megamage
cda1de00c9
[8452] Add describtion for two attributes flags.
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Signed-off-by: hunuza <hunuza@gmail.com >
--HG--
branch : trunk
2009-09-02 18:31:49 -05:00
megamage
9d161ff757
[8449] Deprecate healing/damage item mods and merge internal data in to spell power. Author: VladimirMangos
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* Report at loading about deprecated ITEM_MOD_SPELL_HEALING_DONE and ITEM_MOD_SPELL_DAMAGE_DONE
and drop support code.
* Merge healing/damage base spell bonus fields and function to spell power field/function.
--HG--
branch : trunk
2009-09-02 18:11:11 -05:00
megamage
f49754447b
*Fix the bug that Elemental Invisibility causes the creatures to constantly evade. Thanks to XTElite1 and simon
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--HG--
branch : trunk
2009-09-02 15:15:34 -05:00
megamage
8efb15c52a
*Try to fix the bug that creature does not regenerate after evade.
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--HG--
branch : trunk
2009-09-02 12:46:26 -05:00
megamage
1e7386c638
[8442] Change some unit flag names. Author: NoFantasy
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--HG--
branch : trunk
2009-09-01 17:21:22 -05:00
megamage
69c0e34df4
*Make defensive procs are active on absorbs. By Cleave
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--HG--
branch : trunk
2009-09-01 15:22:42 -05:00
megamage
33a0155281
*Allow pet to have combo points.
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--HG--
branch : trunk
2009-09-01 00:17:39 -05:00
megamage
90b4d81819
*Fix the bug that salvage defense's aura is not taken away after being hit.
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--HG--
branch : trunk
2009-08-31 22:11:48 -05:00
megamage
6a50516174
*Add an error log to find crash reason of m_spellModTakingSpell.
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--HG--
branch : trunk
2009-08-31 12:00:19 -05:00
maximius
d8971e58f2
*Make Unit::GetSpeed return correct value for creatures/players
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--HG--
branch : trunk
2009-08-30 21:38:20 -07:00
maximius
1646b0bcef
*More updates to Rate.MoveSpeed, thanks megamage
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--HG--
branch : trunk
2009-08-30 21:33:17 -07:00
maximius
054aa05201
*Should fix some things with Rate.MoveSpeed, thanks megamage
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--HG--
branch : trunk
2009-08-30 21:10:31 -07:00
maximius
aab7742e38
*Add Rate.MoveSpeed (aka speedpatch) to core
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--HG--
branch : trunk
2009-08-30 19:00:19 -07:00
megamage
d802cd3811
*More update about positions.
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*Ulduar: do not allow demolisher to regenerate pyrite. Player must shoot down and grab the containers to refill pyrite.
--HG--
branch : trunk
2009-08-29 23:20:16 -05:00
megamage
7f04b23d24
*Don't show lootable animation without loot. By WarHead
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--HG--
branch : trunk
2009-08-29 17:22:59 -05:00
megamage
69c487abe5
*Handle creature rotation using movement generator. Please tell me if this breaks any script.
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--HG--
branch : trunk
2009-08-29 17:14:47 -05:00
megamage
2a4c9bcaf9
*Make position as a class;
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--HG--
branch : trunk
2009-08-29 14:58:45 -05:00
QAston
13421a194d
*Fix Gift of the Naaru for classes other than shaman.
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--HG--
branch : trunk
2009-08-28 22:37:52 +02:00
megamage
6de6557bf0
*Fix a crash caused by gm command .object move and so on
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--HG--
branch : trunk
2009-08-28 14:19:14 -05:00
QAston
3d9326c4b7
*Add 3.3% spellpower coeff to Thorns.
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--HG--
branch : trunk
2009-08-28 21:18:03 +02:00
QAston
b6a9c84aa0
*Update spell_proc_event entry for Bloodsurge.
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*Bring back charge drop on magnet spell redirection.
--HG--
branch : trunk
2009-08-28 20:54:58 +02:00
QAston
4d8808879d
*Allow SPELL_AURA_ABILITY_PERIODIC_CRIT to make PERIODIC_LEECH auras crit.
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--HG--
branch : trunk
2009-08-28 19:46:09 +02:00
megamage
ab5f515f21
*Update flame levi script. Allow player to shoot down pyrite container and refill the demolishers.
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*Other script-related fixes.
--HG--
branch : trunk
2009-08-28 11:26:20 -05:00
QAston
3094cefe75
*Fix improved devouring plague.
