Spp
ed72b887a0
Tab to spaces
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--HG--
branch : trunk
2010-04-11 07:24:25 +02:00
Spp
6bad540360
Fix CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE and CMSG_REQUEST_VEHICLE_SWITCH_SEAT handlers
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Modified version of Havenard's patch
Closes issue 1452
--HG--
branch : trunk
2010-04-10 20:39:31 +02:00
Spp
2454c290b8
Code Style (game + scripts only):
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"==" --> " == " (when needed)
--HG--
branch : trunk
2010-04-07 23:25:02 +02:00
Spp
49d05ba9aa
Code style (game + scripts only):
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"( " --> "("
" )" --> ")"
--HG--
branch : trunk
2010-04-07 22:59:46 +02:00
Spp
d19e127080
Code style (game + scripts only):
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"if(" --> "if ("
--HG--
branch : trunk
2010-04-07 19:14:10 +02:00
Spp
b27ce42704
Code Style: Remove trailing spaces
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--HG--
branch : trunk
2010-04-07 18:09:10 +02:00
silverice
5dfcccdd85
correct movement packet broadcasting
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mover should be source of movement packets, not player
resolves problem that movements of controlled unit not visible for nearby players
(you can detect it only when controlled unit too far from player-controller)
--HG--
branch : trunk
2010-04-04 03:46:38 +03:00
silverice
1f477b49c3
handle CMSG_REQUEST_VEHICLE_SWITCH_SEAT opcode
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thanks to havenard for packet structure, closes issue #1439
also added vehicle guid check
--HG--
branch : trunk
2010-04-03 16:59:52 +03:00
Brian
0b38c48ec9
* To make the game easier, we have decided to remove all movement from NPCs
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* If we get the positive response we are expecting, we will remove spells
* next.
* Just imagine, finally being able to get that T10 gear you wanted!
* Thanks to Nayre for the idea
* Thanks to Machiavelli and Trazom for help implementing
--HG--
branch : trunk
2010-04-01 12:56:26 -06:00
Machiavelli
a4e98f50d0
Fix mounts in Arena's/BGs
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--HG--
branch : trunk
2010-03-21 19:12:04 +01:00
Machiavelli
48051d1cd6
Add support field 'allowMount' to instance_template table (see http://trinitydatabase.org/index.php?/topic/14994-7656-instance-template/ ), this will define whether or not mounting is allowed in an instance, instead of defining it hard coded in the core.
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--HG--
branch : trunk
2010-03-21 17:34:25 +01:00
Rat
4f948651df
*Fix possible exploits with flying paths. by QAston
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--HG--
branch : trunk
2010-03-17 23:16:35 +01:00
n0n4m3
bcd4a48328
Removed stupid/not needed file Spellid.h.
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--HG--
branch : trunk
2010-02-15 18:23:39 +01:00
silver1ce
c7c3b0edb0
typo
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--HG--
branch : trunk
2010-01-18 21:56:15 +02:00
silver1ce
cfca61b176
Auras with turn/move interrupt flags are now removed for creatures when they turn/move, cleanup
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--HG--
branch : trunk
2010-01-18 21:51:45 +02:00
n0n4m3
99f66a6bc9
Updated copyright for new year.
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--HG--
branch : trunk
2010-01-16 20:19:18 +03:00
n0n4m3
147d9dd3dd
Avoid send reset warning to map/difficulty cases without fixedreset time, by VladimirMangos.
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--HG--
branch : trunk
2010-01-16 19:54:57 +03:00
XTZGZoReX
26e11448dd
* Update structure for SMSG_ADDON_INFO and add some sort of basic handling for incorrect addon CRCs (anti-cheating).
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* Fix CRLF in MovementHandler.cpp.
* Move some handlers/senders to correct place.
--HG--
branch : trunk
2010-01-15 19:50:27 +01:00
silver1ce
0451e45e06
parse CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE opcode in proper way
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--HG--
branch : trunk
2010-01-15 19:23:59 +02:00
XTZGZoReX
53f9e0fba0
* Merge.
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--HG--
branch : trunk
2010-01-13 18:25:46 +01:00
XTZGZoReX
f5998611c3
Backed out changeset: 52e769d95f14
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--HG--
branch : trunk
2010-01-13 18:24:23 +01:00
thenecromancer
c3e87c3ba2
Merge
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--HG--
branch : trunk
2010-01-13 17:38:37 +01:00
n0n4m3
f7ad3aefc8
Removed all my commits for today, this is hack? really? okey
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--HG--
branch : trunk
2010-01-13 19:11:46 +03:00
n0n4m3
067de4b5cc
Fixed crash in HandleSetActiveMoverOpcode.
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Removed not needed check and added check isinworld.
