* Updated CMakeLists for current names
* Changed some new sqls to proper names and directories
* Reverted changes in ba79b83e93dc - now working properly with fixed Character converter
* Some other cleaning
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branch : trunk
* Who already used this converter please apply ALTER TABLE `character_pet` ADD `slot` int(11) unsigned NOT NULL default '0' AFTER `renamed`;
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branch : trunk
[7232] Use constant name that hide client dependent value. Author: VladimirMangos
Skip: [7231] Some info to sql updates commiters in slq/update/README and spell chain update of [7230]
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branch : trunk
* Who already pulled this branch please skip this revision and keep updating file by file
* Named it as newest mangos sql number and after that you need to update normal way
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branch : trunk
* Deleted some mangos sql from repository which were in converter since created
* Deleted my duplicated sqls
* Some changes in structure of convertor only cosmetic
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branch : trunk
* Added missing script name of boss Akil'zon
* Updated and cleaned up scripts names
* Added some missing trinity string which cause <error> message in game during taking towers (Outdoor PVP)
* Please reapply trinityscript_script_texts.sql and world_scripts_ful.sql to ensure that your scriptnames and texts are correct
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branch : trunk
* Removed readme in converter - no longer needed
* Added missing script name of boss Akil'zon
* Added some missing trinity string which cause <error> message in game during taking towers (Outdoor PVP)
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branch : trunk
* Added some missing querries to full script file
* Updated a lot of another sql files from sql/updates folder - still in progress
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branch : trunk
* Fixed creature/gameobject save from game (used in commands code only)
* Implement .modify phase (for player), .npc setphase (for creature/pet), .gobject phase (for gameobjects) commands
for set phasemask of selected object. In player/pet case temporary until in game phase switch/re-login/GM-mode change.
In creature/gameobject case change saved in DB.
* Add to .gps output phasemask value print. Allow use .gps command with creature/gameobject shift-link
(work for objects loaded in game in command time).
Author: VladimirMangos
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branch : trunk