- Proper management commands (.account 2fa)
- Secrets can now be encrypted (set TOTPTokenSecret in .conf)
- Secret now stored in binary
- Argon2 and AES primitives
- Base32/64 support
(cherry picked from commit 4211645834)
* Core/RBAC: add permission that prevents accounts from earning all achievements or only realm firsts.
* Kill evil spaces.
* Rename 9999_99_99_99_auth.sql to 2019_06_21_00_auth.sql
* Update auth_database.sql
(cherry picked from commit 8163ea60c8)
* Core/Commands: implement commands to look up a map/item/quest name for a given id.
* Add entry to updates table.
* Rename 9999_99_99_99_auth.sql to 2019_06_16_00_auth.sql
* Add missed change, thanks jackpoz!
* Update auth_database.sql
(cherry picked from commit ce3dcdcb1a)
Add ".debug asan memoryleak" and ".debug asan outofbounds" commands to trigger Address Sanitizer warnings at runtime (or other dynamic analysis tools)
(cherry picked from commit 71d15ea25b)
* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID
* Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available
* Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored)
* Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time
* Added SpellVisual when uncaging
* Each move type has its own field instead of trying to combine everything in InhabitType
* Allow overriding movement separately for each spawn
(cherry picked from commit 592516ae69)
- change security lvl for command .dismount to 2 (gamemasters). For players there is /dismount command
Closes#19788
(cherry picked from commit 661dfee80e)