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7543c45c7c07de5f5f5acefa061f2b0a61251f2c
TrinityCore/sql
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Ovahlord 7543c45c7c Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
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base
TDB 4.3.4.34 2018/09/15
2018-09-15 20:10:25 +02:00
create
…
custom
…
old
DB: merged all custom updates into a single sql file
2018-12-21 19:52:29 +01:00
updates
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
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