Giacomo Pozzoni 8c09b6e58b Cherry-pick some cmake commits (#24720)
* Build system: Support  new in cmake 3.17 Ninja Multi-Config generator

(cherry picked from commit 369b618d4f)

* Build system: Fixed PCH with MSVC & Ninja generator

(cherry picked from commit d669f46b6d)

* Core: Fix clang 10 warnings

(cherry picked from commit 7272508cb4)

# Conflicts:
#	src/common/Utilities/Util.h
#	src/server/bnetserver/REST/LoginRESTService.cpp
#	src/server/game/Entities/Object/Position.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Guilds/GuildFinderMgr.h
#	src/server/game/Movement/Spline/MoveSplineFlag.h
#	src/server/shared/Dynamic/LinkedList.h

* Build system: Set -Wno-deprecated-copy only for clang 10

(cherry picked from commit 7fdeb259ba)

* Core/Misc: GCC build and warning fixes

(cherry picked from commit 4d69cc1c56)

# Conflicts:
#	src/common/Utilities/Util.cpp
#	src/server/database/Database/MySQLConnection.cpp
#	src/server/game/Battlefield/Zones/BattlefieldTB.cpp
#	src/server/game/DataStores/M2Stores.cpp
#	src/server/game/DungeonFinding/LFGMgr.cpp
#	src/server/game/DungeonFinding/LFGPlayerData.cpp
#	src/server/game/Entities/GameObject/GameObject.cpp
#	src/server/game/Entities/Item/Item.cpp
#	src/server/game/Entities/Object/Updates/UpdateFields.h
#	src/server/game/Entities/Player/Player.cpp
#	src/server/game/Entities/Player/RestMgr.cpp
#	src/server/game/Entities/Unit/Unit.cpp
#	src/server/game/Handlers/PetHandler.cpp
#	src/server/game/Server/Packets/GuildPackets.h
#	src/server/game/Spells/Auras/SpellAuraEffects.cpp
#	src/server/game/Spells/Auras/SpellAuras.cpp
#	src/server/game/Spells/Spell.cpp
#	src/server/game/Spells/SpellInfo.cpp
#	src/server/game/Spells/SpellMgr.cpp
#	src/server/scripts/Argus/AntorusTheBurningThrone/boss_garothi_worldbreaker.cpp
#	src/server/scripts/Kalimdor/HallsOfOrigination/instance_halls_of_origination.cpp
#	src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
#	src/server/scripts/Northrend/Ulduar/Ulduar/boss_mimiron.cpp
#	src/server/scripts/Northrend/zone_sholazar_basin.cpp
#	src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
#	src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
#	src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
#	src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/shattered_halls.cpp
#	src/tools/vmap4_extractor/gameobject_extract.cpp
#	src/tools/vmap4_extractor/model.cpp
#	src/tools/vmap4_extractor/vec3d.h

* Build system: Print found git version when warning about it being too old

(cherry picked from commit 1ae72db201)

* Build system: Removed hard requirement on BOOST_ROOT being set as environment variable, it can now be also passed as command line argument to cmake and fix compile warning with boost 1.73

(cherry picked from commit 161944b764)

# Conflicts:
#	dep/boost/CMakeLists.txt

* Remove some code that was already removed from 335 and then cherry-picked into master

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2020-05-31 14:17:26 +02:00
2020-01-02 06:25:50 +01:00
2017-10-16 21:35:00 +02:00
2019-12-08 17:35:25 +01:00
2020-01-04 14:11:51 +01:00
2018-01-01 01:55:29 +01:00
2018-03-07 00:21:08 +01:00
2020-01-02 06:25:50 +01:00
2020-01-04 18:58:55 +01:00

logo TrinityCore (3.3.5)

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Introduction

TrinityCore is a MMORPG Framework based mostly in C++.

It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.

It is completely open source; community involvement is highly encouraged.

If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.

For further information on the TrinityCore project, please visit our project website at TrinityCore.org.

Requirements

Software requirements are available in the wiki for Windows, Linux and OS X.

Install

Detailed installation guides are available in the wiki for Windows, Linux and OS X.

Reporting issues

Issues can be reported via the Github issue tracker.

Please take the time to review existing issues before submitting your own to prevent duplicates.

In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.

Submitting fixes

C++ fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. For SQL only fixes open a ticket or if a bug report exists for the bug post on existing ticket.

License: GPL 2.0

Read file COPYING.

Authors & Contributors

Read file AUTHORS.

Description
Server emulator for World of Warcraft 3.3.5.12340 and other versions
Readme 10 GiB
Languages
C++ 89%
C 10.4%
CMake 0.4%