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7543c45c7c07de5f5f5acefa061f2b0a61251f2c
TrinityCore
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Ovahlord
7543c45c7c
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00
..
auth
/4.3.4
TDB 4.3.4.34 2018/09/15
2018-09-15 20:10:25 +02:00
characters
/4.3.4
Core/Transports: ported transport refactoring
2018-11-21 12:04:26 +01:00
world
Core/Objects: ported and implement custom visibility range functionality for creatures and gameobjects. Gameobjects will now get their visbility range read from their template data while creatures can be modified at will. The initial visbility distance changes has been parsed from MoP difficulty data by Kilyana
2019-01-02 15:51:56 +01:00