Shauren
6ca7a7b78d
Core/Guilds: Implemented basic guild leveling (no player statistics/reputation)
2012-09-07 14:39:19 +02:00
Nay
3b91bf8932
Core: Some comment corrections to previous commit
2012-09-05 19:13:22 +01:00
Nay
db819bbdbe
Core/Player: Implement server-side loading/saving of CUF profiles
...
CompactUnitFrames / RaidProfiles / GroupUI
There are unknown fields added to DB, received and sent in packets
that should be renamed
2012-09-05 19:01:28 +01:00
Nay
3b02ea37ee
Corrections to 'Merge pull request #7635 '
2012-09-04 01:23:41 +01:00
cyberbrest
dcfaf07054
[Core/Currency] drop conquestPoints and totalHonorPoints columns with porting data to new table.
2012-09-03 22:55:28 +03:00
cyberbrest
0c40fb0fe9
[Core/Currency] save all currencies on special db table.
...
+ fix initialization currencies.
2012-09-03 22:55:13 +03:00
Shauren
353ebad6b9
Core/Guilds
...
* Item moves within the same guild bank tab will not be logged
* Updated and enabled CMSG_GUILD_BANK_QUERY_TEXT, CMSG_GUILD_EVENT_LOG_QUERY, CMSG_SET_GUILD_BANK_TEXT, SMSG_GUILD_BANK_LOG_QUERY_RESULT, SMSG_GUILD_BANK_QUERY_TEXT_RESULT and SMSG_GUILD_EVENT_LOG_QUERY_RESULT
2012-08-27 20:20:17 +02:00
Shauren
537c4b7f2d
SQL: Renamed a file to mark it as 4.3.4 update
2012-08-23 12:41:44 +02:00
Shauren
bd4609e829
Core/Guilds: Fixed saving bank withdraw limits for tabs 7 and 8
2012-08-23 12:34:36 +02:00
NTX
7bd358f5a0
Core/Opcodes: Fix CMSG_REORDER_CHARACTERS
2012-08-22 23:18:06 +02:00
Nay
7249992e28
DB: Rename characters' void_storage to character_void_storage
...
Core: Fix build (/slap subv)
Also proper names for sql files
2012-08-08 03:42:48 +01:00
Subv
d82266bc0e
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
...
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Chat/Chat.h
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level2.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/PetHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/VehicleHandler.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/Kalimdor/azuremyst_isle.cpp
src/server/shared/Logging/Log.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
2012-08-07 13:44:22 -05:00
Shauren
f8cd39b2ed
Core/Players: Improved alcohol handling, weeeeeeeeeeeeeeeee
...
Closes #7293
2012-08-07 17:45:10 +02:00
Shauren
69bbe1fded
Core/Items: Added loading and saving transmogrification.
2012-08-01 14:31:09 +02:00
Nay
ce1391840f
Core/VS: Finally fix item swapping, correct a file name
2012-07-30 21:51:21 +01:00
Nay
940f655a3c
Core/VS: Allow to store/retrive random stats items in void storage
...
Also set items to soulbound on withdraw
2012-07-30 18:34:39 +01:00
Nay
c24de2c6d8
Core: Implement Void Storage
2012-07-30 16:39:46 +01:00
Nay
0f04b2fc36
Core/Misc: Update money to 64 bits (from 32), increasing the maximum gold possible
...
This got a bit messy and will be further fixed when all related packets are updated.
(Also fixed a typo in atoll msvc macro)
2012-07-24 15:27:42 +01:00
Shauren
1a290f17f5
Core/Player: Moved guild id storing back to updatefields
2012-07-18 22:04:06 +02:00
Shauren
a9d3940738
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
2012-07-14 19:03:03 +02:00
NNN666
e757ebf6ba
Core/Player: Fix issues with 'ignore this slot' option on equipment manager usage
2012-07-13 16:27:11 +02:00
Nay
da9865b683
TDB 335.11.48 - 2012/07/12
2012-07-12 00:16:13 +01:00
Shauren
d23ae07f64
Core/Players: Fixed saving/loading glyphs
2012-07-11 00:13:41 +02:00
Shauren
06a4ade88a
Core/Achievements: Implemented guild achievements
2012-07-09 11:08:33 +02:00
Shauren
ed6f3e2def
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.x
2012-07-04 22:20:21 +02:00
Shauren
c7775c8d72
Core/Maps: Moved object respawn time storage from global to map level. This removes unneccessary locking since all objects run within its map's thread.
