QAston
fd86e6a369
*Fix possible exploits with flying paths.
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--HG--
branch : trunk
2009-07-01 16:18:37 +02:00
QAston
8609527066
*Fix the issue of water elemental GCD preventing freeze to be casted - by Larva
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*Correct a typo in prev commit.
--HG--
branch : trunk
2009-06-29 20:50:38 +02:00
QAston
4067989096
*Implement aura rank selection for aoe auras casted by player
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*More correct level requirement checks for unit target
*Fix some visual issues with spells which are interrupted after SendSpellStart but before SendSpellGo
*Prevent adding spellmods permamently to already finished spells.
--HG--
branch : trunk
2009-06-29 20:32:56 +02:00
QAston
3e07966986
*Fix the bug that pet is still attacking his enemy even if enemy has just entered sanctuary.
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--HG--
branch : trunk
2009-06-28 17:18:46 +02:00
megamage
d87133961a
*Add some error log for debug.
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--HG--
branch : trunk
2009-06-27 18:56:47 -05:00
megamage
fc0e8a251b
[8084] Correctly show spell icon disabled state at relogin for spells with cooldown delayed until expire. Author: VladimirMangos
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--HG--
branch : trunk
2009-06-27 18:28:26 -05:00
megamage
7c8f37abea
[8078] Fixed typos in character data loading after recently added new field.
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* Really use race/class/gender fields instead `data` field values.
* Load extra flags (gm mode onm gm fly mode, gm invisibility and etc) from proper field.
NOTE: recommedned reset characters.extra_flags field to 0 for all characters.
It can be corrupted in time login/logout before this fix.
Author: VladimirMangos
--HG--
branch : trunk
2009-06-27 17:50:28 -05:00
megamage
e5b982b0ef
[8074] Fixed typo in money save. Author: nos4r2zod
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--HG--
branch : trunk
2009-06-27 17:42:00 -05:00
megamage
d9ec2d2196
[8072] First step to get rid of data blob.
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Adds new fields gender, level, xp, money, playerBytes, playerBytes2 and playerFlags to characters table.
The update will not work if your database contains characters with an old data field (not fitting to the actual client version).
It's recommended to backup your character database before applying this patch.
--HG--
branch : trunk
2009-06-27 17:39:51 -05:00
megamage
a363df1836
*Fix a crash caused by player saves with incorrect instance id.
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--HG--
branch : trunk
2009-06-27 16:18:08 -05:00
Drahy
548f857d97
*Fix crash in AV
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--HG--
branch : trunk
2009-06-27 17:29:12 +02:00
QAston
e7e79ff8a4
*Merge.
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--HG--
branch : trunk
2009-06-27 16:37:29 +02:00
QAston
da3569402d
*Merge tc1 1591 - 1599, skip 1596
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--HG--
branch : trunk
2009-06-27 15:51:36 +02:00
QAston
a74ae18739
*Merge tc1 commits 1582-1590
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--HG--
branch : trunk
2009-06-27 15:29:06 +02:00
krz
10ac2b73b8
Better check to prevent exploiting in BuyItemFromVendor
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--HG--
branch : trunk
2009-06-26 20:58:39 +02:00
krz
a494b0436c
Fix exploit in BuyItemFromVendor
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--HG--
branch : trunk
2009-06-26 18:20:42 +02:00
krz
8334693fe7
Backported from TC2: *Fix typo causing problems with buying items.
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--HG--
branch : trunk
2009-06-25 17:14:56 +02:00
QAston
d234b35a0c
*Fix typo causing problems with buying items.
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--HG--
branch : trunk
2009-06-25 13:50:11 +02:00
Machiavelli
7fd26a5fee
* Fix a crash in Player::BuyItemFromVendor caused by player spoofing packets (Backported from TC2)
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* Another crash exploit prevention using the same method in Bag::StoreItem, by Visagalis
--HG--
branch : trunk
2009-06-24 19:58:01 +02:00
Machiavelli
3c568253dc
* Fix a crash in Player::BuyItemFromVendor caused by player spoofing packets
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--HG--
branch : trunk
2009-06-24 19:46:54 +02:00
QAston
33b2917bb7
*Fix Ferocious Bite energy to dmg conversion
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*Remove duplicated AP coefficients for Hammer of Wrath and Avengers Shield
*Correctly do effectaddcombopoints for spells which take them.
*Do not proc spelleffects on player login.
--HG--
branch : trunk
2009-06-24 15:58:44 +02:00
QAston
f2ec641e42
[8056] Move SMSG_CLEAR_COOLDOWN into function and use it. Other cleanups. Author:XTZGZoReX
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[8060] Store spell_pet_auras for auraeffects instead of by whole aura Author:hunuza.
--HG--
branch : trunk
2009-06-23 14:05:37 +02:00
QAston
ad91c6b1e2
[8052] Fixed typo in error log output. Author: The_Game_Master
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[8049] Added energize effect after last heal tick for 33763 and ranks. Author: bobaz
[8053] At character talents reset using chat command also reset talents
for all character pets. Author: VladimirMangos
--HG--
branch : trunk
2009-06-23 13:05:15 +02:00
krz
dd52461d40
* Allow spells to trigger ItemCombatSpells if spell is melee/ranged damage based. Original patch by freegajnja
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* Tabs to spaces.
