Az@zel
f73c6c40bb
Core/Misc: fix compiler warnings
2011-05-11 11:12:26 +06:00
leak
1003f30448
Add spaces after commas
2011-04-29 20:47:02 +02:00
leak
6d1924cee8
Removing SQLStorage class leftovers
2011-04-28 23:03:02 +02:00
leak
c51c817a45
Core/ObjectMgr: Refactor sCreatureStorage
2011-04-28 22:57:08 +02:00
leak
e2e9431ca3
Core/ObjectMgr: Refactor sGOStorage
2011-04-28 22:54:30 +02:00
leak
03365e9a57
Core/ObjectMgr: Refactor sEquipmentStorage
2011-04-28 22:34:40 +02:00
Shauren
8898db8b27
Core: Corrected NULL usage, it should only be used with pointers, not integers
2011-04-23 15:53:48 +02:00
Machiavelli
6d0c97b06b
Core/SAI: Fix a possible crash in SMART_ACTION_SET_ORIENTATION with SMART_TARGET_SELF for TempSummons
2011-04-22 12:19:34 +02:00
Manuel Carrasco
4796848b83
Core/SAI: Implemented SMART_EVENT_IS_BEHIND_TARGET, it is triggered when the creature is behind its current target.
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Signed-off-by: Manuel Carrasco <manue.l@live.com.ar >
2011-04-14 00:30:32 -03:00
Shauren
e1bacef346
Core: Removed unused functions (leftovers from sd2, was needed when scripts were built as separate dll)
2011-04-01 20:31:15 +02:00
Shauren
0fbde67824
Core/AI: Some code style cleanup
2011-03-27 12:54:42 +02:00
Shauren
9fea7d9a85
Core/SAI: Fixed another memory leak
2011-03-27 12:54:11 +02:00
Shauren
cbb552ead7
Core/SAI: Fixed memory leaks in targeting (lists were not being deleted)
2011-03-26 23:45:23 +01:00
Shauren
2f79b0f266
Core: Removed all double (and more) empty lines
2011-03-21 10:52:14 +01:00
Shauren
9710c41a40
More warning fixes
2011-03-08 19:11:02 +01:00
Machiavelli
a9582964d3
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant checks and update relevant data.
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Closes #805
2011-03-04 21:17:06 +01:00
Manuel
7a0df5876b
Core/SmartAI: Moved log to debug level.
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Signed-off-by: Manuel <manue.l@live.com.ar >
2011-03-04 00:13:25 -03:00
Nay
eea7efa463
Core/SAI: Correct debug log for SMART_ACTION_CAST
2011-03-02 18:20:33 +00:00
Shauren
3cb0c4d969
Core/SAI: Fixed SMART_ACTION_EQUIP used with creature_equip_template ids
2011-03-02 18:23:50 +01:00
Shauren
6c020c72cc
Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUSTOM_ANIM with parameter set in param1
2011-03-02 16:50:09 +01:00
click
d92fb9ad65
Core: Clean up some rogue whitespace and tabs
2011-02-27 18:34:24 +01:00
Rat
8b37ac4688
Core/SAI: Fix invoker logic and possible crashes
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Signed-off-by: Rat <gmstreetrat@gmail.com >
2011-02-21 22:23:43 +01:00
Machiavelli
f8eae7427d
Core/SAI: Fix a possible crash and clean up some copypaste errors in ProcessAction
2011-02-21 04:23:53 +01:00
Machiavelli
4c04da6195
Core/SmartAI: Add some useful debug output to make development and debugging of SAI scripts easier. (Part 1/x)
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Core/SmartAI: Fix param usage for SMART_ACTION_RANDOM_PHASE
2011-02-21 01:15:14 +01:00
Machiavelli
e07e20ffca
Core/Log: Implement log masks for debug log level, to allow selective debug output. Update your worldserver.conf.
2011-02-20 20:16:34 +01:00
Nay
45db1591a4
DB/Schema: Properly use field types in smart_script table
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Thanks Shauren
2011-02-20 19:11:42 +00:00
Manuel Carrasco
ad11baffe6
Core/SAI: Implemented SMART_ACTION_INTERRUPT_SPELL action.
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Signed-off-by: Manuel Carrasco <manue.l@live.com.ar >
2011-02-15 00:29:33 -03:00
Malcrom
5241fefe7f
Core/SAI: Execute SMART_EVENT_WAYPOINT_REACHED events only once
2011-02-15 02:54:13 +01:00
runningnak3d
30e45b9356
Core/SAI: Change SMART_ACTION_PLAY_EMOTE and SMART_ACTION_RANDOM_EMOTE
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to use the new IsEmoteValid which checks Emote.dbc.
