* Spawn all http://www.wowhead.com/npc=27737/risen-zombie from sniff (also spawning the missing http://www.wowhead.com/npc=27731/acolyte) * Script http://www.wowhead.com/npc=27737/risen-zombie in 1st half of instance (each guid individual so it does not effect zombies in second half: - 1) Zombies become visible to player once Arthas is started or exactly at the time the first wave spawns 2) Zombies in first half will then respawn until http://www.wowhead.com/npc=26530/salramm-the-fleshcrafter after which they will stop respawning (achieved by becoming invisible + immune at respawn) this does not effect zombies in 2nd half of instance (cherry picked from commit900614213d) DB/Misc: Change guids from previous commit (cherry picked from commitd1f2e1f4b6) Tidy up whitespace (cherry picked from commit3b1d74a67f)
TrinityCore
Build Status
| 6.x | 3.3.5 |
|---|---|
Introduction
TrinityCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the TrinityCore project, please visit our project website at TrinityCore.org.
Requirements
Software requirements are available in the wiki for Windows, Linux and Mac OSX.
Install
Detailed installation guides are available in the wiki for Windows, Linux and Mac OSX.
Reporting issues
Issues can be reported via the Github issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.
Submitting fixes
Fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork.
Copyright
License: GPL 2.0
Read file COPYING
Authors & Contributors
Read file THANKS
Links
Documentation (powered by Doxygen)