Ovahlord
ee1a9d4a9c
Core/Spells: fixed Marked for Death talent
...
closes #47
2019-03-31 05:35:19 +02:00
Ovahlord
5bb02f9972
Core/Spells: corrected a enum typo in Camouflage spell script
2019-03-31 05:12:52 +02:00
Ovahlord
80ac0f856b
Core/Spells: fixed Arcane Potency proc entry and updated spell script to new model
...
closes #45
2019-03-31 05:11:20 +02:00
Ovahlord
c81774ed53
Core/Spells:
...
* fixed a typo in Trap Launcher that was causing the triggered effect not getting removed
* fixed Glyph of Kill Shot
* fixed Camouflage
closes #46
2019-03-31 04:26:38 +02:00
Ovahlord
bc468d8449
Core/Spells: removed a deprecated load override from Soul Harvest script
2019-03-22 01:44:23 +01:00
Ovahlord
e75a1a8dfb
Core/Spells: updated Seed of Corruption to Cataclysm and fixed aoe damage effect when killing a unit with it
2019-03-22 01:42:28 +01:00
Ovahlord
65ce8409a3
Core/Spells: Harvest Soul will now use GetTickNumber instead of a own variable
2019-03-22 01:29:43 +01:00
Ovahlord
e5ce4f5fea
Core/Spells: Soul Harvest will now properly generate Soul Shards
2019-03-22 00:00:36 +01:00
Ovahlord
a88725c8bf
Core/Spells: Death Knight's Ghoul Taunt will no longer taunt bosses
2019-03-21 23:45:29 +01:00
Ovahlord
133b3180e9
Core/Spells: Exorcism will now apply the DoT effect only when the Glyph of Exorcism is active
...
* corrected damage calculation for the DoT effect
* updated spellscript to new model
2019-02-20 08:15:05 +01:00
Ovahlord
5647f0f06a
Core/Spells:
...
* updated Elemental Overload aurascript to new model
* removed outdated Impurity leftover from SpellDamageBonusDone
2019-02-17 21:52:59 +01:00
Ovahlord
15a934bdbd
Core/Spells: Strikes of Opportunity and Elemental Overload now have a 100ms internal cooldown according to blueposts
2019-02-17 03:05:06 +01:00
Ovahlord
3157746525
Core/Spells: Strikes of Opportunity will now longer proc from itself
2019-02-17 02:42:00 +01:00
Ovahlord
e35ba17e17
Core/Spells: updated Anti-Magic Shell's spellscript to Cataclysm
2019-02-15 22:42:57 +01:00
Ovahlord
e8b5543ed7
Core/Spells:
...
* Bloodshield Mastery will now stack with already existing Blood Shields up to 100% of the caster's maximum health
* updated Will of the Necropolis to 4.3.4
* update Crimson Scourge proc check
* silence proc console spam when using Improved Blood Presence
2019-02-15 21:37:31 +01:00
Ovahlord
1c94fea3b7
Core/Spells:
...
* fixed Death's Advance talent
* fixed Ebon Plaguebringer talent
* updated Sudden Doom proc entry to Cataclysm
2019-02-14 16:03:32 +01:00
Ovahlord
abfd9aba68
Core/Spells: use a better check for Desecration
2019-02-14 14:02:12 +01:00
Ovahlord
27fb9ad8dd
Core/Spells:
...
* fixed Unholy Command talent
* fixed Resilient Infection talent
* fixed Desecration casting range and make sure that it only procs against targets that are not immune to movement slowing effects
2019-02-14 12:51:49 +01:00
Ovahlord
0fb552e72e
Core/Spells: use OnSpellStart hook to properly fix Mage's Early Frost talent
2019-02-14 09:07:52 +01:00
Ovahlord
9b88acf4dc
Core/Spells: use ModStackAmount to drop stacks for Fingers of Frost
2019-02-14 08:44:31 +01:00
Ovahlord
cb26db90f1
Core/Spells: removed a unused variable from Ardent Defender spellscript
2019-02-14 08:41:45 +01:00
Ovahlord
5f3ae0ef37
Core/Spells: dropped old Ardent Defender script
2019-02-13 03:17:49 +01:00
Ovahlord
1a3a01b249
Core/Spells: updated and fixed Ardent Defender
2019-02-13 02:00:49 +01:00
Ovahlord
f2503cd7e1
Core/Spells: remove SetEffectDamage helper since SetEffectValue serves the exact same purpose
2019-02-13 01:31:46 +01:00
Ovahlord
0c4da99fbf
Core/Spells: moved Fingers of Frost charge dropping to AuraScript since it's actually stacks and not charges
2019-02-12 22:57:18 +01:00
Ovahlord
300ec2317e
Core/Spells: corrected diminishing calculation for Healing Rain and Holy Radiance
2019-02-12 21:30:23 +01:00
Ovahlord
6b14d7c62a
Core/Spells: fixed Holy Radiance diminishing when hitting more than 6 targets and fixed the periodic healing effect
2019-02-12 19:33:15 +01:00
Ovahlord
56b918da17
Core/Spells: fixed Army of the Dead ghoul behaivior and damage reduction calculation
2019-02-11 02:46:37 +01:00
Ovahlord
f73630dd0e
Core/Pets:
...
