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0386b356f0e9fe68ce4fcffbe7c4da7e0eb6e608
TrinityCore/src/common/Collision
History
Shauren c13d26e1fa Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
2022-05-22 14:53:05 +02:00
..
Management
Core: whitespace cleanup, reduce double blank line to single (#25795)
2022-03-05 20:07:57 +01:00
Maps
Vmap: Introduce skipping of antiportals and unreachable mogp (#26331)
2022-01-04 20:44:25 +01:00
Models
Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
2022-05-22 14:53:05 +02:00
BoundingIntervalHierarchy.cpp
New Year
2020-01-02 06:44:10 +01:00
BoundingIntervalHierarchy.h
Core/Vmaps: Use provided invDirection from G3D::Ray instead of calculating it ourselves (#27883)
2022-04-18 21:41:31 +02:00
BoundingIntervalHierarchyWrapper.h
Core: whitespace cleanup, reduce double blank line to single (#25795)
2022-03-05 20:07:57 +01:00
DynamicTree.cpp
Core/Misc: Cleanup unused includes
2022-02-13 15:07:00 +01:00
DynamicTree.h
Core: whitespace cleanup, reduce double blank line to single (#25795)
2022-03-05 20:07:57 +01:00
RegularGrid.h
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
VMapDefinitions.h
Core/Misc: Cleanup unused includes
2022-02-13 15:07:00 +01:00
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