funjoker 6e324632bc CI/Circle CI: Prepare master for circle ci (#24386)
* Circle CI (#22982)

* Build/CI: Add Circle CI

* Fix travis

(cherry picked from commit cb6439bacd)

* CI/CircleCI: Add parallel no-pch build

(cherry picked from commit 33c58b4aaf)

* CI/CircleCI: Use ccache for nopch

(cherry picked from commit 6bcf5c64c4)

* CI/CircleCI: Change base docker image to custom-built trinitycore one

(cherry picked from commit 37beeb1282)

* CI/CircleCI: Switch to Ubuntu 18.10

(cherry picked from commit 6dfb4fde07)

* CI/CircleCI: Switch to Ubuntu 19.04

(cherry picked from commit 9009c82a8d)

* CI/Circle CI: Reduce ccache size from 5G to 1G

This should speedup Circle CI cache saving and in turn no-pch build

(cherry picked from commit 1b543ac16d)

* CI/Circle CI: Adjust config for master branch

Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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logo TrinityCore (master)

Average time to resolve an issue Percentage of issues still open


Build Status

master 3.3.5
master Build Status 3.3.5 Build Status
master Build status Build status
Coverity Scan Build Status Coverity Scan Build Status

Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code, please visit our site linked below or make pull requests to our Github repository.

For further information on the TrinityCore project, please visit our project website at TrinityCore.org.

Requirements

Software requirements are available in the wiki for Windows, Linux and macOS.

Install

Detailed installation guides are available in the wiki for Windows, Linux and macOS.

Reporting issues

Issues can be reported via the Github issue tracker.

Please take the time to review existing issues before submitting your own to prevent duplicates.

In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.

Submitting fixes

C++ fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. For SQL only fixes, open a ticket; if a bug report exists for the bug, post on an existing ticket.

License: GPL 2.0

Read file COPYING.

Authors & Contributors

Read file AUTHORS.

Description
Server emulator for World of Warcraft 3.3.5.12340 and other versions
Readme 10 GiB
Languages
C++ 89%
C 10.4%
CMake 0.4%