Shauren
eda5c3a9bf
Core/Player: Implemented auto declining guild invites
2012-09-07 16:21:04 +02:00
Nay
e34124f6bf
Merge pull request #7685 from Tuxity/dotsCanCrit434
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[434] DoTs can now crit
2012-09-07 06:24:53 -07:00
Shauren
6ca7a7b78d
Core/Guilds: Implemented basic guild leveling (no player statistics/reputation)
2012-09-07 14:39:19 +02:00
Tuxity
727369a159
Core/Spells: DoTs can now crit
2012-09-07 14:32:05 +02:00
Nay
19b400761d
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/Entities/Unit/Unit.cpp
2012-09-07 03:36:47 +01:00
Nay
21d43781ac
Tabs to spaces...
2012-09-07 03:33:16 +01:00
Subv
0709d67e08
Merge pull request #7678 from Aokromes/master
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Scripts/Scarlet Monastery: Final boss kill credit closes #7341
2012-09-06 19:08:29 -07:00
Aokromes
6970a28f24
Scripts/Scarlet Monastery: Final boss kill credit closes #7341
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When Scarlet Commander Mograine dies and High Inquisitor Whitemane appears, if she is downed very quickly, then she will not perform the ressurection on Mograine and will not stun anyone, thus Mograine wont give the achievement nor loot. She should be invincible till she has ressurected Mograine.
2012-09-07 05:01:04 +03:00
kaelima
f685e9fb2a
Core/Vehicle: Correction to 5eb22e5b64. Thanks joschiwald (and slap some others) for noticing
2012-09-07 03:31:46 +02:00
kaelima
5eb22e5b64
Core/Vehicles:
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- Send proper triggering flag when casting spellclick spells on vehicles (should not be fully triggered)
- Only compute non-transport positions when not finalized. (Fixes changing seat on vehicles, or changing vehicle from vehicle)
2012-09-07 03:17:04 +02:00
Vincent-Michael
6f38fb1011
Core: Fix some code style
2012-09-07 02:21:38 +02:00
Vincent-Michael
ce42faafd9
DB/Spells: Fix Flamecap Fire damage
2012-09-07 02:02:35 +02:00
cyberbrest
d1b2f23078
Core/Movement: Fix & enable CMSG_MOVE_NOT_ACTIVE_MOVER and CMSG_DISMISS_CONTROLLED_VEHICLE
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Enables vehicles exit
2012-09-06 22:15:06 +01:00
Shauren
82efe7e505
Core/Stats: Fixed spellpower display and implemented gaining spellpower from intellect.
2012-09-06 22:45:21 +02:00
cyberbrest
aed0ecd2e4
Core/Conditions: Allow multiple condition for spellclick source type
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Currently unused in 335 but required for some 434 spellclicks
2012-09-06 20:03:21 +01:00
Nay
340dc33b52
Fix some code style issues in previous PR merge
2012-09-06 19:59:27 +01:00
Nay
334c078184
Core/SmartAI: Tiny tiny optimization in an if
2012-09-06 19:58:43 +01:00
Nay
c66d254a39
Merge pull request #7658 from e000/creature-interrupt
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[Core, Creature] Implement Creature/Pet Interrupts
2012-09-06 11:58:27 -07:00
Nay
15086e92f1
Merge remote-tracking branch 'origin/master' into 4.3.4
2012-09-06 17:55:37 +01:00
Nay
b81dbf0837
Core/CUF: Fix 2 typos
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Thanks ste1s and chipsi
2012-09-06 17:52:39 +01:00
Vincent-Michael
9f09713b3e
Core/Spells: fix extra damage from crits for talents and equipment effects Closes #6647
2012-09-06 11:14:37 -04:00
tobmaps
fb3a360575
Core/Spells: fix intervening dead targets Closes #2090
2012-09-06 11:05:45 -04:00
Vincent-Michael
5954011a90
Core/Spells: clean up some code and move to spell script. Closes #7195
2012-09-06 11:00:37 -04:00
Nay
f44ddb3355
Tabs to spaces
2012-09-05 20:15:20 +01:00
Nay
cc28161670
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/game/Entities/Unit/Unit.cpp
src/server/scripts/Commands/cs_reload.cpp
