This website requires JavaScript.
Explore
Help
Register
Sign In
Mirror
/
TrinityCore
Watch
1
Star
0
Fork
0
You've already forked TrinityCore
mirror of
https://github.com/TrinityCore/TrinityCore.git
synced
2026-01-27 20:32:21 +01:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
17971acddb203bfc3a47498a2dc3c80f7a839d3f
TrinityCore
/
src
/
server
/
game
/
Entities
History
Machiavelli
17971acddb
Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid.
2011-01-25 08:04:47 +01:00
..
Corpse
SQL: Characters db storage type cleanup No. 4
2011-01-19 22:46:21 +01:00
Creature
Core/ZoneScript: Implemented OnCreatureDeath function.
2011-01-24 18:56:06 -03:00
DynamicObject
…
GameObject
…
Item
SQL: Characters db storage type cleanup No. 6
2011-01-20 01:02:24 +01:00
Object
…
Pet
SQL: Characters db storage type cleanup No. 7 (final) - Note:
2011-01-20 02:11:49 +01:00
Player
Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid.
2011-01-25 08:04:47 +01:00
Totem
…
Transport
Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton destructor.
2011-01-16 00:08:52 +01:00
Unit
Core/Players: Implement generic SendClearFocus instead of magic SMSG_BREAK_PACKET randomly in the middle of code. Also preallocate correct size for packed guid.
2011-01-25 08:04:47 +01:00
Vehicle
Core: Fix some warnings
2011-01-11 11:18:00 +01:00