Thanks Nay for noticing the problem
2011-02-13 20:42:57 -07:00
runningnak3d
2d9ecceae3
Core/SAI: Add IsEmoteValid back for looking up non-text emotes
2011-02-13 20:39:53 -07:00
runningnak3d
27f5d396a2
Core/SAI: Rename IsEmoteValid to a more fitting name of IsTextEmoteValid
2011-02-13 20:33:48 -07:00
runningnak3d
8d8e63a866
Core/SAI: Set proper index for UNIT_FIELD_BYTES_1. Thanks Malcrom
2011-02-07 19:29:16 -07:00
runningnak3d
97882544e1
Core/SAI: Add the ability to remove UNIT_FIELD_BYTES_1 in SAI (action
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91)
2011-02-07 10:15:54 -07:00
runningnak3d
f7eba9c940
Core/SAI: Add the ability to set UNIT_FIELD_BYTES_1 in SAI (action 90)
2011-02-07 09:35:14 -07:00
Shauren
9c0cd63e93
Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummon
2011-01-02 21:33:37 +01:00
Machiavelli
957c69de83
Update copyright note for 2011.
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Happy new year.
2011-01-01 15:01:13 +01:00
Shauren
928443d899
Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
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--HG--
branch : trunk
2010-12-23 23:25:44 +01:00
Shauren
0f3b9019a8
Core: Get rid of dirty operator workaround for ACE_Singleton class implementation
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--HG--
branch : trunk
2010-12-22 21:25:23 +01:00
leak
6115b0bd5f
Removing ProgressBars as they are performing badly on startup.
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[**************************************************] 100%
R.I.P
--HG--
branch : trunk
2010-12-22 00:12:03 +01:00
leak
fd694cd232
Streamlining loading functions for server startup
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- Added a couple of timer outputs
- Improved code consistency between loading functions
- Progess bars should look and behave similar on all OS now (sLog.outString() is not needed anymore to replace the progress bar in log files)
--HG--
branch : trunk
2010-12-19 17:06:33 +01:00
Shauren
24193966dd
Core/Auras: Fixed crash in AuraEffect::TriggerSpell (dummy effect) and removed some useless code
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Scripts/AI: Changed sOnDummyEffect to return bool value
Closes issue #5190 .
--HG--
branch : trunk
2010-12-18 22:04:19 +01:00
Shauren
58a9b15443
Core: Fixes some warnings
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Core/SmartAI: Fixed DamageTaken and DamageDealt hooks
--HG--
branch : trunk
extra : rebase_source : 062f1c68cd1d318d192b294a493db17a1943bee2
2010-12-14 22:45:23 +01:00
click
2642894342
Core: Add new system for parallelizing client packet processing. Handle WorldSession updates in Map::Update() where we are safe to proceed. Patch by Ambal.
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(And clean up tabs and whitespace while rummaging around in there)
Closes issue 5084.
--HG--
branch : trunk
2010-12-13 22:37:56 +01:00
Rat
b5e24cbb9c
Core/SmartAI: ACTION_CALL_CASTEDCREATUREORGO can now be used with GameObjects too
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--HG--
branch : trunk
2010-12-09 22:21:11 +01:00
Rat
cebf8590e3
Core/SmartAI: some error checks for actionlists, and enabled lists for GOs
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--HG--
branch : trunk
2010-12-07 20:25:45 +01:00
Rat
bb09a4a50f
Core/SmartAI: all actions regarding to TIMED_ACTIONLIST will now use targeting:
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you can now 'send' a list of timed actions to any targeted creature if it has SmartAI
NOTE: already made script with timed actions should be remade to use self as target
--HG--
branch : trunk
2010-12-07 18:31:34 +01:00
Spp
7ef59e3872
Core/SmartScripts: Fix a typo in action 'set instance data (64)'
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--HG--
branch : trunk
2010-12-06 06:38:50 +01:00
Spp
408fce1de6
Core: Some optimizations
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- Declare some functions const
- Fix some mem leak
- Fix some resource leak
- Remove unused variables and functions
- Remove duplicate functions
- Reduce the scope of some variables
- Remove unused file
--HG--
branch : trunk
2010-12-06 02:07:53 +01:00
Rat
3240a4ec33
Core/SmartScripts: Fix a typo in action 'set instance data'
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--HG--
branch : trunk
2010-12-04 15:04:46 +01:00
Spp
25ac835507
Core/Groups: Move all function definition from .h to .cpp
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Core/Groups: Remove Group.h dependency from any .h file
--HG--
branch : trunk
2010-11-29 07:50:31 +01:00