--HG--
branch : trunk
2010-01-13 14:23:25 +03:00
thenecromancer
ea4e25f3aa
Implement vehicles created by player mounts.
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Original idea by Elmaster, packet research by Wrong, ty.
--HG--
branch : trunk
2010-01-13 11:16:38 +01:00
thenecromancer
3af5237f8c
Do not remove MOVEMENTFLAG_ONTRANSPORT when unit has existing GAMEOBJECT_TYPE_TRANSPORT in movement info
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Note that this will fix movement on elevators only visualy ( server position is still going to be wrong )
--HG--
branch : trunk
2010-01-13 10:04:48 +01:00
Rat
5b6079ea67
*cleaned up SharedDefines
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--HG--
branch : trunk
2010-01-10 16:27:47 +01:00
n0n4m3
250a00cc1c
Temporary revert 6743 commit. I fix this patch across 1-2 days.
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--HG--
branch : trunk
2009-12-24 10:20:15 +01:00
n0n4m3
3fe0bc5254
Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
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Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton.
2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs.
--HG--
branch : trunk
2009-12-23 08:04:10 +01:00
maximius
dc1207139a
*Cleanup, proper indentation, and remove some wrong/irrelevant comments copied from custom patches..
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--HG--
branch : trunk
2009-12-18 13:41:30 -08:00
n0n4m3
5953596cee
Update Movement code for 322a
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--HG--
branch : trunk
2009-12-17 11:31:44 +01:00
n0n4m3
863fca80eb
Removed some redundant player->SaveToDB calls, original autor balrok
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--HG--
branch : trunk
2009-12-17 07:56:20 +01:00
maximius
2adb1b8d4c
*Revert some (apparently unreliable) asserts.. they're -almost- never false, but 'almost' isn't good enough.
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--HG--
branch : trunk
2009-11-04 17:10:43 -08:00
maximius
558ceeb929
*Fix a vehicle crash, thanks Aokromes
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--HG--
branch : trunk
2009-11-04 16:37:55 -08:00
maximius
1d7f2fc243
*Update WorldSession::HandleMovementOpcodes with some new information on how vehicles behave, and do a little bit of cleanup.
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--HG--
branch : trunk
2009-11-03 22:28:04 -08:00
maximius
ffb28c06a7
* Better solution to No Fly zones by Spp, closes #4
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--HG--
branch : trunk
2009-11-02 20:30:25 -08:00
tartalo
bcfff09c74
*Implementation of 'No Fly Zone' (Dalaran and Wintergrasp), by Spp
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--HG--
branch : trunk
2009-11-02 21:05:54 +01:00
maximius
d22768a6b5
*Cleanup
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--HG--
branch : trunk
2009-10-18 18:38:46 -07:00
maximius
3f338cc1c3
*Massive cleanup redux.
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--HG--
branch : trunk
2009-10-17 16:20:24 -07:00
maximius
e585187b24
*Backed out changeset 3be01fb200a5
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--HG--
branch : trunk
2009-10-17 15:51:44 -07:00
maximius
26b5e033ff
*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and some other cleanups by hand)
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*Fix a possible crash in Spell::DoAllEffectOnTarget
--HG--
branch : trunk
2009-10-17 15:35:07 -07:00
maximius
333f1c9d72
*[8475] fixed some gcc-warnings Author: balrok
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*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no >
Thanks to Stryker and onkelz28!
--HG--
branch : trunk
2009-09-18 14:10:37 -07:00
maximius
140ec674a0
Backed out changeset d3fe2d6d504a (please test your patches thoroughly before getting me to push them ogeraisi)
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--HG--
branch : trunk
2009-09-14 16:49:23 -07:00
maximius
b37f9b1e55
*Merged MaNGOS [8458], [8475], [8476] by ogeraisi, thanks to all authors :)
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--HG--
branch : trunk
2009-09-14 16:02:13 -07:00
megamage
2a4c9bcaf9
*Make position as a class;
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--HG--
branch : trunk
2009-08-29 14:58:45 -05:00
megamage
eeb18e51bb
*Correctly process more movement packets. Author: VladimirMangos
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--HG--
branch : trunk
2009-08-27 20:14:50 -05:00
megamage
f74a134ed6
*Fix a crash caused by leave channel.
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--HG--
branch : trunk
2009-08-26 14:06:12 -05:00
megamage
785577e170
[8403] Fixed cast spell opcode parsing for some cases with additional data. Author: VladimirMangos
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--HG--
branch : trunk
2009-08-24 19:33:34 -05:00
megamage
1ee90e1022
*Update vehicle system. Make vehicle a seperate class from creature.
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--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
megamage
7c72076355
*Fix the bug that some vehicles cannot fly.
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--HG--
branch : trunk
2009-08-23 00:38:19 -05:00