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468a06baf046b716305ee665e3cfd93c80e99457
TrinityCore/src/server/game/Entities/Object
History
Shauren 468a06baf0 Core: Update to 10.2.7
2024-05-08 20:55:51 +02:00
..
Updates
Core: Update to 10.2.7
2024-05-08 20:55:51 +02:00
G3DPosition.hpp
…
GridObject.h
Core/Entities: Move GridObject to its own header (#26358)
2022-03-08 00:14:25 +01:00
MovementInfo.h
Core: Update to 10.1
2023-05-04 17:00:52 +02:00
Object.cpp
Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)
2024-04-26 01:14:48 +02:00
Object.h
Core/Objects: implement internal heartbeat timer for WorldObjects (#29941)
2024-04-26 01:14:48 +02:00
ObjectDefines.h
Core: Update to 10.1
2023-05-04 17:00:52 +02:00
ObjectGuid.cpp
Removed unneccessary c_str() from previous commit
2024-04-01 00:17:00 +02:00
ObjectGuid.h
Dep/fmt: Upgrade to 10.2.1
2024-05-03 19:38:57 +02:00
ObjectPosSelector.cpp
…
ObjectPosSelector.h
…
Position.cpp
Core/Misc: Minor game include cleanup
2022-02-13 00:49:10 +01:00
Position.h
Core/Position: Allow constexpr use of Position
2024-02-24 12:58:38 +01:00
SmoothPhasing.cpp
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
2022-01-29 20:35:25 +01:00
SmoothPhasing.h
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better integrate it with visibility system
2022-01-29 20:35:25 +01:00
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