QAston
f587fd14af
*Fix second crash in the opcode handler.
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--HG--
branch : trunk
2010-01-30 13:22:55 +01:00
QAston
23f589efa3
*Fix a crash in CORPSE_MAP_POSITION_RESPONSE handler.
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--HG--
branch : trunk
2010-01-30 11:37:39 +01:00
XTZGZoReX
7209312044
* Merge - screw you, Brian!
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--HG--
branch : trunk
2010-01-29 22:25:09 +01:00
XTZGZoReX
c3ae3b88aa
* Implement CMSG_CORPSE_MAP_POSITION_QUERY/CMSG_CORPSE_MAP_POSITION_QUERY_RESPONSE opcodes. Thanks to: Ceris, Lightguard, raczman for helping with research/code.
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* Fix SMSG_QUERY_TIME_RESPONSE use/structure. Patch/research by TOM_RUS.
--HG--
branch : trunk
2010-01-29 22:24:18 +01:00
Brian
d140d67699
* Changed the default security levels for some commands
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* Deleted no longer used loadscripts command
* Updated security levels in the command table to match defaults in the core
--HG--
branch : trunk
2010-01-29 14:19:43 -07:00
Brian
038c1ad776
* Added check in ObjectMgr to allow RewSpellCast=-1. Thanks QAston
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--HG--
branch : trunk
2010-01-29 12:54:30 -07:00
Trazom62
7a6ad7d4f4
Merge
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--HG--
branch : trunk
2010-01-29 19:49:46 +01:00
Trazom62
3c9c950c5f
Fix UnitAI::SelectTarget: avoid erasing player from the threadlist.
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--HG--
branch : trunk
2010-01-29 19:46:30 +01:00
XTZGZoReX
a385ea64b0
* Call Database::ThreadStart()/Database::ThreadEnd() for all databases in all threads.
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--HG--
branch : trunk
2010-01-29 19:24:14 +01:00
QAston
785cb86c6a
*Fix build with GCC, thanks to Brian.
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--HG--
branch : trunk
rename : sql/updates/7234_world_spell_ranks.sql => sql/updates/7236_world_spell_ranks.sql
2010-01-29 19:08:42 +01:00
QAston
94e5e3970e
*Prevent linked effects to apply area auras in Unit::RemoveAreaAurasDueToLeaveWorld, finally fix the update sql
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--HG--
branch : trunk
2010-01-29 18:51:06 +01:00
QAston
7776faa6ac
*Typofix - Journeyman - rank 2 Apprentice - rank1
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--HG--
branch : trunk
rename : sql/updates/7232_world_spell_ranks.sql => sql/updates/7233_world_spell_ranks.sql
2010-01-29 18:16:46 +01:00
QAston
9e31e08358
*Move spell rank extractor out of core, use sql table instead for easier maintaining of dependant database data.
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--HG--
branch : trunk
2010-01-29 17:54:29 +01:00
XTZGZoReX
39a260d10d
* Added actual loading of the addons table... This was missing in the original commit.
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--HG--
branch : trunk
2010-01-29 11:56:48 +01:00
Trazom62
4d0960e630
Fix Script Naxxramas/Kel'Thuzad. Thank PrinceCreed, Scazzato88 and Gyullo.
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Fixes issue #486 .
Fixes issue #511 .
- fix kel'thuzad not casting when entering phase 2.
- fix crash when casting Detonate Mana.
--HG--
branch : trunk
2010-01-28 19:30:15 +01:00
Rat
cb05b01854
*fix script config, closes issue #521
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--HG--
branch : trunk
2010-01-28 16:56:01 +01:00
_manuel_
0711119de5
Removed tabs. Closed issue 397 and 171.
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--HG--
branch : trunk
2010-01-27 15:15:49 -03:00
_manuel_
3e73c5cc77
Implemented fix for Spirit Wolf (feral spirit talent). By Gyullo
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--HG--
branch : trunk
2010-01-27 14:56:14 -03:00
_manuel_
6c63596be0
Re-add event support for type 10 (goober) GOs. By Biglad
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--HG--
branch : trunk
2010-01-27 14:50:42 -03:00
thenecromancer
6bca70a777
Fix Arena Teams on scoreboard being swapped
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Fix Arena Unit Frames
--HG--
branch : trunk
2010-01-27 13:40:01 +01:00
Xanadu
2c81241bef
Fixed hunter trap procs - Entrapment and Lock and Load shall be henceforth proced only by the correct traps.
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Closes issue #110 .
