megamage 8fc07d443a *Change waypoint data structure. Use creature db guid as path id. If a creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9.
*Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter.
*If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it.
*There may be a faster query to convert the db. If you know, please tell us. I am no sql expert.
*Backup your db first!
*Thanks to X-Savior and subhuman_bob.

--HG--
branch : trunk
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= TrinityCore -- General information =

Copyright (C) TrinityCore (http://www.trinitycore.org)

  Trinity Core is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 2 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

  In addition, as a special exception, the Trinity Core project
  gives permission to link the code of its release of Trinity Core with
  the OpenSSL project's "OpenSSL" library (or with modified versions of
  it that use the same license as the "OpenSSL" library), and distribute
  the linked executables.  You must obey the GNU General Public License
  in all respects for all of the code used other than "OpenSSL".  If you
  modify this file, you may extend this exception to your version of the
  file, but you are not obligated to do so.  If you do not wish to do
  so, delete this exception statement from your version.

TrinityCore is a World of Warcraft game server emulator. It is derived
from MaNGOS, the Massive Network Game Object Server, and is based on the
code of that project.

For further information on the TrinityCore project, please visit our
project website at http://www.trinitycore.org.

API documentation can be obtained by running the "make doc" command inside
the doc directory.

SQL files to create the database can be found in the sql directory. Files
to update your database from an older revision/version can be found in the
sql/updates directory.

See the INSTALL.linux file for installation instructions on Linux.
Description
Server emulator for World of Warcraft 3.3.5.12340 and other versions
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