megamage
eeb18e51bb
*Correctly process more movement packets. Author: VladimirMangos
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--HG--
branch : trunk
2009-08-27 20:14:50 -05:00
QAston
562f661ac3
*Backout *[8394] Propertly reject self targeting for pet spell 2947 and ranks, and spell 54646.
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--HG--
branch : trunk
2009-08-28 00:58:08 +02:00
megamage
ee3c766bc9
*Use one dynobj to handle multiple aura effects.
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--HG--
branch : trunk
2009-08-27 16:41:10 -05:00
megamage
c5ff737ef8
*Fix a crash caused by possess pet. Thanks to nanouniko
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--HG--
branch : trunk
2009-08-26 21:30:45 -05:00
megamage
21af4cf832
*Some clean up and add debug info to find the reason of crash.
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--HG--
branch : trunk
2009-08-26 19:28:21 -05:00
megamage
dad2c55287
* Also check for Power Type when checking out if player has enough Runes to cast spell. Some spells have Rune cost entry, but use Runic Power instead ( eg. Mind Freeze ) By thenecromancer
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--HG--
branch : trunk
2009-08-26 16:33:07 -05:00
megamage
87270fefc2
*Some update of aura system. Remove unnecessary variables and parameters from auraeffect. Always refer to parent aura when finding target/source/caster.
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--HG--
branch : trunk
2009-08-24 22:31:54 -05:00
megamage
8dcfa4302b
[8394] Fixes for some non-self only positive spells. Author: VladimirMangos
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* Propertly reject self targeting for pet spell 2947 and ranks, and spell 54646.
* Some related fixes for pet spells with target mode TARGET_SINGLE_FRIEND_2
* Implement original caster bonus part of spell 54646.
--HG--
branch : trunk
2009-08-24 18:59:11 -05:00
megamage
3675c39743
*Fix the wrong calculation in spell target selection.
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--HG--
branch : trunk
2009-08-24 18:36:00 -05:00
megamage
1ee90e1022
*Update vehicle system. Make vehicle a seperate class from creature.
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--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
Nevan
c59dcbbb85
*Fix Glyph of Wild Growth
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--HG--
branch : trunk
2009-08-23 20:14:51 +02:00
megamage
b35fe879ad
*Some update of spell target selection.
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--HG--
branch : trunk
2009-08-23 00:46:21 -05:00
megamage
012d6fa865
[8381] Some refactoring work in Unit::m_currentSpells code. Author: VladimirMangos
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* Restrict access, use enum args, move some repeated code parts to function.
* Make m_selfContainer set only part of Unit::SetCurrentCastedSpell
--HG--
branch : trunk
2009-08-19 16:52:51 -05:00
megamage
6a9693a1e4
[8369] Some step back in triggered effect caster selection. Author: VladimirMangos
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(I do not know what spells this will fix)
--HG--
branch : trunk
2009-08-17 15:54:39 -05:00
Machiavelli
43dc0c97d1
* Fix bug that player cannot receive credit for killing a creature if damage done to the creature by spell reflect >=49% of the creatures HP.
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--HG--
branch : trunk
2009-08-17 06:02:01 +02:00
QAston
e2e70b936b
*Cleanups and obsolete spell handlers remove.
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--HG--
branch : trunk
2009-08-11 19:57:27 +02:00
megamage
462086f3b1
*Fix a bug that UNIT_STAT_CASTING is not cleared when delayed spells are casted.
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--HG--
branch : trunk
2009-08-08 11:53:48 -05:00
QAston
6b4772207f
*Cleanups, remove obsolete code and minor optimizations in spellauras.cpp and spelleffects.cpp
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*Remove GetDummyAura(uint32 spellid) function - it is faster to use GetAuraEffect or GetAura if id is known than iterate threw dummy auras list
*Move Death Strike code from HandleDummyAuraProc to Spell::EffectDummy - original patch by hununza.
--HG--
branch : trunk
2009-08-08 16:18:05 +02:00
megamage
0f7b23070f
*Fix a bug introduced in 3874. This makes IsNonMeleeSpellCasted cannot correctly check if caster is casting.
