Commit Graph

70 Commits

Author SHA1 Message Date
megamage
ad1752ca84 [8259] Move functions code from ChannelMgr.h to ChannelMgr.cpp. Author: Infinity
Also cleanups in #includes and singleton instantiate.

--HG--
branch : trunk
2009-07-31 10:58:24 +08:00
Rat
0a479b8795 *Fix CRLF
--HG--
branch : trunk
2009-07-29 22:28:47 +02:00
QAston
f4a90873b4 *Use _SECURE_SCL=0 in all release vcpp projects - original patch by DearScorpion.
--HG--
branch : trunk
2009-07-29 13:57:20 +02:00
QAston
e36a0f4825 *Remove _SECURE_SCL = 0 option from windows release builds - this fixes memory corruption at player login and crash -by Kuteur.
--HG--
branch : trunk
2009-07-26 18:29:49 +02:00
megamage
4822008f05 [8200] Use FASTBUILD precompiled mode for debug case also. Author: Ambal
So in fact remove this define and use related includes unconditionally.

--HG--
branch : trunk
2009-07-24 09:11:24 +08:00
megamage
5b4006ceed [8194] Use _SECURE_SCL=0 for speedup iterators work at Windows platform in release mode. Author: Ambal
Change added for VC80/VC90, but not added for VC10.

--HG--
branch : trunk
2009-07-24 09:02:24 +08:00
Machiavelli
6ad7da569c *Integrate TicketMgr with ObjectMgr and clean up assosciated code. More features concerning ticket system are to be added soon. Please report any issues, thanks.
--HG--
branch : trunk
2009-06-15 23:58:29 +02:00
megamage
9d670fe6f5 *Switch to support client version 3.1.3
*I strongly recommend you not to use this until you get the 313 db. Now all destructible buildings cause client crash.

Source: Mangos
Thanks to TOM_RUS for most work to make this switch possible ;)

--HG--
branch : trunk
2009-06-11 00:45:59 -05:00
megamage
8d1f4f9ea0 *Provide another way to implement dynamic spawns. Now a creature will call its zonescript before spawn to determine the spawned entry. This can be used to implement zones such as wintergrasp with less data requirement (only need to know the entry of counterpart creatures, not require spawn points)
*Use zonescript as basic class of opvp script and dugeon script (can also be used for bg)
*Store zonescript in worldobject.
*Add door for sapphiron.

--HG--
branch : trunk
2009-05-30 22:15:05 -05:00
megamage
ab5b273d3c *Some work on wintergrasp. Player can get ranks by killing other players and can build vehicles at workshop. Vehicles can be used to destroy buildings. Except these no other thing is done.
--HG--
branch : trunk
2009-05-22 10:29:48 -05:00
megamage
25e5c99dec [7810] Moved ZThread related code on ACE framework. Author: Ambal
Remove ZThread source code from mangos.

--HG--
branch : trunk
2009-05-13 18:22:21 -05:00
megamage
dcf41256dd *Move some AI functions to core. No real change.
--HG--
branch : trunk
2009-05-10 16:07:49 -05:00
megamage
8770df06d4 [7765] Fixed build in proper way in case selected Debug_NoPCH windows configuration Author: VladimirMangos
* Build mangosd fiels in proper dir
    * Use Win32 getrevision version
    * Use proper prebuild libs at script DLL linking

--HG--
branch : trunk
2009-05-05 14:45:10 -05:00
megamage
c1b88ee862 *Fix build for VC80
--HG--
branch : trunk
2009-05-04 16:53:46 -05:00
megamage
1d2d3693c4 *Replace some "mangos_debug" with "trinity_debug"
--HG--
branch : trunk
2009-05-04 13:13:07 -05:00
megamage
82a67f9b44 *Some vcproj fix. Try to fix build for some compiler.
--HG--
branch : trunk
2009-05-04 10:55:39 -05:00
megamage
5f167c56ef [7744] Use Precompiled Headers for fast build in win. Author: Ambal
Work in "Visual Studio 8 2005" and "Visual Studio 9 2008".
    For Compile without precompiled headers use Debug_NoPCH configuration.

*Note: I have only tested VC90. VC80 is not tested. And I do not know if cmake needs any changes.

--HG--
branch : trunk
2009-05-03 21:56:55 -05:00
megamage
619200e7c4 *Remove some useless files.
--HG--
branch : trunk
2009-05-03 21:05:04 -05:00
megamage
7901962074 [7711] Removed Sqlite Code. Author: AlexDereka
--HG--
branch : trunk
2009-04-25 09:05:42 -05:00
megamage
f59c4debf6 [7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed.

--HG--
branch : trunk
2009-04-07 19:38:09 -05:00
megamage
bc2f2bc56a [7552] Move client version dependend DBC code to src/game. Author: VladimirMangos
--HG--
branch : trunk
2009-03-27 09:58:20 -06:00
megamage
68c3039715 *Move most reputation/force faction reaction code to new ReputationMgr. Author: VladimirMangos
--HG--
branch : trunk
2009-03-26 13:53:32 -06:00
megamage
f1afff1a5b Updated OpenSSL lib. Thanks to Neo2003. Author: tomrus88
--HG--
branch : trunk
2009-03-21 14:39:04 -06:00
XTZGZoReX
fd2f768dfd * Move WheatyExceptionReport back to realmd/worldd. Apparently, it doesn't work when in the shared library.
* Fixed debug build on Windows (no more warnings).
* Spaces->tabs in some .vcproj's; these files are not meant to be composed of spaces (Visual Studio plainly doesn't like it).

