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03a2f0d56a86fe16912e8bd8ba90b9cb352f588a
TrinityCore/src/server
History
treeston 03a2f0d56a Entities/Creature: Fix an edge case issue where creatures would re-acquire target after respawn if they despawned while spell focusing.
Instance/AzjolNerub: Fix Anub'arak wall and add sequence break info. Fixes and closes #18013.

(cherry picked from commit 0d725e1336)
2017-10-03 17:35:19 +02:00
..
bnetserver
Warning fixes
2017-09-22 19:39:04 +02:00
database
Core/Bnet: Moved loading account info from rest service to session
2017-09-22 18:26:00 +02:00
game
Entities/Creature: Fix an edge case issue where creatures would re-acquire target after respawn if they despawned while spell focusing.
2017-10-03 17:35:19 +02:00
proto
Core/Bnet: Implement a way to handle turn protobuf service calls into async requests
2017-09-21 21:59:59 +02:00
scripts
Entities/Creature: Fix an edge case issue where creatures would re-acquire target after respawn if they despawned while spell focusing.
2017-10-03 17:35:19 +02:00
shared
Fix non-PCH build.
2017-09-25 21:34:15 +02:00
worldserver
[3.3.5] AHBot Characters (#17885)
2017-10-03 16:02:32 +02:00
CMakeLists.txt
Update copyright note for 2017
2017-01-01 16:23:13 +01:00
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