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7b310802583a96dd32841bc396a119fca833e2d4
TrinityCore/src/server/game/Entities/Object
History
Shauren 7b31080258 Core/Misc: Modernize code a bit by replacing std::tie with either structured bindings or operator<=>
2023-04-06 17:46:58 +02:00
..
Updates
Core: Update to 10.0.7
2023-03-22 00:08:20 +01:00
G3DPosition.hpp
…
GridObject.h
Core/Entities: Move GridObject to its own header (#26358)
2022-03-08 00:14:25 +01:00
MovementInfo.h
Core: Updated to 10.0.2
2022-12-04 15:13:20 +01:00
Object.cpp
Core/Creatures: Use togglable CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS instead of equivalent flag from creature_template.type_flag
2023-03-17 23:02:47 +01:00
Object.h
Core/Spells: Allow implicit targeting of serverside WorldObjects (#28827)
2023-03-12 17:12:36 +01:00
ObjectDefines.h
Core/Creatures: Compute CombatReach and BoundingRadius using DisplayScale (#28863)
2023-03-30 18:54:27 +02:00
ObjectGuid.cpp
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
ObjectGuid.h
Core/Misc: Modernize code a bit by replacing std::tie with either structured bindings or operator<=>
2023-04-06 17:46:58 +02:00
ObjectPosSelector.cpp
…
ObjectPosSelector.h
…
Position.cpp
Core/Misc: Minor game include cleanup
2022-02-13 00:49:10 +01:00
Position.h
…
SmoothPhasing.cpp
…
SmoothPhasing.h
…
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