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TrinityCore
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GameObject
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7f744de746
Core/Misc: Implement reinterpret casts for all battleground classes and use them.
2013-08-06 13:26:52 +02:00
..
GameObject.cpp
Core/Misc: Implement reinterpret casts for all battleground classes and use them.
2013-08-06 13:26:52 +02:00
GameObject.h
Core/Misc: Change creatures and gameobject phasemask from 16 to 32 bits
2013-07-19 04:03:40 +01:00