Commit Graph

18377 Commits

Author SHA1 Message Date
Elimination
ff324e7284 Fix incorrect Seal of Righteousness calculation.
Source http://wowwiki.wikia.com/wiki/Spell_power_coefficient
2016-02-10 16:15:42 +07:00
treeston
815f43be7a Scripts/UtgardeKeep: Bonus Ingvar the Plunderer fixes to reset behavior. There should no longer be weirdness if a reset happens during the RP phase. 2016-01-31 15:14:01 +01:00
treeston
c829fc7de4 Scripts/UtgardeKeep: Ingvar updates:
- Roar at start of phase two
- Ingvar no longer does a weird move-jump towards his target when resurrecting
- Fixed a duplicate yell on phase one end
2016-01-31 14:27:18 +01:00
Killyana
789470ccf1 Spell/Script: Safirdrang's Chill
Updates #4841
2016-01-30 15:20:14 +01:00
treeston
f0b9ee157b Fix warning. 2016-01-30 00:48:47 +01:00
treeston
d795bd8040 Merge remote-tracking branch 'tkrokli/npc_parqual_fintallas' into 3.3.5-base (PR #16384) 2016-01-30 00:31:38 +01:00
jackpoz
d75469e31f Scripts/Deadmines: Fix issues reported by static analysis
Fix Coverity issue id 1022474
2016-01-30 00:13:22 +01:00
tkrokli
7a101bcf00 [3.3.5] Core/Scripts/DB: move core script 'npc_parqual_fintallas' to SAI
Additional change: menu options are changed from containing only names
to include the text " is my answer.", based on the lines in `broadcast_text`.

- replaced core text with DB SAI script
- created DB creature_text entries for Parqual Fintallas
- created DB gossip_menu_option entries for the NPC
- implemented NPC say lines in reply to all the answers
- added conditions for which gossip should show, depending on quest status
- added conditions to avoid exploits in the time it takes for NPC to say his texts

This PR is tested several times on a horde character (horde-only quest).
It now works as originally intended, with option-specific NPC replies.
2016-01-29 23:26:08 +01:00
Keader
36648d1079 Fix Kinetic Bomb stuck after knockback effect. 2016-01-28 17:20:41 -03:00
Treeston
942403be0c Merge pull request #16314 from Treeston/3.3.5-fixgroupcredit
Player/Quest: Fix GO group credit
2016-01-28 13:39:29 +01:00
Treeston
af62cf5939 Merge pull request #15033 from tkrokli/absorb_ignoring_damage
Unit/CalcAbsorbResist: Sanctified Wrath should pierce absorb effects
2016-01-28 13:32:53 +01:00
treeston
dbf9f58351 Merge remote-tracking branch 'ariel-/soothsaying_for_dummies' into 3.3.5-base (PR #16152) 2016-01-28 13:21:03 +01:00
treeston
81baffec80 Merge remote-tracking branch 'tkrokli/npcs_dithers_and_arbington' into 3.3.5-base (PR #16276) 2016-01-28 12:39:51 +01:00
Treeston
7e42503244 Merge pull request #16264 from Treeston/3.3.5-noffalooter
Looting/Group: Do not display looter in tooltip when FFA loot is enabled
2016-01-28 11:45:17 +01:00
ariel-
8baa447ed0 Implemented Book "Soothsaying for dummies", change of engineering/leatherworking specs possible! 2016-01-26 21:38:24 -03:00
Francesco Borzì
d0e4f281a3 Merge pull request #16287 from GigaDev90/fix_bug_duel_abuse
Core/Script: fix bug that prevent double spending reset cooldown
2016-01-26 20:58:09 +01:00
DDuarte
7a252fc648 Core/SAI: Typo fix of 77087db793
There's no %b, silly
2016-01-26 03:43:15 +00:00
DDuarte
77087db793 Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUND
Warning fixes and extra sanity checks

Ref #16376
2016-01-26 03:37:07 +00:00
Lopfest
e4af2baa7e Core/SAI: added SMART_ACTION_RANDOM_SOUND
Closes #16376
2016-01-26 03:26:41 +00:00
MitchesD
cb8faad211 Merge pull request #16327 from Exodius/BWL-door
Core/Scripts: Change door ID and name in Blackwing Lair
2016-01-23 23:43:05 +01:00
jackpoz
0e76d67e49 Scripts/Misc: Fix issues reported by static analysis 2016-01-23 17:42:37 +01:00
treeston
f5bd7b903c Coverity fix for CID 1349782. 2016-01-23 13:30:07 +01:00
Shauren
3f886025a2 Core/Spells: Ignore category cooldowns for triggered spells.
* This fixes weird issues where triggered spell fails because it has the same category as the spell triggering it

Closes #15794
Closes #15048

(cherry picked from commit 044edced9a)
2016-01-22 22:14:28 +01:00
Carbenium
1038df8d5b Core/Util: Add a missing include 2016-01-22 20:22:45 +01:00
tkrokli
29c2a42324 Core/Scripts/DB: remove hardcoded text from 'npcs_dithers_and_arbington'
- created DB gossip_menu_option entries for both NPCs
- added enum section instead of "magic numbers" in script
- replaced core text with pointers to DB text
- zone_western_plaguelands.cpp is now cleaned up
2016-01-21 15:02:38 +01:00
treeston
cd625a12e2 Player/Quest: Credit group for gameobject activation if they are in proximity. 2016-01-21 00:00:33 +01:00
treeston
cebdf03349 Fix warning. 2016-01-20 23:20:18 +01:00
joschiwald
ea38a7d95b Scripts/ICC/Teleporter: moved gossips to db 2016-01-20 00:32:30 +01:00
Nick
a35a6279fe Core/Scripts: Change door ID in Blackwing Lair
as per 7d454c66f7

