Files
TrinityCore/cmake/FindPCHSupport.cmake
Shauren 2ea043484d It is now possible to use CMake on windows for proper build (PCH support included)
Merged PCH header into gamePCH since they became the same after these changes

--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
2010-06-30 13:10:13 +02:00

315 lines
11 KiB
CMake

# - Try to find precompiled headers support for GCC 3.4 and 4.x (and MSVC)
# Once done this will define:
#
# Variable:
# PCHSupport_FOUND
#
# Macro:
# ADD_PRECOMPILED_HEADER _targetName _input _dowarn
# ADD_PRECOMPILED_HEADER_TO_TARGET _targetName _input _pch_output_to_use _dowarn
# ADD_NATIVE_PRECOMPILED_HEADER _targetName _input _dowarn
# GET_NATIVE_PRECOMPILED_HEADER _targetName _input
IF(CMAKE_COMPILER_IS_GNUCXX)
EXEC_PROGRAM(
${CMAKE_CXX_COMPILER}
ARGS ${CMAKE_CXX_COMPILER_ARG1} -dumpversion
OUTPUT_VARIABLE gcc_compiler_version
)
#MESSAGE("GCC Version: ${gcc_compiler_version}")
IF(gcc_compiler_version MATCHES "4\\.[0-9]\\.[0-9]")
SET(PCHSupport_FOUND TRUE)
ELSE(gcc_compiler_version MATCHES "4\\.[0-9]\\.[0-9]")
IF(gcc_compiler_version MATCHES "3\\.4\\.[0-9]")
SET(PCHSupport_FOUND TRUE)
ENDIF(gcc_compiler_version MATCHES "3\\.4\\.[0-9]")
ENDIF(gcc_compiler_version MATCHES "4\\.[0-9]\\.[0-9]")
SET(_PCH_include_prefix "-I")
ELSE(CMAKE_COMPILER_IS_GNUCXX)
IF(WIN32)
SET(PCHSupport_FOUND TRUE) # for experimental msvc support
SET(_PCH_include_prefix "/I")
ELSE(WIN32)
SET(PCHSupport_FOUND FALSE)
ENDIF(WIN32)
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
MACRO(_PCH_GET_COMPILE_FLAGS _out_compile_flags)
STRING(TOUPPER "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" _flags_var_name)
SET(${_out_compile_flags} ${${_flags_var_name}} )
IF(CMAKE_COMPILER_IS_GNUCXX)
GET_TARGET_PROPERTY(_targetType ${_PCH_current_target} TYPE)
IF(${_targetType} STREQUAL SHARED_LIBRARY AND NOT WIN32)
LIST(APPEND ${_out_compile_flags} "${${_out_compile_flags}} -fPIC")
ENDIF()
ELSE(CMAKE_COMPILER_IS_GNUCXX)
## TODO ... ? or does it work out of the box
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
GET_DIRECTORY_PROPERTY(DIRINC INCLUDE_DIRECTORIES )
FOREACH(item ${DIRINC})
LIST(APPEND ${_out_compile_flags} "${_PCH_include_prefix}${item}")
ENDFOREACH(item)
GET_DIRECTORY_PROPERTY(_directory_flags DEFINITIONS)
GET_DIRECTORY_PROPERTY(_global_definitions DIRECTORY ${CMAKE_SOURCE_DIR} DEFINITIONS)
#MESSAGE("_directory_flags ${_directory_flags} ${_global_definitions}" )
LIST(APPEND ${_out_compile_flags} ${_directory_flags})
LIST(APPEND ${_out_compile_flags} ${_global_definitions})
LIST(APPEND ${_out_compile_flags} ${CMAKE_CXX_FLAGS} )
SEPARATE_ARGUMENTS(${_out_compile_flags})
