click
f5492f82b5
Core: Include the name and ID of the affected BG in Battleground::GetBGCreature() error-reporting
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--HG--
branch : trunk
2010-12-26 00:06:03 +01:00
Machiavelli
70ec4a8f9b
Fix build
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--HG--
branch : trunk
2010-12-25 20:12:31 +01:00
Machiavelli
06d014f04d
Core/Spells: Remove double initialization of ¨GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE)¨ in Unit::MeleeDamageBonus
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Patch by gianni.elio@hotmail.it
Fixes issue #5269
--HG--
branch : trunk
2010-12-25 20:04:12 +01:00
click
07bebf0f35
Core/Handlers: Add some extra output in WorldSession::HandleDismissCritter (give more of which user attempts to dismiss it)
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--HG--
branch : trunk
2010-12-25 17:53:50 +01:00
QAston
bce9b081ec
Core/Unit: Fix crashes in Unit::CalcAbsorbResist and Unit::DealDamage caused by unsafe iteration over Unit::AuraEffectList - copy the list instead of using oryginal one.
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--HG--
branch : trunk
2010-12-25 16:12:31 +01:00
click
b181ba21d9
Core: Fix a few warnings here and there.
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--HG--
branch : trunk
2010-12-25 06:28:38 +01:00
leak
2697315476
Core/ObjectMgr: Copy/Paste fail in the recent loading functions cleanup. Thanks to cyberbrest for noticing.
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Closes issue 5264
--HG--
branch : trunk
2010-12-25 05:22:37 +01:00
click
088ed9404b
Core/Entities: Fix a minor disrepancy in the handling of weapon specializations introduced in revision a83f26ef71 - patch by Dr.Tenma
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Fixes issue 5059.
Fixes issue 5265.
--HG--
branch : trunk
2010-12-25 04:03:04 +01:00
Machiavelli
d587948a0f
Core/Spells: Use a workaround for Grab Crate, cast triggered spell with original caster as caster instead of target. Previous approach was prone to out of range errors.
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Spell will now correctly restore 25 Pyrite energy (assuming aura 62495 is present to trigger the initial handler)
--HG--
branch : trunk
2010-12-25 03:18:21 +01:00
Machiavelli
06955a1113
Core/Entities: Fix guid lookup for linked respawn system
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--HG--
branch : trunk
2010-12-25 02:22:35 +01:00
Machiavelli
95eb430dc0
Core: It would help if we would actually load gameobject data before checking respawn links if we want to validate linked_respawn data properly
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--HG--
branch : trunk
2010-12-24 23:56:59 +01:00
Machiavelli
ee1e93d7ca
Fix a search&replace failure from previous rev.
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--HG--
branch : trunk
2010-12-24 19:50:42 +01:00
Machiavelli
398d71285d
Core: Fix a possible crash in WorldSession::ProcessQueryCallbacks
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Author: Cyberbrest
Closes issue #5262
--HG--
branch : trunk
2010-12-24 19:46:11 +01:00
Machiavelli
1e736fb32a
Missing change from previous rev
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--HG--
branch : trunk
2010-12-24 19:39:47 +01:00
Machiavelli
885960af45
Missing change from previous rev
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--HG--
branch : trunk
2010-12-24 19:07:18 +01:00
Machiavelli
c05ed659cb
Core/Entities:
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- Rename creature_linked_respawn to linked_respawn
- Update functionality: add field ´linkType´.
** 0 = creature respawn dependant on creature (default)
** 1 = creature respawn dependant on gameobject
** 2 = gameobject respawn dependant on gameobject
** 3 = gameobject respawn dependant on creature
--HG--
branch : trunk
2010-12-24 18:55:50 +01:00
Machiavelli
f690338de1
Core/CreatureAI: Add virtual bool CanRespawn().
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This method will be checked on Creature::Update with deathstate ¨DEAD¨, and allows inherited scripts to manipulate respawn behaviour based on scripted events.
--HG--
branch : trunk
2010-12-24 16:18:23 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Spp
95daf7998f
Core/Dungeon Finder: Fix a crash in rolecheck when a player is offline
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Closes issue 5246
--HG--
branch : trunk
2010-12-23 21:11:11 +01:00
Shauren
e99ca097ed
Core/ObjectMgr: Fixed loading groups
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Closes issue #5197 .
--HG--
branch : trunk
2010-12-23 21:03:27 +01:00
Shauren
b098c15674
Core/Auras: Removed pointless checks in SPELL_AURA_MOD_THREAT (10)
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--HG--
branch : trunk
2010-12-23 19:58:00 +01:00
Shauren
3b903693aa
Core/Player: Fixed faction change for characters that don't have any quests completed, patch by imprtat@uawow.com
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Closes issue #5203 .
--HG--
branch : trunk
extra : rebase_source : 6a7676a125be28e5b150db9f27d3488899f6c728
2010-12-23 19:15:44 +01:00
Machiavelli
f3dd337c6a
Core/Spells: Fix Glyph of Felhunter
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Author: Lopin
--HG--
branch : trunk
2010-12-23 19:03:28 +01:00
click
ca78881c63
Core/Spells: Fix a warning in SPELL_AURA_MOD_DAMAGE_PERCENT_DONE (explicitly define which parts to check for)
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--HG--
branch : trunk
2010-12-23 18:35:43 +01:00
Machiavelli
0cdc4153d8
Core/Spells: Fix Glyph of Death Grip
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Fixes issue #4608
--HG--
branch : trunk
2010-12-23 17:38:31 +01:00
Machiavelli
392a312c6b
Core/Spells: Fix SPELL_AURA_MOD_DAMAGE_PERCENT_DONE(79) to affect proper spellschools based on EffectMiscValue.
