Commit Graph

15046 Commits

Author SHA1 Message Date
jackpoz
f0f0de01fa Core/LFG: Handle vote kick as failed if there cannot be 3 votes agreeing
i.e: 4 players, vote kick starts, 1 rejects, vote is considered as failed.
2020-09-12 21:50:10 +02:00
offl
29b39ae606 DB/Quest: Convert & update support for 'A Slow Death' to SAI
Closes #25399

Based on dr-j's script
2020-09-12 22:20:19 +03:00
offl
2ff8da2acd DB/Quest: Convert & update support for 'Escape from Firewing Point!' to SAI
Closes #25358

Based on dr-j's script
2020-09-12 22:19:43 +03:00
offl
d89c84263d DB/Quest: Convert & update support for 'The Caverns of Time' to SAI 2020-09-12 22:19:05 +03:00
offl
8c303e4f97 DB/Quest: Convert & update Homing Robot chickens to SAI
Closes #25239
2020-09-12 22:18:32 +03:00
Treeston
090e3da96b Core/Chat: Fix hyperlink validation for inspected item links, for real this time. 2020-09-12 20:27:46 +02:00
Treeston
75f9e7396e [3.3.5] Core/ChatCommands: Show error messages from argument parsers (PR #25443) 2020-09-12 19:42:10 +02:00
Treeston
59be657ca2 Core/Misc: Fix some static analysis warnings exposed after 6b8f3d0. 2020-09-12 19:40:09 +02:00
Shauren
243524b39c Core/PacketIO: Fixed SMSG_INSPECT for items with random suffix 2020-09-12 18:39:40 +02:00
Shauren
294167a7c8 Core/Chat: Fixed validating item links with random properties 2020-09-12 18:21:28 +02:00
jackpoz
a46c835ed1 Core/LFG: Restore ".lfg queue" command argument handling 2020-09-11 23:39:11 +02:00
Giacomo Pozzoni
9f0b5526f0 Core/Maps: Fixed map min height calculation (#25449)
(cherry picked from commit f31d907112)

# Conflicts:
#	src/server/game/Maps/Map.h

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-09-11 23:01:24 +02:00
ForesterDev
1c41c5285a Scripts/ICC: update Deathbringer Lord Marrowgar scripts to new model (#25436) 2020-09-11 21:20:18 +02:00
ForesterDev
def58965e8 Scripts/ICC: update Blood Queen Lana'thel scripts to new model (#25434) 2020-09-11 21:19:03 +02:00
Rushor
02fca032e1 Game/AI: Implement option to move a creature back to Homeposition on Evade. (#24492)
* Game/AI: Implement option to move a creature back to Homeposition on Evade.

* If ToHomePosition (action param 1) is 1 > Move to last stored position
* If ToHomePosition (action param 1) is 0 > Move to homeposition
* Ref: https://github.com/TrinityCore/TrinityCore/issues/24226

* Add parameter for walkmode

* Game/AI: SAI SMART_ACTION_EVADE - Rename ToHomePosition to ToRespawnPosition and store point from GetRespawnPosition.

* Game/AI: SAI SMART_ACTION_EVADE - Rename ToHomePosition to ToRespawnPosition

* Remove broken bits, simplify the code

* Update comments

* Code cleanup

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2020-09-11 21:16:35 +02:00
Maks Szokalski
41188eb535 Add "On" to some gossip methods in AI (#25415)
* Add "On" to some methods

