megamage
7f6926dd3b
[8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos
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Thanks to Zor for pointing.
--HG--
branch : trunk
2009-07-30 10:56:15 +08:00
megamage
3926cb174b
[8233] Implement new EventAI action ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos
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Action set min. health value that can be set for creature in result damage apply.
It can be used in duel like events with creatures to prevent killing creature and other
cases when creature must avoid damage at some health level while it used.
--HG--
branch : trunk
2009-07-30 10:53:16 +08:00
megamage
4c9aa14e57
[8222] Partial EventAI.txt rewrite, typo and language fixes
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Signed-off-by: freghar <compmancz@gmail.com >
--HG--
branch : trunk
2009-07-30 10:19:25 +08:00
megamage
bf8c0933c9
[8221] Removed trailing whitespaces
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With excluded dep/ - as usual.
Signed-off-by: freghar <compmancz@gmail.com >
--HG--
branch : trunk
2009-07-30 10:19:03 +08:00
megamage
c4a8da0e32
[8040] Implement Creature::ForcedDespawn and ACTION_T_FORCE_DESPAWN for EventAI. Author: NoFantasy
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--HG--
branch : trunk
2009-06-18 17:05:01 -05:00
megamage
208fbe220d
[8018] Implement EVENT_T_BUFFED and EVENT_T_TARGET_BUFFED for creature EventAI. Author: VladimirMangos
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Its can be used for check specific spell auras stack size for event triggering.
[8017] Always reset creature EventAI phase at creature death.
--HG--
branch : trunk
2009-06-15 23:10:06 -05:00
megamage
067cbec40d
[7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control start/stop melee combat state for creature at start/stop movement in combat. Author: VladimirMangos
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--HG--
branch : trunk
2009-05-31 16:24:19 -05:00
megamage
1288761fb7
[7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state. Author: VladimirMangos
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Also related cleanup code in field cases and player Player::SetSheath.
--HG--
branch : trunk
2009-05-28 18:43:57 -05:00
megamage
5fe179019f
[7863] Implement for EVENT_T_SPAWNED map/zone/subzone only event conditions. Author: Alex
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--HG--
branch : trunk
2009-05-21 10:52:05 -05:00
megamage
67c84b1f3d
Mobs fleeing and getting assistance feature implementaion. Author: Neo2003
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--HG--
branch : trunk
2009-05-21 10:48:00 -05:00
megamage
b7053ecc0d
[7860] Implement creature event ai ACTION_T_CALL_FOR_HELP for explicit call for help in some script cases. Author: VladimirMangos
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--HG--
branch : trunk
2009-05-21 10:15:09 -05:00
megamage
d1d194b4c7
*Update EventAI documentation. Source: ACID.
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--HG--
branch : trunk
2009-05-20 11:41:32 -05:00
megamage
cd3d9c2d80
[7623] Added: doc/EventAI.txt Author: NoFantasy
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--HG--
branch : trunk
2009-04-07 19:38:52 -05:00
Drahy
b4514aaf55
* Updated copyright notice for new year (2009) part 3 (final)
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* Fixed some missing copyright notice
--HG--
branch : trunk
2009-02-04 12:54:49 +01:00
Drahy
5dab980495
* Updated copyright notice for new year (2009) part 2
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* Changed mangos website
--HG--
branch : trunk
2009-02-04 12:42:26 +01:00
w12x
b8362cd7f1
[svn] Fixed copyright notices to comply with GPL.
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--HG--
branch : trunk
2008-10-23 03:29:52 -05:00
Seline
2265aef916
[svn] * Merge Temp dev SVN with Assembla.
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
--HG--
branch : trunk
2008-10-14 11:57:03 -05:00
Coldblooded
b243e774a9
[svn] * Adjusted all Makefile headers; Updated to GPL v3
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--HG--
branch : trunk
2008-10-06 15:30:26 -05:00
Neo2003
9b1c0e006f
[svn] * Proper SVN structure
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--HG--
branch : trunk
2008-10-02 16:23:55 -05:00