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81ec57b94f2ded0504a3d4755d6cc410c93597ff
TrinityCore/src/server/game/Grids
History
Shauren 75c34bda67 Core/Creatures: Exclude despawned creatures from being found by "nearest entry" searchers
Updates #11418
Closes #17706
2016-08-22 21:10:43 +02:00
..
Cells
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
Notifiers
Core/Creatures: Exclude despawned creatures from being found by "nearest entry" searchers
2016-08-22 21:10:43 +02:00
Grid.h
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
GridDefines.h
Core/Maps: Use IsValidMapCoord for checking Z coord instead of just std::isfinite - only acceptable values are between -17066.6656 and 17066.6656
2016-02-09 19:18:05 +01:00
GridLoader.h
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
GridReference.h
Core: Added missing overrides
2016-03-12 21:46:37 +01:00
GridRefManager.h
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
GridStates.cpp
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
GridStates.h
Core/Game: Converted the game library to a shared library.
2016-03-24 02:46:42 +01:00
NGrid.h
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
ObjectGridLoader.cpp
Update copyright note for 2016
2016-01-01 12:02:33 +01:00
ObjectGridLoader.h
Core/Game: Converted the game library to a shared library.
2016-03-24 02:46:42 +01:00
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