ENDMACRO(_PCH_GET_COMPILE_FLAGS)
MACRO(_PCH_WRITE_PCHDEP_CXX _targetName _include_file _dephelp)
SET(${_dephelp} ${CMAKE_CURRENT_BINARY_DIR}/${_targetName}_pch_dephelp.cxx)
FILE(WRITE ${${_dephelp}}
"#include \"${_include_file}\"
int testfunction()
{
return 0;
}
"
)
ENDMACRO(_PCH_WRITE_PCHDEP_CXX )
MACRO(_PCH_GET_COMPILE_COMMAND out_command _input _output)
FILE(TO_NATIVE_PATH ${_input} _native_input)
FILE(TO_NATIVE_PATH ${_output} _native_output)
IF(CMAKE_COMPILER_IS_GNUCXX)
IF(CMAKE_CXX_COMPILER_ARG1)
# remove leading space in compiler argument
STRING(REGEX REPLACE "^ +" "" pchsupport_compiler_cxx_arg1 ${CMAKE_CXX_COMPILER_ARG1})
SET(${out_command}
${CMAKE_CXX_COMPILER} ${pchsupport_compiler_cxx_arg1} ${_compile_FLAGS} -x c++-header -o ${_output} ${_input}
)
ELSE(CMAKE_CXX_COMPILER_ARG1)
SET(${out_command}
${CMAKE_CXX_COMPILER} ${_compile_FLAGS} -x c++-header -o ${_output} ${_input}
)
ENDIF(CMAKE_CXX_COMPILER_ARG1)
ELSE(CMAKE_COMPILER_IS_GNUCXX)
SET(_dummy_str "#include <${_input}>")
FILE(WRITE ${CMAKE_CURRENT_BINARY_DIR}/pch_dummy.cpp ${_dummy_str})
SET(${out_command}
${CMAKE_CXX_COMPILER} ${_compile_FLAGS} /c /Fp${_native_output} /Yc${_native_input} pch_dummy.cpp
)
#/out:${_output}
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
ENDMACRO(_PCH_GET_COMPILE_COMMAND )
MACRO(_PCH_GET_TARGET_COMPILE_FLAGS _cflags _header_name _pch_path _dowarn )
FILE(TO_NATIVE_PATH ${_pch_path} _native_pch_path)
IF(CMAKE_COMPILER_IS_GNUCXX)
# for use with distcc and gcc >4.0.1 if preprocessed files are accessible
# on all remote machines set
# PCH_ADDITIONAL_COMPILER_FLAGS to -fpch-preprocess
# if you want warnings for invalid header files (which is very inconvenient
# if you have different versions of the headers for different build types
# you may set _pch_dowarn
IF (_dowarn)
SET(${_cflags} "${PCH_ADDITIONAL_COMPILER_FLAGS} -include ${CMAKE_CURRENT_BINARY_DIR}/${_header_name} -Winvalid-pch " )
ELSE (_dowarn)
SET(${_cflags} "${PCH_ADDITIONAL_COMPILER_FLAGS} -include ${CMAKE_CURRENT_BINARY_DIR}/${_header_name} " )
ENDIF (_dowarn)
ELSE(CMAKE_COMPILER_IS_GNUCXX)
set(${_cflags} "/Fp${_native_pch_path} /Yu${_header_name}" )
ENDIF(CMAKE_COMPILER_IS_GNUCXX)
ENDMACRO(_PCH_GET_TARGET_COMPILE_FLAGS )
MACRO(GET_PRECOMPILED_HEADER_OUTPUT _targetName _input _output)
GET_FILENAME_COMPONENT(_name ${_input} NAME)
GET_FILENAME_COMPONENT(_path ${_input} PATH)
SET(_output "${CMAKE_CURRENT_BINARY_DIR}/${_name}.gch/${_targetName}_${CMAKE_BUILD_TYPE}.gch")
ENDMACRO(GET_PRECOMPILED_HEADER_OUTPUT _targetName _input)
MACRO(ADD_PRECOMPILED_HEADER_TO_TARGET _targetName _input _pch_output_to_use )