* Update npc_innkeeper.cpp

* Update zone_borean_tundra.cpp
2020-09-10 16:57:11 +02:00
Treeston
feaaa595ca Core/ChatCommands: make ExactSequence more readable 2020-09-10 15:19:17 +02:00
Treeston
5189f134ca Core/Chat: Permissible quest level for hyperlinks, [-1, 127] -> [-1, 32767]. 08064f0 follow-up. 2020-09-10 14:26:50 +02:00
Peter Keresztes Schmidt
8985fc4046 Core/ChatCommands: Drop PlayerIdentifier's cast operators which could return nullptr (PR #25431) 2020-09-10 13:10:01 +02:00
Peter Keresztes Schmidt
0769d77269 Scripts/Commands: Convert argument parsing of lfg commands to new system (PR #25430) 2020-09-10 12:54:30 +02:00
Treeston
08064f0487 Core/Chat: Fix quest hyperlinks for quest level -1. Closes #25432. 2020-09-10 12:52:33 +02:00
Peter Keresztes Schmidt
062c55f1ab Scripts/Commands: Convert remaining debug commands (PR #25429) 2020-09-10 01:05:44 +02:00
Shauren
f3b7f9ed5c Core/Spells: Reserve custom attribute value for master branch 2020-09-10 00:09:05 +02:00
Treeston
6b8f3d0f94 Core/Misc: Convert leftover DatabaseTransactions-by-reference (pass them by value!) 2020-09-09 23:25:26 +02:00
Treeston
cd28423a4e [3.3.5] Core/Guilds: Guild cleanup (PR #25422) 2020-09-09 20:38:04 +02:00
Treeston
4f636b80e4 Chat/Commands: Eradicate ChatHandler::extractOptFirstArg 2020-09-09 18:33:18 +02:00
HelloKitty
c0d62fe0b3 Core/Addon: Correct Banned Addon length in SMSG_ADDON_INFO packet (#25424) 2020-09-09 10:29:28 +02:00
Maks Szokalski
99f9c26b2d Core/AI: CombatAI refactor (PR #25416) 2020-09-08 23:56:13 +02:00
Houston
ca9c746767 DB/Misc: Move & update some VoA scripts to SAI, add waypoints (#25419)
Co-authored-by: Houston <houston@gmail.com>
Co-authored-by: offl <11556157+offl@users.noreply.github.com>
2020-09-08 23:37:28 +03:00
Houston
f8db738e8d Scripts/Icecrown: Small event of the down Nerub'ar Broodkeep (#25410)
Updates #25193
Co-authored-by: Keader
Co-authored-by: Ovahlord (sucker)
2020-09-08 16:52:53 -03:00
Treeston
bb3d3a82d7 Core/Movement: MoveSplineFlag::animId -> animTier, MoveSpline::GetAnimation() -> GetAnimationTier(), dad1876 follow-up 2020-09-08 17:32:35 +02:00
Treeston
3084170123 Core/Authserver: Get rid of a leftover declaration after 70d6aebafc 2020-09-08 17:17:10 +02:00
NoName
dad187615d Core/Movement: Corrected Animation Tier handling (PR #24875)
Co-authored-by: Warpten <vertozor@gmail.com>
Co-authored-by: Ovahlord <dreadkiller@gmx.de>
Co-authored-by: Carbenium <carbenium@outlook.com>
2020-09-08 17:12:52 +02:00
Treeston
9e8915eaac remove trailing whitespace 2020-09-07 18:32:33 +02:00
Treeston
0c7f6ac89f Scripts/AreaTrigger: Rename OnlyOnceAreaTriggerScript::_OnTrigger to TryHandleOnce, and make its return value useful. 2020-09-07 18:25:49 +02:00
Keader
141d3d2718 Core/MotionMaster: Do not generate path to MoveLand 2020-09-07 13:22:14 -03:00
Treeston
00dd337b5d Scripts/Commands: .character command conversion 2020-09-07 15:38:23 +02:00
Peter Keresztes Schmidt
68a4085427 Core/ChatCommands: Move ostream operator into Variant class so we don't pollute std:: (PR #25413) 2020-09-07 00:22:37 +02:00
Treeston
b63d655e20 [3.3.5] Scripts/Commands: .arena command conversion (PR #25407) 2020-09-06 23:36:23 +02:00
Treeston
ce3272f54f Core/Game: Add TC_GAME_API to ItemTemplate, fixes dynamic linking build for unit tests 2020-09-06 22:05:57 +02:00
Giacomo Pozzoni
c68faf108e Core/Maps: Always update the grid of player summons even if far away (#25406)
* Core/Maps: Always update the grid of player summons even if far away

* Code cleanup

* Use a vector instead of unordered_set
2020-09-06 21:38:12 +02:00
jackpoz
5498f3be96 Core/PathFinding: Enable pathfinding (MMaps) by default 2020-09-06 21:34:19 +02:00
Keader
8a53e7e1c3 Core/Spells: Implemented PROC_ATTR_CANT_PROC_FROM_ITEM_CAST 2020-09-06 16:02:11 -03:00
Treeston
fc3feebee9 Scripts/IcecrownCitadel: correct Rimefang's script name 2020-09-06 21:00:38 +02:00
Treeston
c9356190b7 Core/Scripts: Remove now-unused WaypointPathStarted hook. WaypointStarted does everything it used to do, anyway. b3694bf follow-up. 2020-09-06 19:44:47 +02:00
jackpoz
b3694bf47b Core/SAI: Fix SMART_EVENT_WAYPOINT_START not being called at every waypoint checking wrong path id parameter
Remove multiple calls to SMART_EVENT_WAYPOINT_START for the 1st waypoint.
Closes #24760
2020-09-06 17:37:26 +02:00
Treeston
bcdbdd6f23 Core/Authserver: Removal of sha_pass_hash, compatibility fields, and everything that uses them (PR #25156) 2020-09-06 16:04:10 +02:00
Treeston
47c7910036 Core/Combat: When entering a vehicle, transfer any current threat to that vehicle. Closes #1340. 2020-09-06 01:22:19 +02:00
Giacomo Pozzoni
ff26027453 Core/Unit: Fix units on vehicles not dismounting on death (#25404)
* Core/Unit: Fix units on vehicles not dismounting on death

Closes #23095
Issue added in 982643cd96

* Remove leftovers from previous tries
2020-09-05 22:07:17 +02:00
jackpoz
cc64762f06 Core/Arena: Fix Arena.ArenaStartPersonalRating setting not having effect if the player didn't do any arena match before next server restart
Ref #16609
2020-09-05 22:03:26 +02:00