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0386b356f0e9fe68ce4fcffbe7c4da7e0eb6e608
TrinityCore
/
src
/
common
/
Collision
/
Models
History
Shauren
c13d26e1fa
Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
2022-05-22 14:53:05 +02:00
..
GameObjectModel.cpp
Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
2022-05-22 14:53:05 +02:00
GameObjectModel.h
Core/GameObjects: Use all axis rotations for gameobject model collision, not just orientation
2022-05-22 14:53:05 +02:00
ModelIgnoreFlags.h
New Year
2020-01-02 06:44:10 +01:00
ModelInstance.cpp
Core/Vmaps: Reduce memory used by vmaps (and their size, slightly)
2021-04-25 00:11:36 +02:00
ModelInstance.h
Core/Vmaps: Reduce memory used by vmaps, part 2
2021-04-25 00:11:42 +02:00
WorldModel.cpp
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match what the client does regarding being inside WMOs
2021-09-25 01:04:21 +02:00
WorldModel.h
Core/Misc: Cleanup unused includes
2022-02-13 15:07:00 +01:00