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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-30 21:57:01 +01:00
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84cb6718eee5a1beada137559f21396fb8f43705
TrinityCore/src/server/game/Entities/Creature
History
Matan Shukry d2641c4924 Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner (#26102)
2021-02-17 00:42:53 +01:00
..
Creature.cpp
Core/Creature: 2d1ef6b5b0 followup
2021-02-15 19:13:25 +01:00
Creature.h
Scripts/World: update guard scripts
2021-02-15 19:13:25 +01:00
CreatureData.h
Core/Misc: First set of required db changes for 9.0
2020-12-08 18:16:46 +01:00
CreatureGroups.cpp
Core/Misc: waypoint movement
2021-01-29 19:23:53 +01:00
CreatureGroups.h
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
2020-09-04 13:38:24 +02:00
GossipDef.cpp
Core/Quests: Fixed questgiver icons
2020-12-11 22:19:19 +01:00
GossipDef.h
Core/Quests: Fixed questgiver icons
2020-12-11 22:19:19 +01:00
TemporarySummon.cpp
Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner (#26102)
2021-02-17 00:42:53 +01:00
TemporarySummon.h
Core/Conditions: CONDITION_NEAR_CREATURE will exclude personal spawns that aren't the target's owner (#26102)
2021-02-17 00:42:53 +01:00
Trainer.cpp
Core/Trainers: Remove all "hidden" rank based requirements for learning spell from trainers and always only rely on trainer_spell.ReqAbility fields in database
2021-02-06 18:30:07 +01:00
Trainer.h
…
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