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*This fixes the bug that Heigan chases players when he is channelling.
--HG--
branch : trunk
2009-08-07 16:12:50 -05:00
megamage
3549c0bddd
*Check category instead of flags for some spells. Author: VladimirMangos
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--HG--
branch : trunk
2009-08-07 14:40:37 -05:00
megamage
e3e09cc86a
*Fix a typo.
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--HG--
branch : trunk
2009-08-05 16:42:12 -05:00
megamage
907342d5b0
[8308] More generic code for new continent spell casting including fly form/mounts. Author: VladimirMangos
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* Check new continent requirement by SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND in
SpellMgr::GetSpellAllowedInLocationError.
* Also in this function let ignore any area requirement in GM-mode (except client side checks ofc if use spellbook/item)
* For fly form/mount auras check only speciaal reqirement like special fly skill and ignore it for dead state.
* Drop explicit fly auras drop at zone update, now this part GetSpellAllowedInLocationError functionality.
* Allow in `spell_area` have data deepndent from ghost auras
This all allow implement apply spells 55173/55164 to player ghost wiht DB support in `spell_area`
--HG--
branch : trunk
2009-08-05 16:33:34 -05:00
QAston
d7df4cfa09
*Fix Coyote Spirit Despawn Aura (52172) and Blood Parrot Despawn Aura (60244) - inspired by Disassembler's patch.
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--HG--
branch : trunk
2009-08-05 17:00:01 +02:00
QAston
d883bf5b44
*Fix target selection for Ancestral Awakening and Replenishment - by Them
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--HG--
branch : trunk
2009-08-05 04:37:19 +02:00
QAston
50ce9f8cfa
*Correct implementation and use of dbc data for aura SPELL_AURA_CONVERT_RUNE(249)
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*Fix Blood of the North, Reaping - original patch by thenecromancer
*Fix Death Rune Mastery.
--HG--
branch : trunk
2009-08-05 02:36:26 +02:00
QAston
d95e9c1027
*Fix Gargoyle feeding behaviour - original patch by thenecromancer.
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*Add SPELL_TARGET_TYPE_CONTROLLED for spell_script_target table for fast search of units(grid search skipped) and to prevent applying effects to not owned summons
--HG--
branch : trunk
2009-08-04 19:28:31 +02:00
megamage
a1d5f174be
Avoid target requirement checks for spells with caster base target selection (self,pet,around). Author: VladimirMangos
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This fix cast fail for some spells, mostly triggered or scripted with unexpected prowided explicit tatrget different from caster.
--HG--
branch : trunk
2009-08-02 10:03:38 +08:00
megamage
e1571c0492
*Handle target area path as area cone for now.
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--HG--
branch : trunk
2009-07-31 11:12:04 +08:00
QAston
a2701d589d
*Correct some trap proc checks (do not threat trap cast as triggered)
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*Fix a typo causing freeze.
--HG--
branch : trunk
2009-07-30 19:07:51 +02:00
megamage
af2d5e3fd4
[8250] Cleanup code and data for spell_threat Author: nos4r2zod
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* Load table data to std::map instead SQLStorage and add check loaded spell existance.
* Drop from table not existed spells.
--HG--
branch : trunk
2009-07-30 11:37:08 +08:00
QAston
c15c25aca4
*Cleanups and Fixes in Mirror Image script.
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--HG--
branch : trunk
2009-07-28 21:34:18 +02:00
QAston
288fe6ef21
*Restore correct drop of charges after EventAi cancast fix.
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--HG--
branch : trunk
2009-07-28 14:53:08 +02:00
QAston
40b9fc57ed
*Do not allow to cast corpse explosion twice on one corpse - by thenecromancer.
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--HG--
branch : trunk
2009-07-27 19:08:26 +02:00
QAston
1630842f03
*Spell_bonus_data for Shattering throw and Hand of Reckogning
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*Do not check SPELL_ATTR_EX_CANT_TARGET_SELF for triggered spells
--HG--
branch : trunk
2009-07-27 11:07:15 +02:00
QAston
4a17224a65
*Creature eventAI cancast power check - by smellbee.
