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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-20 09:17:36 +01:00
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5eb8ea2a5d20982a8847933b98d60270292f38d7
TrinityCore/src/server
History
Rat 5eb8ea2a5d Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID, true if player has the quest in the questlog as 'completed'
--HG--
branch : trunk
2010-10-24 21:44:58 +02:00
..
authserver
Core/Authserver: Remove CRLF warnings for authserver.rc
2010-10-07 20:09:22 +02:00
collision
Core/Vmaps: Remove the ability to ignore individual maps from vmap LOS /
2010-10-08 20:14:12 -06:00
game
Core/ConditionMgr: added CONDITION_QUEST_COMPLETE, conditionValue1: questiID, true if player has the quest in the questlog as 'completed'
2010-10-24 21:44:58 +02:00
scripts
Scripts/Icecrown Citadel: Added Blood Prince Council script
2010-10-24 21:27:02 +02:00
shared
Core/AI: implemented basic class for GameObjectAI
2010-10-23 23:31:37 +02:00
worldserver
Core/Misc: Implement config option for energy regeneration rate, patch by Ramus, closes issue 4394
2010-10-12 21:05:37 +03:00
CMakeLists.txt
BuildSystem/ALL: Remove unused custom code (most are duplicated as in examples)
2010-09-05 17:19:41 +02:00
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