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7bb62cd23de167788b4c3dc330cdf8b5baeddc8c
TrinityCore/src/server/game/AI
History
Shauren e86a2c439a Core/Auras: Implemented using all aura interrupt flag fields
2017-12-17 16:45:50 +01:00
..
CoreAI
Core/Auras: Implemented using all aura interrupt flag fields
2017-12-17 16:45:50 +01:00
PlayerAI
Core/Game: Include cleanup part 5
2017-06-04 01:00:45 +02:00
ScriptedAI
Core/Quest: do not set a quest to failed if it's rewarded or has no status at all (not taken).
2017-10-03 17:22:48 +02:00
SmartScripts
Core/Quests: Implemented quest popups
2017-11-28 00:04:03 +01:00
CreatureAI.cpp
Core/Game: Include cleanup part 5
2017-06-04 01:00:45 +02:00
CreatureAI.h
Core/AI: implemented AI hook for interrupting spells (#20610)
2017-10-13 22:17:04 +02:00
CreatureAIFactory.h
…
CreatureAIImpl.h
Fix non-PCH build.
2017-05-29 22:52:43 +02:00
CreatureAIRegistry.cpp
Misc: More cleanup
2017-11-25 02:50:29 +01:00
CreatureAIRegistry.h
Misc: More cleanup
2017-11-25 02:50:29 +01:00
CreatureAISelector.cpp
Core/Game: Include cleanup
2017-05-18 23:53:25 +02:00
CreatureAISelector.h
Misc: More cleanup
2017-11-25 02:50:29 +01:00
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