# to do: test whether compiler flags match between target _targetName
# and _pch_output_to_use
GET_FILENAME_COMPONENT(_name ${_input} NAME)
IF( "${ARGN}" STREQUAL "0")
SET(_dowarn 0)
ELSE( "${ARGN}" STREQUAL "0")
SET(_dowarn 1)
ENDIF("${ARGN}" STREQUAL "0")
_PCH_GET_TARGET_COMPILE_FLAGS(_target_cflags ${_name} ${_pch_output_to_use} ${_dowarn})
# MESSAGE("Add flags ${_target_cflags} to ${_targetName} " )
SET_TARGET_PROPERTIES(${_targetName}
PROPERTIES
COMPILE_FLAGS ${_target_cflags}
)
ADD_CUSTOM_TARGET(pch_Generate_${_targetName}
DEPENDS ${_pch_output_to_use}
)
ADD_DEPENDENCIES(${_targetName} pch_Generate_${_targetName} )
ENDMACRO(ADD_PRECOMPILED_HEADER_TO_TARGET)
MACRO(ADD_PRECOMPILED_HEADER _targetName _input)
SET(_PCH_current_target ${_targetName})
IF(NOT CMAKE_BUILD_TYPE)
MESSAGE(FATAL_ERROR
"This is the ADD_PRECOMPILED_HEADER macro. "
"You must set CMAKE_BUILD_TYPE!"
)
ENDIF(NOT CMAKE_BUILD_TYPE)
IF( "${ARGN}" STREQUAL "0")
SET(_dowarn 0)
ELSE( "${ARGN}" STREQUAL "0")
SET(_dowarn 1)
ENDIF("${ARGN}" STREQUAL "0")
GET_FILENAME_COMPONENT(_name ${_input} NAME)
GET_FILENAME_COMPONENT(_path ${_input} PATH)
GET_PRECOMPILED_HEADER_OUTPUT( ${_targetName} ${_input} _output)
GET_FILENAME_COMPONENT(_outdir ${_output} PATH )
GET_TARGET_PROPERTY(_targetType ${_PCH_current_target} TYPE)
_PCH_WRITE_PCHDEP_CXX(${_targetName} ${_input} _pch_dephelp_cxx)
IF(${_targetType} STREQUAL SHARED_LIBRARY)
ADD_LIBRARY(${_targetName}_pch_dephelp STATIC ${_pch_dephelp_cxx} )
ELSE(${_targetType} STREQUAL SHARED_LIBRARY)
ADD_LIBRARY(${_targetName}_pch_dephelp STATIC ${_pch_dephelp_cxx})
ENDIF(${_targetType} STREQUAL SHARED_LIBRARY)
FILE(MAKE_DIRECTORY ${_outdir})
_PCH_GET_COMPILE_FLAGS(_compile_FLAGS)
#MESSAGE("_compile_FLAGS: ${_compile_FLAGS}")
#message("COMMAND ${CMAKE_CXX_COMPILER} ${_compile_FLAGS} -x c++-header -o ${_output} ${_input}")
SET_SOURCE_FILES_PROPERTIES(${CMAKE_CURRENT_BINARY_DIR}/${_name} PROPERTIES GENERATED 1)
ADD_CUSTOM_COMMAND(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/${_name}
COMMAND ${CMAKE_COMMAND} -E copy ${_input} ${CMAKE_CURRENT_BINARY_DIR}/${_name} # ensure same directory! Required by gcc
DEPENDS ${_input}
)
#message("_command ${_input} ${_output}")
_PCH_GET_COMPILE_COMMAND(_command ${CMAKE_CURRENT_BINARY_DIR}/${_name} ${_output} )
#message(${_input} )
#message("_output ${_output}")
ADD_CUSTOM_COMMAND(
OUTPUT ${_output}
COMMAND ${_command}
DEPENDS ${_input} ${CMAKE_CURRENT_BINARY_DIR}/${_name} ${_targetName}_pch_dephelp
)
ADD_PRECOMPILED_HEADER_TO_TARGET(${_targetName} ${_input} ${_output} ${_dowarn})
ENDMACRO(ADD_PRECOMPILED_HEADER)