--HG--
branch : trunk
2009-03-19 19:53:14 +01:00
XTZGZoReX
a075d37fdd * Removed unused/unneeded classes: Base, Mthread
* Fixed a merge issue that broke VC71 files.
* Moved WheatyExceptionReport to shared, where it should be.

--HG--
branch : trunk
2009-03-19 15:32:16 +01:00
megamage
f4e473c877 [7423] Disable incremental limking for binaries in debug mode. Author: VladimirMangos
Anyway it always fail and back to non-incremental way.

--HG--
branch : trunk
2009-03-09 17:53:33 -06:00
megamage
417c7c8319 [7393] Implement access to client side holiday ids. Author: VladimirMangos
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
    * `game_event` now have new `holiday` field for store client side holiday id associated with game event
    * Added new enum HolidayIds with existed at this moment holiday ids.
    * New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.

--HG--
branch : trunk
2009-03-06 19:36:47 -06:00
Paradox iamparadox@netscape.net
ef8d2ac080 AHBot/AH changes
--HG--
branch : trunk
2009-02-28 17:42:29 -05:00
megamage
e21b2c9baa *Implemented gameobjects and creatures grouping (pools of them)
*Groups (called pools) can be also member of any game event
Author: Neo2003

--HG--
branch : trunk
2009-02-19 18:44:20 -06:00
megamage
a72c0d223d [7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
More auction related code refactoring,
Move auction related code from ObjectMgr to AuctionHouseMgr.
Author: VladimirMangos

--HG--
branch : trunk
2009-02-13 19:50:20 -06:00
megamage
468132696a Rename AuctionHouse.cpp -> AuctionHouseHandler.cpp AuctionHouseObject.h ->AuctionHouseMgr.h Author: VladimirMangos
--HG--
branch : trunk
2009-02-13 18:35:21 -06:00
panaut0lordv
16f52bd906 VC80 project file fix. Patch by deicide.
--HG--
branch : trunk
2009-01-30 16:54:29 +01:00
megamage
f0ebb96064 *Update to HG 957.
--HG--
branch : trunk
2009-01-23 14:23:25 -06:00
KingPin
e1f765a972 AuctionHouseBot patch added. thanx to everyone who worked on it especially Paradox. Only apply 930_characters.sql if you dont already have AHBot installed. AHBot requires an account ID and a character ID to work with, set them in trinitycore.conf and also login atleast once to this character.
--HG--
branch : trunk
2009-01-20 16:44:05 -06:00
megamage
1bbd896861 *Update to trinity 921.
--HG--
branch : trunk
2009-01-19 20:26:49 -06:00
Paradox
b0e5181a63 Fix typos in vcproj files that prevented TRINITY_DEBUG Preprocessor Definition from being set in VS builds, and related fixes.
--HG--
branch : trunk
2009-01-19 08:11:30 -05:00
Paradox
094d05174f Fix typo that prevented genrevision from compiling correctly on Debug|Win32 mode
--HG--
branch : trunk
2009-01-19 08:11:16 -05:00
megamage
c85c89dc0b *Merge.
--HG--
branch : trunk
2009-01-18 17:58:13 -06:00
Blaymoira
1edf80dec9 *Fixed version required by cmakes. - by raczman
*Added cmake error message if no ACE library found. - by raczman
*Updated sql/updates install file. - by raczman
*Genrevision vcproj fix by deicide.

--HG--
branch : trunk
2009-01-18 11:07:43 +01:00
megamage
2cf1a3be1b *Update to Trinity 878.
--HG--
branch : trunk
2009-01-17 13:42:41 -06:00
Paradox
87d9f3261e Generates the HG Revision number.
--HG--
branch : trunk
2009-01-17 09:23:03 -05:00
Blaymoira
1c417cff77 *Cleaned up game project with new filters for better review - by XTZGZoReX
--HG--
branch : trunk
2009-01-14 20:02:53 +01:00
megamage
e5575eeaf4 *Mangos [7026] Current arena season id and state send and setting in mangosd.conf. By GriffonHeart.
--HG--
branch : trunk
2009-01-04 23:25:27 -06:00
megamage
ba58ddac9c *Update to HG 730.
--HG--
branch : trunk
2008-12-31 10:03:07 -06:00
Blaymoira
6f0b9fe944 *Added rewrited ticket system - by Machiavelli
--HG--
branch : trunk
2008-12-31 15:07:29 +01:00
megamage
ae5e329321 *Update to Mangos 6955.
--HG--
branch : trunk
2008-12-27 11:39:40 -06:00
megamage
bf6e13c8bd *Fix build for VC80.
--HG--
branch : trunk
2008-12-26 21:55:56 -06:00
megamage
65dbb2fa38 Merge.
--HG--
branch : trunk
2008-12-24 21:08:43 -06:00
megamage
10a0e30e59 *Fix build in VC80.
--HG--
branch : trunk
2008-12-24 13:39:00 -06:00
megamage
01b70dbc1d *Remove added files which cannot be backout.
--HG--
branch : trunk
2008-12-24 11:42:22 -06:00