Change the name as well.
2016-01-19 22:18:32 +01:00
treeston
e8a79737a5 Merge branch '3.3.5-horsemen' into 3.3.5-base (PR #16194) 2016-01-19 21:39:23 +01:00
treeston
d23ef5d6d0 Merge branch '3.3.5-gothik' into 3.3.5-base (PR #16142) 2016-01-19 21:38:24 +01:00
Saben65
ccf3ed40e2 Scripts/Zangarmarsh: Removes empty gossip_text that resulted in NPCs saying blank text to players after buffing them
Closes #12697
Closes #16300
2016-01-19 21:17:10 +01:00
DDuarte
ac727ab208 Scripts: Add override to CheckInRoom() definitions
Fixes -Winconsistent-missing-override
2016-01-19 13:06:04 +00:00
DDuarte
954323d9cb Core/Instances: Fix build in older VS versions
Relax const uses in BossBoundaryEntry so the compiler can generate proper
copy assignment operator (error C2582: 'operator =' function is unavailable in 'BossBoundaryEntry')

Also renamed its members to match our coding standards
(public members should be UpperCamelCase)
2016-01-19 13:01:43 +00:00
treeston
1050b68899 Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270) 2016-01-18 18:35:20 +01:00
treeston
b945d01ee5 Instance boundary follow-up:
- Stop tools from complaining about leaks.
- Also, list -> vector.
- Fix an ambiguous constructor warning.
- Fix a bug with Gormok and Sindragosa (Fixes #16280).
2016-01-18 18:08:15 +01:00
treeston
17f924a031 Spell facing follow-up: Fix an issue with creatures' channeled spells not cancelling properly in certain conditions 2016-01-18 02:10:17 +01:00
Gabriele Gelardi
c0ed819e0c Scripts/Duel: prevent possible abuse in Duel Reset system 2016-01-17 17:15:09 +01:00
[Dev]Rival
fb6a7407e2 Core/BattlegroundIC: Duplicate Keep Cannons. 2016-01-17 02:05:04 +01:00
joschiwald
6b3468f48a Scripts/Spells: fixed Beacon of Light 2016-01-16 23:32:34 +01:00
treeston
2d7aa15fc0 Scripts/Naxxramas: Four Horsemen rework:
- Rewrite pretty much the entire encounter code
- Get rid of ugly define ugliness
- Sniffed waypoints
- Blizzlike timings
- Missing emotes
2016-01-15 20:17:48 +01:00
treeston
10482419b7 Looting/Group: Do not display looter in tooltip when FFA loot is enabled. 2016-01-14 11:56:00 +01:00
treeston
0316dff245 Fix stuff™. 2016-01-14 11:42:12 +01:00
treeston
233297c5c8 Merge branch '3.3.5-spellfacing' into 3.3.5-base (PR #15641) 2016-01-13 18:38:54 +01:00
treeston
f481ae1048 Core/Spells: Creature spellcast facing rework:
- Fixes creatures turning just before a spellcast finishes and smacking players with supposedly-unavoidable damage. Fixes and closes #15393, #10803, and probably others.
- Fixes visual effects not lining up with the correct target for spells that have their visual aligned with the caster's orientation (examples: Anub'rekhan Impale, Ingvar's Smash/Dark Smash, etc.). Fixes and closes #2947 and probably a bunch of others, including the aforementioned #15393 and #10803.
- Creatures' displayed target now properly matches the unit they are targeting with spells for a split second (blizzlike). This is necessary to get proper client-side orientation.
2016-01-13 18:35:44 +01:00
treeston
78228b59ab Scripts/Naxxramas: Gothik the Harvester rework:
- Move TeleportTo hack to proper spell casts
- Add missing lines to boss
- Fix add spawn timings
- Fix visuals
- Fix logic for gate opening
- Fix add aggro behavior
- Fix add casting AI
- Fix some other stuff I probably forgot
2016-01-13 16:27:35 +01:00
treeston
5b8b8c6530 Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089) 2016-01-13 15:33:17 +01:00
Kittnz
09a6516367 Core/Object: Codestyle improvements 2016-01-12 22:43:48 +01:00
Kittnz
eeb72994ba Merge pull request #16248 from elecyb/destroyAnimation
Core/Entities: Show destroy animation for creatures and totems.
2016-01-12 22:38:00 +01:00
treeston
2da458c56d Scripts/Instances: Complete rewrite of the boundary system.
- Migrate boundary logic to Maps/AreaBoundary instead of having it sit in InstanceScript (to possibly allow use for other purposes).
- Implement the first five boundary types in Maps/AreaBoundary.cpp.
- Add boundary checks to Creature's update logic
- Add boundary data for all Northrend raids
- Add boundary initialization structures and methods to InstanceScript
- Modify EnterEvadeMode signature. It now passes a value from the EvadeReason enum as parameter to allow special casing depending on evade reason
- Remove previous (weird) boundary code that had them linked to GO spawns
2016-01-12 22:24:23 +01:00