2012-06-07 23:20:57 +02:00
Nay
4bed1b724f
Append _4x to all 4.x sqls. Update/fix auth_database.sql
2012-05-30 12:53:26 +01:00
Shauren
853f96217d
Core/Players: 310% mounted speed is identified by riding skill 375, no need for a custom flag anymore.
2012-05-30 13:15:51 +02:00
kaelima
3d14384c32
Merge git://github.com/TrinityCore/TrinityCore into 4.x
...
Conflicts:
dep/PackageList.txt
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/Chat/Commands/Level1.cpp
src/server/game/Chat/Commands/Level3.cpp
src/server/game/DataStores/DBCEnums.h
src/server/game/DataStores/DBCStores.cpp
src/server/game/DataStores/DBCStores.h
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Creature/Creature.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/GameObject/GameObject.cpp
src/server/game/Entities/Item/Item.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.h
src/server/game/Entities/Pet/Pet.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Transport/Transport.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Guilds/Guild.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Loot/LootMgr.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/Spell.h
src/server/game/Spells/SpellEffects.cpp
src/server/game/Tickets/TicketMgr.cpp
src/server/scripts/Commands/cs_gps.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Logging/Log.h
src/tools/map_extractor/CMakeLists.txt
src/tools/map_extractor/System.cpp
src/tools/map_extractor/mpq_libmpq04.h
src/tools/vmap4_extractor/CMakeLists.txt
2012-05-30 08:01:02 +02:00
Nay
9474902479
TDB 335.11.47 - 2012/05/19
2012-05-19 14:27:24 +01:00
Nay
3d83f663f6
Core/Tickets: Add report time and current latency to lag_reports table
...
It's a tiny bit more useful now.
2012-04-07 19:12:14 +01:00
click
6237ddac34
Partially revert a36a0a77ef.
...
Cleaning databases for old/deprecated and expired quests should never be a
developers choice specifically. This should be done by admins, not developers,
through the use of the already existing paramters found in the worldserver config :
CleanCharacterDB / PersistentCharacterCleanFlags
An adjustment to the respective questloader prepared statement has been done to
accomodate for the earlier change (by not loading such quests into memory at all).
Documentation for how this cleanup-procedures work already exists in the core :
doc/CharacterDBCleanup.txt.
2012-03-28 19:31:06 +02:00
Machiavelli
a36a0a77ef
Core/Player: Quests with status QUEST_STATUS_NONE(0) shouldn't be loaded into player's queststatus storage. These should be removed since they are remnants from the old queststatus storage system.
2012-03-01 14:43:32 +01:00
Anubisss
ca17e1c7e4
Add a missing semicolon (;) to a SQL.
...
Signed-off-by: Anubisss <anubisss210@gmail.com >
2012-02-26 05:15:20 +01:00
Spp
5cff9e0716
Merge branch 'master' into 4.x
...
Conflicts:
sql/base/auth_database.sql
src/server/authserver/Server/AuthSocket.cpp
src/server/game/AI/CoreAI/CombatAI.cpp
src/server/game/AuctionHouse/AuctionHouseMgr.cpp
src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
src/server/game/DataStores/DBCStructure.h
src/server/game/DataStores/DBCfmt.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Entities/Vehicle/Vehicle.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Globals/ObjectMgr.h
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Movement/MotionMaster.cpp
src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
src/server/game/Quests/QuestDef.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellInfo.cpp
src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
src/server/scripts/Spells/spell_quest.cpp
src/server/shared/Logging/Log.h
src/server/worldserver/worldserver.conf.dist
src/tools/vmap3_extractor/model.h
src/tools/vmap4_extractor/CMakeLists.txt
src/tools/vmap4_extractor/dbcfile.cpp
src/tools/vmap4_extractor/dbcfile.h
src/tools/vmap4_extractor/loadlib/loadlib.h
2012-02-23 13:06:35 +01:00
leak
8e3a4b956e
Core/Warden: Base implementation for Warden functionality
...