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--HG--
branch : trunk
2009-07-23 18:32:32 +02:00
QAston
91c309387a
*Implement attribute flag SPELL_ATTR_EX_CANT_TARGET_SELF.
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--HG--
branch : trunk
2009-07-18 18:44:16 +02:00
megamage
e152ff8ec5
[8183] Some gameobject despanw related fixes Author: VladimirMangos
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* Implement use `consumable` field in gameobject template for gameobject required explcit despawn at use.
* Move gameobject template fields cech function from Gameobject to gameobject template class, and update callers.
* Cast spells at gameobject use with gameobject guid as original caster guid, as already used in some other cases. (skipped)
--HG--
branch : trunk
2009-07-16 12:06:07 +08:00
megamage
208087ff6e
[8182] Store and use Map* pointer in WorldObject instead map ids for speedup Author: Ambal
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Also some code logic cleanups.
Changes let make more cleanups in base map access and other places,
but this chnages not inlcuded in patch.
*This patch may cause crash.
--HG--
branch : trunk
2009-07-16 11:49:00 +08:00
QAston
87ca52c2a9
*Do not allow spells having damage to break root casted by the spell.
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*Typohunt: wand skill gain, Improved spell reflection aura drop from party.
--HG--
branch : trunk
2009-07-14 18:31:59 +02:00
QAston
2f5befd26a
*Move target selection check for Death Coil to Spell::CheckCast - by Astellar
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--HG--
branch : trunk
2009-07-14 13:26:28 +02:00
QAston
310f15e546
*Make charge-like spells with talented warbringer correctly remove movement impairing auras.
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*Fix Revitalize.
*Use MaxHp of target instead of base hp for CC auras amount.
--HG--
branch : trunk
2009-07-13 21:27:05 +02:00
QAston
aee2b18160
*Set pvp flag for spells with SPELL_ATTR_EX3_NO_INITIAL_AGGRO if needed.
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--HG--
branch : trunk
2009-07-13 15:38:48 +02:00
megamage
bd02855bb6
*Try to fix a crash caused by charm spells. Do not allow to apply charm aura on invalid target.
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--HG--
branch : trunk
2009-07-12 17:34:37 +08:00
QAston
84644b7644
*Some improvements in procflags:
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-handle proc_flag_death
-allow trap selection in spell proc event entry for proc_flag_on_trap
*Add spell_proc_event entry for Lock and Load - by Bengan
*Add spell_proc_event entry for Improved Spell Reflection.
--HG--
branch : trunk
2009-07-11 20:06:02 +02:00
Kudlaty
a15748df60
Rewrite script for quest 12680
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Add support for spells 52267 and 52264
Thanks to Drethek for patch
--HG--
branch : trunk
2009-07-11 02:03:20 +02:00
megamage
9d77c5736d
[8131] Some anti-cheating server side checks. Author: Lightguard
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* Loot in ghost state
* Apply duplicate glyphs.
--HG--
branch : trunk
2009-07-10 08:34:28 +08:00
QAston
f829ee0dc0
*Correct target requirement for eyes of the beast and add some crash preventing checks to charm code.
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--HG--
branch : trunk
2009-07-08 22:26:46 +02:00
thenecromancer
e208f8750d
*fix some addons tracking autoshot cooldown
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--HG--
branch : trunk
2009-07-08 14:34:15 +02:00
QAston
68b58c1433
*Implement attribute flag SPELL_ATTR_EX3_DISABLE_PROC - this fixes double proc of seal auras
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*Add Judgement Anti-Parry/Dodge Passive spell for paladins.
--HG--
branch : trunk
2009-07-08 13:00:08 +02:00
QAston
f28810576d
*Fix the bug that freezing trap has not diminished duration.
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--HG--
branch : trunk
2009-07-08 00:16:51 +02:00