* corrected level 85 stats for Death Knight's Risen Ghoul
* removed an old leftover that was causing Blood Worms to have way too much health
* enabled and use Avoidance for Death Knight Ghouls used in Raise Dead and Army of the Dead
2019-02-10 18:43:54 +01:00
Ovahlord
949c6b8d8a
Core/Spells: ghouls will now properly inherit 45% of the owner's stamina instead of 30%
2019-02-10 18:10:51 +01:00
Ovahlord
289855dbab
Core/Spells:
...
* updated Ferocious Bite formular to Cataclysm and moved damage bonus handling to SpellScript
* moved Eviscerate damage bonus handling to SpellScript
2019-02-10 02:59:33 +01:00
Ovahlord
f0b66a817c
Core/Spells: fixed a typo in Light of Dawn glpyh handling
2019-02-09 23:04:16 +01:00
Ovahlord
aa871a4c20
Core/Spells: removed a wrong coefficient from database that was causing Word of Glory to heal less than intended.
...
* fixed Light of Dawn target selection and heal amount
2019-02-09 20:32:02 +01:00
Ovahlord
3412d81fca
Core/Spells: Impending Victory will now make Victory Rush heal only for 20%
2019-02-02 14:11:19 +01:00
Ovahlord
77e4973f63
Core/Spells: commented out a unused variable from last commit
2019-02-02 11:54:41 +01:00
Ovahlord
8c85f1205a
Core/Spells: fixed Blood Craze healing calculation
2019-02-01 23:56:07 +01:00
Ovahlord
262daacdc8
Core/Spells: make Guardian of the Ancient Kings passive when using Holy or Protection specialization
...
* Protection Guardian will now channel Ancient Guardian on his summoner
2019-01-19 16:46:17 +01:00
Ovahlord
49ba9704ff
Core/Spells: fixed Holy Guardian of Ancient Kings not healing at all
2019-01-19 14:32:45 +01:00
Ovahlord
54382d7926
Core/Spells: Drain Soul will no longer generate Soul Shards during channeling
...
* fixed the damage bonus when Drain Soul is used on a target below 25% health
2019-01-19 12:38:10 +01:00
Ovahlord
dfe94827c0
Core/Spells: corrected scriptname coding standard for Ancient Fury
2019-01-19 10:55:28 +01:00
Ovahlord
b1e3116d4c
Core/Spells: fixed Guardian of Ancient Kings
...
Closes #18
2019-01-19 07:38:15 +01:00
Ovahlord
771f21a171
Core/Spells: Drain Soul will now only have a 25% chance to generate a soul shard while channeling
2019-01-17 23:02:39 +01:00
Ovahlord
ca12d0f3e3
Scripts: fixed another chunk of linux compile errors. thx LucianBy
2019-01-13 19:44:09 +01:00
Ovahlord
c2911cc813
Core/Spells: fixed Trap Launcher
2019-01-11 21:49:27 +01:00
Ovahlord
94ea71678a
Core/Pets: updated levelstats for all Warlock pets between level 81 and 85 based on sniff data and corrected some scaling formulars based on SimulationCraft data
2018-11-02 01:58:08 +01:00
Ovahlord
88b33c3645
Core/Spells: reverted Energetic Recovery spellscript part since the talent aura handles this already.
2018-11-01 04:40:10 +01:00
Ovahlord
fdc4b75538
Core/Pets: updated Water Elemental scalings based on some research to fit into the new pattern
...
* update pet spell power now in UpdateAttackPowerAndDamage instead of using spell aura effects
2018-11-01 04:30:54 +01:00
Ovahlord
4b97b20c02
Core/Pets: corrected health scaling formular for Warlock pets and fixed a typo that was negating the health scaling
2018-11-01 03:47:49 +01:00
Ovahlord
02e37d7556
Core/Spells: fixed Energetic Recovery talent
2018-11-01 01:01:58 +01:00
Ovahlord
f32976f1d7
Core/Spells: removed a unused caster check
2018-11-01 00:38:15 +01:00