Commit Graph

199 Commits

Author SHA1 Message Date
QAston
fcbdb10122 *Fix cooldown set for Reincarnation
*Change some aura interrupt flags description to handle stealth breaking correctly.

--HG--
branch : trunk
2009-04-12 16:18:55 +02:00
megamage
dda2fdff33 *Implement spell Disengage and Death Grip.
--HG--
branch : trunk
2009-04-11 22:41:15 -05:00
megamage
d697fbd158 *Merge.
--HG--
branch : trunk
2009-04-11 15:03:34 -05:00
megamage
9378a9cf21 *Add function GetPlayer and GetCreature for scripts. Please try to not use GetUnit in the future.
--HG--
branch : trunk
2009-04-11 13:42:34 -05:00
megamage
5a71d93bd2 *Update vehicle code.
*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.

--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
megamage
0c5efdf941 *Fix build.
--HG--
branch : trunk
2009-04-08 21:31:17 -05:00
QAston
b3e71cfd64 *Calculate proc chance for aura, instead auraeffect
--HG--
branch : trunk
2009-04-08 21:18:52 +02:00
QAston
6cd7985fe8 *Fix ressurecting while in bg.
*Fix imp leader of the pack.
*Fix fishing.

--HG--
branch : trunk
2009-04-08 15:51:23 +02:00
megamage
f59c4debf6 [7622] Added creatureAI with related database tables. Author: AlexDereka
*Note: three tables are renamed.

--HG--
branch : trunk
2009-04-07 19:38:09 -05:00
QAston
26b856a513 *Change way of aura removing-make it safer.
--HG--
branch : trunk
2009-04-07 20:27:34 +02:00
Anubisss
0aab67c47d *Fix CRLF in Unit.h and Level3.cpp files.
--HG--
branch : trunk
2009-04-07 00:23:37 +02:00
QAston
5e565cd777 * Fix some freezes.
* Fix freeze in HandleModMechanicImmunity- thanks for megamage for pointing this.

--HG--
branch : trunk
2009-04-07 20:09:15 +02:00
QAston
6375f8fc8c *Set aura remove by expire only for expired auras
--HG--
branch : trunk
2009-04-06 23:27:13 +02:00
QAston
20c02ef760 *Update of aura system.
--HG--
branch : trunk
2009-04-06 13:31:14 +02:00
megamage
34f9778296 *Add some checks during object deconstruction.
--HG--
branch : trunk
2009-04-03 16:28:15 -06:00
megamage
031df598ab *Try to fix crash.
--HG--
branch : trunk
2009-03-31 09:18:39 -06:00
megamage
666db14e7c *Try to fix a crash caused by attackstop.
--HG--
branch : trunk
2009-03-29 10:12:04 -06:00
megamage
ff83e4a9b1 *Fix some bugs of pet.
--HG--
branch : trunk
2009-03-27 22:47:28 -06:00
megamage
bc2f2bc56a [7552] Move client version dependend DBC code to src/game. Author: VladimirMangos
--HG--
branch : trunk
2009-03-27 09:58:20 -06:00
megamage
4cee45c09d *Set interrupt aura with remove cancel.
--HG--
branch : trunk
2009-03-24 17:16:28 -06:00
megamage
40598d6647 *Do not proc anything for aura remove type = delete.
*Use delete type for duel complete.

--HG--
branch : trunk
2009-03-24 17:05:05 -06:00
megamage
7d9a71a6cf [7523] Fixed: players will now drop flag in battleground if they cast immunity buff on themselves. Author: `win
TODO: players who carry flag in bg are imune to immunity buffs casted by friendly players. (todo added to code).
    Bug: if paladin casts Hand of protection on flag carrier - flag will be dropped, but he should get "target is immune" message.
    Fixed: Do not call Battleground::Update for battleground template objects.
    Fixed: Do not allow immune player to click on object in battleground (not sure if this is correct in all cases).

--HG--
branch : trunk
2009-03-24 09:36:50 -06:00
megamage
ba957ed9f4 *Allow knockback creatures.
--HG--
branch : trunk
2009-03-23 15:26:13 -06:00
megamage
2c17957627 *Fix a crash caused by RemoveSpellsCausingAuraWithDispel.
--HG--
branch : trunk
2009-03-23 09:31:54 -06:00
QAston
7303f9db8b *Backport blood frenzy fix from TC2.
--HG--
branch : trunk
2009-03-22 17:10:01 +01:00
QAston
a0530658ff *Fix blood frenzy remove (and possibly some other SPELL_AURA_ADD_TARGET_TRIGGER auras too).
*Fix some problems with Cut to the Chase.