--HG--
branch : trunk
2009-06-23 04:47:46 +02:00
megamage
2940aeb681
[8048] Fixed typo in HandleBuyItemInSlotOpcode. Author: nos4r2zod
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[8047] Little cleanup in C++ manner. Author: ApoC
--HG--
branch : trunk
2009-06-19 19:01:25 -05:00
megamage
07c59aeff5
*Fix a crash caused by item
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--HG--
branch : trunk
2009-06-19 17:01:45 -05:00
megamage
64bb4bce04
*Fix a crash in 4181. sorry
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--HG--
branch : trunk
2009-06-19 12:11:16 -05:00
megamage
15a753351c
*Fix or add debug message for crash caused by controlled creatures
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--HG--
branch : trunk
2009-06-19 11:19:23 -05:00
Iskander
0bef9c2e59
* Correct group reward distance check
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--HG--
branch : trunk
2009-06-19 13:14:33 +02:00
D_Skywalk
abe4388eeb
*Fixed gain reputation and xp reward between group mates in
...
--HG--
branch : trunk
2009-06-19 12:53:09 +02:00
megamage
e5d56a23d4
*Fix the bug that player turn is not updated in server side.
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--HG--
branch : trunk
2009-06-18 20:53:32 -05:00
megamage
4f0ae79036
[8041] Avoid send talent info many times at loading. Small cleanups. Author: VladimirMangos
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--HG--
branch : trunk
2009-06-18 17:06:59 -05:00
Machiavelli
660f8219c8
* Fix Player::SaveToDB()
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--HG--
branch : trunk
2009-06-18 22:05:56 +02:00
Machiavelli
9fd9031918
* More updating of iterator data types in loops. (Player.cpp fully done now)
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--HG--
branch : trunk
2009-06-18 21:34:21 +02:00
Machiavelli
3c3a4a303d
* More updating of iterator data types in loops, and fix a crash (sorry)
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--HG--
branch : trunk
2009-06-18 21:16:25 +02:00
Machiavelli
eaad0ed0c8
* Fix typo
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--HG--
branch : trunk
2009-06-18 19:04:17 +02:00
Machiavelli
d0ab817a04
* More updating of iterator data types in loops
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--HG--
branch : trunk
2009-06-18 18:53:09 +02:00
Machiavelli
6b13edd6d1
*Merge
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--HG--
branch : trunk
2009-06-18 18:30:11 +02:00
Machiavelli
a4dafbf8ec
* More updating of iterator data types in loops
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--HG--
branch : trunk
2009-06-18 18:29:28 +02:00
megamage
c52e7e801c
*A temp fix of the bug that player sometimes cannot save inventory.
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--HG--
branch : trunk
2009-06-18 11:24:33 -05:00
megamage
4f10fa008d
*Call item::removefromworld after unit::removefromworld to prevent crash.
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--HG--
branch : trunk
2009-06-18 10:45:38 -05:00
megamage
e405e6f9ed
*Fix a crash caused by mailed item deconstructor.
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--HG--
branch : trunk
2009-06-17 09:57:22 -05:00
megamage
c6765f9365
*Allow to force to respawn creatures.
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*Save creature data for vehicles.
*Change some visibility update sequence of respawned creatures.
*Fix bugs of quest 12687: dark rider may not be on horse / horse cannot be used twice / horse does not respawn at correct phase
--HG--
branch : trunk
2009-06-17 01:01:39 -05:00
megamage
3cf2be6042
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. Author: Ambal
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--HG--
branch : trunk
2009-06-16 11:19:59 -05:00
QAston
2e6db5421e
*Fix aura type 280.
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--HG--
branch : trunk
2009-06-16 15:29:07 +02:00
megamage
00f4a31b73
[8016] Work at npc click table data use. Author: VladimirMangos
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* New fields in `npc_spellclick_spells` for allow set npc spell click mode from quest to infinity
or to another quest, or from reward quest.
* Not expect (and forbid set UNIT_NPC_FLAG_SPELLCLICK in DB and set it at `npc_spellclick_spells` loading.
* Apply some speedups for creature checks affected by spel click state
*Also add target position of 51852. By Roland
--HG--
branch : trunk
2009-06-15 23:07:43 -05:00
megamage
572a9191d9
*Some creature display id update. By VladimirMangos and GriffonHeart
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--HG--
branch : trunk
2009-06-15 18:02:12 -05:00
megamage
b9610f27dd
*Check movementflag to interrupt casting instead of checking position.
...
*Also some other fixes about movement flags.
--HG--
branch : trunk
2009-06-15 12:02:55 -05:00
megamage
d861941477
*Remove some redundent code in spell.cpp
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--HG--
branch : trunk
2009-06-14 21:06:45 -05:00
megamage
16be2ac9bb
*Teleport player to home if player falls under the map and no close grave is available.
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--HG--
branch : trunk
2009-06-14 12:22:24 -05:00