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Author: Dr.Tenma
Fixes issue #4019
Fixes issue #5059
--HG--
branch : trunk
2010-12-23 16:22:30 +01:00
Spp
b6724bea03
Core/Dungeon Finder: Fix crash in recursive calls while joining
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closes issue 5162
--HG--
branch : trunk
2010-12-23 15:26:41 +01:00
Shauren
b2b2f44506
Core/Battleground: SOTA
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* Fixed boats model (Alliance/Horde)
* Send boats movement to all players
* Fixed demolisher respawn time
* Added support for achievement Storm the Beach (1310)
Patch by Socolin.
--HG--
branch : trunk
2010-12-23 13:15:26 +01:00
Spp
067984ba9f
Core/Dungeon Finder: Reset player Locked Dungeons after change level or bind to heroic instance
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Note: Actual DF system is not supposed to select a dungeon you are already saved to (core does not support someone to have multiple saves on the same instance)
--HG--
branch : trunk
2010-12-23 06:06:24 +01:00
Spp
0c8b07d3e5
Core/ScriptMgr: Add OnBindToInstance Player hook
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--HG--
branch : trunk
2010-12-23 06:06:21 +01:00
Spp
1f238d1700
Core/Dungeon Finder: Some cosmetic changes
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- Drop pointer use in updateData struct
- Variable renaming
- Use of guid instead of group/player in rolecheck update
--HG--
branch : trunk
2010-12-23 06:06:19 +01:00
Xanadu
cfa26522ad
Core: Fixed occasional wrong order of async operations at respawn time saving. Closes issue #5239 .
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DB schema: Sorted out a discrepancy in respawn time column format.
--HG--
branch : trunk
2010-12-23 05:49:23 +01:00
Shauren
66b4c8003c
Core/Spells: Removed a really retarded hack that searched for GameObject targets 50 yards further than it should
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--HG--
branch : trunk
2010-12-22 23:04:05 +01:00
Machiavelli
7ba4caf3d0
Fix a real nasty typo that prevented people from using teleports/areatriggers
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--HG--
branch : trunk
2010-12-22 21:56:43 +01:00
Shauren
cef7c4d4f3
Core/Spells: Fixed "unprocessed tail data" packet spam for CMSG_CAST_SPELL
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--HG--
branch : trunk
2010-12-22 21:32:48 +01:00
click
b1ded4bd98
Core/Unit: Check if NPC is on a transport before sending StopMoving() -packet (normally shipped when trying to speak to moving NPCs) - fixes creatures falling off boats etc.
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Thanks to Socolin for hunting down and patching this annoying bug.
--HG--
branch : trunk
2010-12-22 21:31:52 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
Shauren
0948fc5bbe
Core: Converted (hopefully) all remaining singletons to use ACE_Singleton class
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--HG--
branch : trunk
2010-12-22 20:52:47 +01:00
Shauren
7b4e1c6387
Core/ObjectMgr: Static members are no longer accessed through singleton
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--HG--
branch : trunk
2010-12-22 20:23:47 +01:00
Shocker
446c300505
Core/Spells: Small cleanup in SpellEffects, spells always have caster
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--HG--
branch : trunk
2010-12-22 20:18:34 +02:00
Shocker
42304c0b25
Core/Spells: Implement SPELL_EFFECT_UNTRAIN_TALENTS, thanks to Heisenberg, closes issue #5238
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--HG--
branch : trunk
2010-12-22 20:14:30 +02:00
Spp
80a5cda77f
Core/Dungeon Finder: Fix wrong join result when joining with random dungeons and there are disabled dungeons. If no disabled dungeons players also got the same problem if they have done an heroic dungeon today
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Thanks to j4r0d for the help spotting the error and testing
--HG--
branch : trunk
2010-12-22 13:20:18 +01:00
leak
6115b0bd5f
Removing ProgressBars as they are performing badly on startup.
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[**************************************************] 100%
R.I.P
--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
Spp
a45a039e73
Fix typo in previous commit :S
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--HG--
branch : trunk
2010-12-21 23:21:12 +01:00
Spp
f33f51c287
Core/Dungeon Finder: Fix problems when joining queue
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- Fix Rolechecks
- Fix incorrect dungeon stored when queued as individual:
* Those that joined as random were only matching with others that joined random
* Teleport location was incorrect.
Closes issue 5161
Updates issue 5162
--HG--
branch : trunk
2010-12-21 23:16:09 +01:00
Spp
0c44943cd2
Core/Dungeon Finder: Multiple changes
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- Simplify lock status calculations by caching player locked dungeons
- Fix incorrect Lfg State loading for groups
- All reference variables that are supposed not to be modified are declared as const
- Use full group guids in rolechecks
- Add some debug msgs
- Fix some warnings
--HG--
branch : trunk
2010-12-21 22:33:17 +01:00
leak
68ed96989a
Core/Entities: Include prismatic sockets in gem equipment limitation checking. (Stops equipping more than 3 JC gems)
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--HG--
branch : trunk
2010-12-21 23:14:38 +01:00
leak
c4b538a1b6
Pdump load fixed once again..
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--HG--
branch : trunk
2010-12-21 21:41:07 +01:00
leak
739a3b9165
Core/ObjectMgr: Simplify trainer spell loading. Should decrease loading time on decently sized machines
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--HG--
branch : trunk
2010-12-21 20:26:59 +01:00
Shauren
5809c1fa3b
Core/Auras: Fixed auras incorrectly stacking with different item casters introduced in r19f21916a940
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Closes issue #5218 .
--HG--
branch : trunk
2010-12-21 11:40:20 +01:00