--HG--
branch : trunk
2009-03-22 16:24:53 +01:00
megamage
a84e757793 *Update summon system. Show pet bar for guardians. Allow multiple charms/guardians.
--HG--
branch : trunk
2009-03-21 09:48:44 -06:00
megamage
d7e05e8003 *Fix some out-of-range array indices of totem slot and charm spell slot.
--HG--
branch : trunk
2009-03-20 14:23:25 -06:00
megamage
8f627853df *More work on summon system.
--HG--
branch : trunk
2009-03-20 14:01:46 -06:00
QAston
ad06f05ddb *Fix Focused Magic.
*Make Presence of Mind no longer trigger Arcane Power.
*Apply correct calculation for SPELLMOD_PROC_PER_MINUTE.
*Fix divine shield positivity.

--HG--
branch : trunk
2009-03-20 19:53:26 +01:00
megamage
5b73a59f15 *Set totem slot to 4 but total summon slot to 6.
*Fix build.

--HG--
branch : trunk
2009-03-19 15:45:22 -06:00
QAston
c6f3532ada *Fix Area auras for target without a party.
*Fix Improved soul leech and correct procflags for soul leech.

--HG--
branch : trunk
2009-03-19 21:47:16 +01:00
megamage
a2392121f0 *Fix the bug that summon dbc is not read. Now creatures can be summoned.
*Make minipet as tempsummon instead of pet. Make totem as tempsummon.

--HG--
branch : trunk
2009-03-19 14:41:30 -06:00
XTZGZoReX
a075d37fdd * Removed unused/unneeded classes: Base, Mthread
* Fixed a merge issue that broke VC71 files.
* Moved WheatyExceptionReport to shared, where it should be.

--HG--
branch : trunk
2009-03-19 15:32:16 +01:00
QAston
3ff11b64ba *Move Overkill and Master of Subtlety to procflag and fix some issues with them.
*Proc Shattered Barrier only on aura destroy.
*Fix some possible issues with aura stackamount display.

--HG--
branch : trunk
2009-03-19 10:40:02 +01:00
QAston
d50316a731 *Merge.
--HG--
branch : trunk
2009-03-18 19:56:48 +01:00
QAston
00c27bcc05 Backed out changeset eb07c8f645e8
--HG--
branch : trunk
2009-03-18 19:55:31 +01:00
QAston
55f2f1db17 * Apply aura SPELL_AURA_ABILITY_IGNORE_AURASTATE for damage bonuses.
--HG--
branch : trunk
2009-03-18 19:53:36 +01:00
QAston
98eb343d10 *Allow triggered spells with spellfamilyflags to trigger other ones if spellprocevent for triggering aura has specified spellfamily.
--HG--
branch : trunk
2009-03-17 19:07:38 +01:00
megamage
0213ad8a1f [7475] Move Player::IsInFeralForm to Unit::IsInFeralForm Author: VladimirMangos
--HG--
branch : trunk
2009-03-16 15:57:34 -06:00
megamage
3eba06e4ad *Use SpellCastResult and finaly fix SPELL_CAST_OK value (255 custom value now). By VladimirMangos.
--HG--
branch : trunk
2009-03-16 12:00:14 -06:00
QAston
7a1e7c4f73 *Prevent possible crash.
*Remove obsolete Judgement of Righteousness coefficient-by cccyril

--HG--
branch : trunk
2009-03-15 18:02:10 +01:00
megamage
9041286aa2 [7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid. Author: Triply
Patch is tested, but can cause problems / unexpected behaviour.
    TODO: set raid leader of battleground raid to raid leader who entered BG
    TODO: when player leaves group, he is removed from GroupQueueInfo, and for him is created new GroupQueueInfo in normal queue.

    Signed-off-by: Triply <triply@getmangos.com>

--HG--
branch : trunk
2009-03-14 20:00:02 -06:00
megamage
a5882ee84a *Merge.
*"Fix Glowing Blood" is not merged. Outdated patch?

--HG--
branch : trunk
2009-03-13 18:48:53 -06:00
megamage
c3d14c8241 [7450] Fixes and improvements in TARGET_BEHIND_VICTIM, SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work. Author: VladimirMangos
* Move near teleport code for player/creature in Unit::NearTeleportTo
    * Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM
    * Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg
      set active mover for targeted player to affected creature and "freeze" player.

--HG--
branch : trunk
2009-03-13 18:28:10 -06:00
megamage
ce4c9cb2ae *Allow not to switch to charmed AI for some scripts.
--HG--
branch : trunk
2009-03-13 17:48:57 -06:00
megamage
7dd699c076 *Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.
--HG--
branch : trunk
2009-03-13 17:25:46 -06:00
QAston
8963006729 *More strict for auras to put in visible slots.
*Do linked auras triggers only on first/last aura change.
*Fixed issues with auras applied for slots which did not fit to visible aura slots.
*Fix guardian spirit buff remove.

--HG--
branch : trunk
2009-03-13 20:24:40 +01:00
QAston
23010a854b *Fix Dispersion.
*Fix Living bomb damage trigger.

--HG--
branch : trunk
2009-03-12 23:20:51 +01:00
megamage
16ee4a46c2 *Merge.
--HG--
branch : trunk
2009-03-12 14:22:59 -06:00