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--HG--
branch : trunk
2009-08-28 15:36:17 +02:00
QAston
dc83c7759b
*Fix Improved Insect Swarm - original patch by Zor
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*Use target as source of area auras in Unit::AddAura(uint32 spellId, Unit *target)
--HG--
branch : trunk
2009-08-28 14:03:18 +02:00
megamage
624d20fb30
*Implement spell savage defense. By Vladimir
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--HG--
branch : trunk
2009-08-27 20:44:51 -05:00
megamage
90b55ff7b1
[8424] Added support for strict chatmessage validation Author: arrai
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--HG--
branch : trunk
2009-08-27 19:57:35 -05:00
megamage
ee3c766bc9
*Use one dynobj to handle multiple aura effects.
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--HG--
branch : trunk
2009-08-27 16:41:10 -05:00
megamage
69f6138353
*Better check to decide if a vehicle should be dismissed.
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--HG--
branch : trunk
2009-08-27 15:55:41 -05:00
megamage
685dee5593
*A missing part of last rev.
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--HG--
branch : trunk
2009-08-27 13:59:29 -05:00
QAston
6b703d600b
*Add spell_dbc table to store dbc entries not present in client
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*Remove workaround from Demonic Circle code and use the sql table instead.
--HG--
branch : trunk
2009-08-27 17:44:30 +02:00
megamage
ef093eb9f0
*Add an assert.
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--HG--
branch : trunk
2009-08-26 19:40:17 -05:00
megamage
21af4cf832
*Some clean up and add debug info to find the reason of crash.
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--HG--
branch : trunk
2009-08-26 19:28:21 -05:00
megamage
3cf8ae345c
*Fix a crash caused by area aura. Thanks to nanouniko
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--HG--
branch : trunk
2009-08-26 17:44:00 -05:00
megamage
b68aa14ef1
*Use MECHANIC to check if an aura is a movement impairing aura. By thenecromancer
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--HG--
branch : trunk
2009-08-26 14:20:59 -05:00
megamage
058e6827a6
*Always remove riding aura when exit vehicle.
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*Other misc changes.
--HG--
branch : trunk
2009-08-25 23:55:37 -05:00
megamage
70aea97d53
*Fix the bug that respawned vehicle is not usable.
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--HG--
branch : trunk
2009-08-25 23:55:15 -05:00
megamage
3f978a99e1
*[Fix] Priest Tier 6 Trinket (Ashtongue Talisman of Acumen). By Farah
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--HG--
branch : trunk
2009-08-25 19:43:24 -05:00
Machiavelli
11a8dd837e
* Unmount player before entering vehicle
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--HG--
branch : trunk
2009-08-26 00:09:51 +02:00
megamage
4f87bad87b
*Reapply rev [3274]. It was backoutted due to some reason but was not reapplied as supposed. This should fix the bug that Shockwave can be dodged.
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--HG--
branch : trunk
2009-08-25 02:40:10 -05:00
megamage
01530fb148
*Fix a crash.
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--HG--
branch : trunk
2009-08-25 00:43:31 -05:00
megamage
87270fefc2
*Some update of aura system. Remove unnecessary variables and parameters from auraeffect. Always refer to parent aura when finding target/source/caster.
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--HG--
branch : trunk
2009-08-24 22:31:54 -05:00
megamage
0175da87e4
*Handle some spell specific which is both food and drink. Source: Mangos
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--HG--
branch : trunk
2009-08-24 20:17:33 -05:00
megamage
8dcfa4302b
[8394] Fixes for some non-self only positive spells. Author: VladimirMangos
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* Propertly reject self targeting for pet spell 2947 and ranks, and spell 54646.
* Some related fixes for pet spells with target mode TARGET_SINGLE_FRIEND_2
* Implement original caster bonus part of spell 54646.
--HG--
branch : trunk
2009-08-24 18:59:11 -05:00
megamage
3675c39743
*Fix the wrong calculation in spell target selection.
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--HG--
branch : trunk
2009-08-24 18:36:00 -05:00
megamage
5f1589d6d1
*Allow vehicles to regenerate energy.
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--HG--
branch : trunk
2009-08-23 22:36:51 -05:00
megamage
1ee90e1022
*Update vehicle system. Make vehicle a seperate class from creature.
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--HG--
branch : trunk
2009-08-23 22:09:43 -05:00
Rat
6ce460e04d
*add new fuction StartAutoRotate(direction, fullturntime) to creatures, it will rotate any creature 360degrees, turning shouldn't be stopped by taunt and other effects.
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useful for some boss scripts
--HG--
branch : trunk
2009-08-24 00:14:32 +02:00
Machiavelli
c782037269
* Do not calculate resist chance twice in spells.
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--HG--
branch : trunk
2009-08-23 23:45:15 +02:00
Nevan
fd448f9491
*Fix Glyph of Innervate
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--HG--
branch : trunk
2009-08-23 21:51:14 +02:00