2012-09-05 20:09:48 +01:00
Nay
7da92908b8
Scripts/Commands: Fix .reload creature_template # (4.3.4 branch)
2012-09-05 19:55:55 +01:00
Nay
ca440756a8
Scripts/Commands: Fix .reload creature_template #
2012-09-05 19:50:09 +01:00
Nay
3b91bf8932
Core: Some comment corrections to previous commit
2012-09-05 19:13:22 +01:00
Nay
db819bbdbe
Core/Player: Implement server-side loading/saving of CUF profiles
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CompactUnitFrames / RaidProfiles / GroupUI
There are unknown fields added to DB, received and sent in packets
that should be renamed
2012-09-05 19:01:28 +01:00
kaelima
bf84a0a97a
Core/Misc: Fix typo from 7c971be3c5. Thanks Shauren
2012-09-05 17:34:25 +02:00
cyberbrest
38dbea7583
Core/Units: Fixed setting power fields from regeneration
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Signed-off-by: Shauren <shauren.trinity@gmail.com >
2012-09-05 17:18:34 +02:00
kaelima
7c971be3c5
Core/Misc: Fix some warnings and logic mistakes found by static code analysis
2012-09-05 17:18:05 +02:00
Shauren
8fe7fd4bd5
Core/Units: Updated mana regen and removed 5 second rule
2012-09-05 16:40:42 +02:00
Vincent-Michael
0f21634eab
Config: Cosmetic changes
2012-09-05 16:01:05 +02:00
Shauren
147920c464
Merge pull request #7664 from Elron103/pull-requests
2012-09-05 06:40:56 -07:00
Elron103
6a701af13d
Scripts/PitOfSaron: Fix Krick not casting Toxic Waste and Shadow Bolt
2012-09-05 15:34:07 +02:00
w1sht0l1v3
68a54e6d91
Core/SAI: Add condition to run SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL code
2012-09-05 14:04:09 +03:00
e
89d6900f4b
[CombatAI::SpellInterrupted] Fix Typo
2012-09-05 01:48:25 -04:00
e
98f5d4ef4a
[Core, Creature] Implement Creature/Pet Interrupts
2012-09-04 23:04:59 -04:00
Nay
4366dd7d83
Merge pull request #7657 from e000/master
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[Spell::CleanupEffectExecuteData] Remove this confusing and potentially worthless function, use memset instead.
2012-09-04 19:43:04 -07:00
e
f9a1fabc7b
[Spell::CleanupEffectExecuteData] Remove this confusing and potentially worthless function, use memset instead.
2012-09-04 22:38:59 -04:00
Nay
41cf99f1d9
Core/Misc: Rename void storage related prep. statements to comply with standards
2012-09-05 02:55:42 +01:00
w1sht0l1v3
50cea6638b
Core/SAI: Fix SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL
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Proper usage of params:
-param1: flat hp value
-param2: percent hp value
Note: only one of these params should be used(in case you set values in both,the script will chose percent)
2012-09-05 04:53:06 +03:00
kaelima
b8d55cc019
Core/BG: Refix cf711ffbe5 Thanks Kiddie
2012-09-05 00:08:22 +02:00
Nay
459454cbe4
Merge remote-tracking branch 'origin/master' into 4.3.4
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Conflicts:
src/server/game/Handlers/BattleGroundHandler.cpp
2012-09-04 23:01:06 +01:00
Shocker
ed6b58b17d
Core/Spells: Avoid unnecessary code execution for SPELL_ATTR3_NO_DONE_BONUS
2012-09-05 00:13:43 +03:00
Vincent-Michael
de15f70501
Core: Fix build
2012-09-04 22:39:04 +02:00
kaelima
cf711ffbe5
Core/BG: Prevent players from using macro to exploit leaving BG queues when they already have entered.
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- Cleanup and add some comments to MSG_BATTLEGROUND_PLAYER_POSITIONS
Closes #7633
2012-09-04 22:37:27 +02:00
Nay
b4bc78e24b
Corrections to previous merged in PR
2012-09-04 19:48:29 +01:00
Nay
0ba06342dc
Merge pull request #7644 from e000/master
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[Unit::SetCharm] Restore original walking state when removing charm. Fixes mind control + walk bug.
2012-09-04 11:46:11 -07:00