Note: The default config file action for clients failing the checks can be changed for each check via the characters.warden_action table
Credits to TOM_RUS
2012-02-19 13:51:16 +01:00
Nay
84268be882
TDB 335.11.46 - 2012/02/13
2012-02-12 23:50:16 +00:00
Spp
37b66384f3
Merge branch 'master' into 4.x
...
Conflicts:
src/server/authserver/Server/AuthSocket.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Miscellaneous/SharedDefines.h
src/server/game/Spells/Spell.cpp
src/server/game/Spells/SpellEffects.cpp
2012-01-31 11:49:53 +01:00
Shauren
23c44b2a16
Core/Players: Fixed talents tree specific spells to work with dual spec
2012-01-29 18:22:50 +01:00
Shauren
ef471da666
Core/Player: Updated talent system for cataclysm
2012-01-29 17:40:14 +01:00
Kandera
df7f98004b
fix seasonal quest check
2012-01-26 10:04:12 -05:00
Subv2112
f4075f0f94
Core/LFG:
...
Fix priority of the player when its added to the lfg group
Better implementation of the Dungeon Deserter debuff
Rewrite the NeedBeforeGreed loot
Fixed players being shown as Unknown Entity when entering the lfg group
Some incremental optimizations after original patch
Thanks to Retriman and Paecman for base implementation
Signed-off-by: Machiavelli <machiavelli.trinity@gmail.com >
2012-01-14 17:37:28 +01:00
Nay
c0d2013b78
DB: 335.11.45
2012-01-07 21:48:40 +00:00
Nay
9c26ce8da5
Merge branch 'master' into 4.x
...
Conflicts:
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Entities/Corpse/Corpse.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Quests/QuestDef.cpp
src/server/shared/Database/Implementation/CharacterDatabase.cpp
src/server/shared/Database/Implementation/CharacterDatabase.h
2012-01-07 17:13:42 +00:00
Shocker
872859ce39
SQL: Correct SQL naming/locations for recent pull
2012-01-04 23:13:31 +02:00
kaelima
aa215e5e80
Core/Misc: Fix compile and char creation
...
- Added very basic honor/conquest support, no idea if its works even a little since there's no possibility of testing yet
2011-11-26 01:46:41 +01:00
kaelima
ec54bb4895
Core/Misc:
...
Clearing compile errors since UpdateFields were changed:
- Completely remove ammo (Cataclysm change)
- Revert some changes with power/maxpower and only store the 5 needed powers in db (the rest is useless)
- Remove GuildId from corpse
- Move PLAYER_GUILDID to character db (removed updatefield)
Note: Compile is still not working as we need to change currency handling
2011-11-25 18:54:59 +01:00
kaelima
9696d6ba7b
Core/Mechanics:
...
- Add basic support for focus used by players (hunters)
- Drop all support for pet happieness (as it has been completely removed)
- Add new fields to characters db to store new power values
(Should now be able to create characters again)
2011-11-25 15:28:36 +01:00
Nay
accae0ce50
TDB 335.11.43
...
Move SQL updates to the directory old.
2011-10-29 00:20:56 +01:00
Havenard
5c5c1e3724
Scripts/ICC: Fix Shadow Prison
...
Fix Shadow Prison implementation, the control aura should not be cast on players.
Fix Shadow Prison aura remaining on players if they leave the instance during the encounter,
causing them to kill all nearby moving enemies including inside battlegrounds.
2011-10-09 21:06:47 -03:00