--HG--
branch : trunk
2010-01-27 00:02:21 +01:00
Spp
89d86e0c57
Disable Ring of Valor Arena
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--HG--
branch : trunk
2010-01-26 14:35:27 +01:00
Brian
9f2be907d3
* Fix compile
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--HG--
branch : trunk
2010-01-26 05:52:55 -07:00
Brian
7fe66b501e
* Moved game event starting / stoping to detail log level
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--HG--
branch : trunk
2010-01-26 04:52:53 -07:00
Brian
6e0125a695
* merge
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--HG--
branch : trunk
2010-01-26 04:24:43 -07:00
Brian
32793941f7
* moved IsGameObjectOfTypeInRange to debug log level
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--HG--
branch : trunk
2010-01-26 04:23:54 -07:00
Rat
f107f9f8eb
*finalized basic hard-lootmode defines
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-DB devs should stick with lootmode 2,4,8,16 for hardmode loots (use as bitmask)
-and lootmode 1 as default
--HG--
branch : trunk
2010-01-26 11:06:46 +01:00
Rat
345d9f0d86
*log creature's entry in eascortAI error log
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--HG--
branch : trunk
2010-01-26 10:54:11 +01:00
Trazom62
df97b00632
Fix startup warning due to r7188.
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--HG--
branch : trunk
2010-01-25 22:56:26 +01:00
Trazom62
275ffe4f28
Fix SpellEffect Quest Complete: shall work if player is the unitTarget
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--HG--
branch : trunk
2010-01-25 20:45:02 +01:00
QAston
3f6999f744
*Some cleanup in SharedDefines
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*Implement spell target modes 96-103, 91, 92
--HG--
branch : trunk
2010-01-25 12:40:03 +01:00
thenecromancer
83c2b6a4d0
Merge
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--HG--
branch : trunk
2010-01-25 02:38:53 +01:00
thenecromancer
9880a4985b
Fix Rated Arena scores display (Matchmaking Value is not implemented)
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--HG--
branch : trunk
2010-01-25 02:38:18 +01:00
Xanadu
5be6e1e3c4
Merge after backout
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--HG--
branch : trunk
2010-01-25 02:09:29 +01:00
Xanadu
6fb6aa9c66
Backed out changeset: 4cc8628cc8ef. That wasn't a good call. Thanks go to QAston for pointing it out to me.
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--HG--
branch : trunk
2010-01-25 02:09:05 +01:00
thenecromancer
7aa63d5834
Merge
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--HG--
branch : trunk
2010-01-24 23:47:57 +01:00
thenecromancer
73dd5925be
Do not allow units that are not in world to create dynamic objects from spell effect handlers
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--HG--
branch : trunk
2010-01-24 23:47:17 +01:00
thenecromancer
9d59288b1d
Drop BG Flag when entering vehicle
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--HG--
branch : trunk
2010-01-24 23:46:50 +01:00
Xanadu
46a98576d9
Fix Entrapment - now only proc on Frost Trap and Snake Trap activation.
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--HG--
branch : trunk
2010-01-24 23:16:35 +01:00
Xanadu
91ee99a7bf
Fix Frost Trap Aura spamming log due to nonexistent triggered spell
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--HG--
branch : trunk
2010-01-24 23:10:15 +01:00
Rat
523dae2f63
*added new CMakeLists
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-should speed up building on linux systems
--HG--
branch : trunk
2010-01-24 20:02:05 +01:00
QAston
3d7b021b23
Remove SpellChannelInterruptFlags definitions which were duplicate of SpellAuraInterruptFlags, move IsRemoved check to Aura::UpdateTargetMap
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--HG--
branch : trunk
2010-01-24 18:58:06 +01:00
QAston
492fe452fd
*Bring back one unintentionally removed check in Aura::UpdateOwner
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*Remove not blizzlike hack for Vanish (it should not remove delayed spells from player)
--HG--
branch : trunk
2010-01-24 18:26:29 +01:00
Trazom62
8710fe8fa0
implement ACHIEVEMENT_CRITERIA_TYPE_EQUIP_EPIC_ITEM (achievement Epic, Superior)
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remove hack for ACHIEVEMENT_CRITERIA_TYPE_ROLL_NEED_ON_LOOT and ACHIEVEMENT_CRITERIA_TYPE_ROLL_GREED_ON_LOOT (achievement Needy, Greedy)
need DB support
--HG--
branch : trunk
2010-01-24 16:26:33 +01:00
thenecromancer
81321b390a
Add support for Maelstrom Weapon to prevent melee attack interruption when affecting spells
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--HG--
branch : trunk
2010-01-24 15:43:58 +01:00
thenecromancer
372bef8a55
SPELLMOD_DAMAGE is applied in SpellDamageBonus() - remove this hack for Eviscerate to prevent double apply
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--HG--
branch : trunk
2010-01-24 15:23:30 +01:00
thenecromancer
897bd3e1a9
Merge
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--HG--
branch : trunk
2010-01-24 15:21:01 +01:00
thenecromancer
963731abc8
Send SMSG_SPELLORDAMAGE_IMMUNE when target is immune to periodic aura tick
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--HG--
branch : trunk
2010-01-24 15:20:32 +01:00
QAston
1fd2292d73
*Some optimisation in Unit::HasNegativeAuraWithInterruptFlag.
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--HG--
branch : trunk
2010-01-24 15:08:05 +01:00
thenecromancer
6c24f75524
Fix some reactive/shapeshift based talents being active in spec they are not learned in
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--HG--
branch : trunk
2010-01-24 15:05:07 +01:00