# Generates the use of precompiled in a target,
# without using depency targets (2 extra for each target)
# Using Visual, must also add ${_targetName}_pch to sources
# Not needed by Xcode
MACRO(GET_NATIVE_PRECOMPILED_HEADER _targetName _input)
if(CMAKE_GENERATOR MATCHES Visual*)
SET(_dummy_str "#include \"${_input}\"\n"
"// This is required to suppress LNK4221. Very annoying.\n"
"void *g_${_targetName}Dummy = 0\;\n")
# Use of cxx extension for generated files (as Qt does)
SET(${_targetName}_pch ${CMAKE_CURRENT_BINARY_DIR}/${_targetName}_pch.cxx)
if(EXISTS ${${_targetName}_pch})
# Check if contents is the same, if not rewrite
# todo
else(EXISTS ${${_targetName}_pch})
FILE(WRITE ${${_targetName}_pch} ${_dummy_str})
endif(EXISTS ${${_targetName}_pch})
endif(CMAKE_GENERATOR MATCHES Visual*)
ENDMACRO(GET_NATIVE_PRECOMPILED_HEADER)
MACRO(ADD_NATIVE_PRECOMPILED_HEADER _targetName _input)
IF( "${ARGN}" STREQUAL "0")
SET(_dowarn 0)
ELSE( "${ARGN}" STREQUAL "0")
SET(_dowarn 1)
ENDIF("${ARGN}" STREQUAL "0")
if(CMAKE_GENERATOR MATCHES Visual*)
# Auto include the precompile (useful for moc processing, since the use of
# precompiled is specified at the target level
# and I don't want to specifiy /F- for each moc/res/ui generated files (using Qt)
GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
if (${oldProps} MATCHES NOTFOUND)
SET(oldProps "")
endif(${oldProps} MATCHES NOTFOUND)
SET(newProperties "${oldProps} /Yu\"${_input}.h\" /FI\"${_input}.h\"")
SET_TARGET_PROPERTIES(${_targetName} PROPERTIES COMPILE_FLAGS "${newProperties}")
#also inlude ${oldProps} to have the same compile options
SET_SOURCE_FILES_PROPERTIES(${_input}.cpp PROPERTIES COMPILE_FLAGS "${oldProps} /Yc\"${_input}.h\"")
else(CMAKE_GENERATOR MATCHES Visual*)
if (CMAKE_GENERATOR MATCHES Xcode)
# For Xcode, cmake needs my patch to process
# GCC_PREFIX_HEADER and GCC_PRECOMPILE_PREFIX_HEADER as target properties
GET_TARGET_PROPERTY(oldProps ${_targetName} COMPILE_FLAGS)
if (${oldProps} MATCHES NOTFOUND)
SET(oldProps "")
endif(${oldProps} MATCHES NOTFOUND)
# When buiding out of the tree, precompiled may not be located
# Use full path instead.
GET_FILENAME_COMPONENT(fullPath ${_input} ABSOLUTE)
SET_TARGET_PROPERTIES(${_targetName} PROPERTIES XCODE_ATTRIBUTE_GCC_PREFIX_HEADER "${fullPath}")
SET_TARGET_PROPERTIES(${_targetName} PROPERTIES XCODE_ATTRIBUTE_GCC_PRECOMPILE_PREFIX_HEADER "YES")
else (CMAKE_GENERATOR MATCHES Xcode)
#Fallback to the "old" precompiled suppport
#ADD_PRECOMPILED_HEADER(${_targetName} ${_input} ${_dowarn})
endif(CMAKE_GENERATOR MATCHES Xcode)
endif(CMAKE_GENERATOR MATCHES Visual*)
ENDMACRO(ADD_NATIVE_PRECOMPILED_HEADER)