mirror of
https://github.com/TrinityCore/TrinityCore.git
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339 lines
13 KiB
C++
339 lines
13 KiB
C++
/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "DummyData.h"
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#include "AchievementMgr.h"
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#include "ItemDefines.h"
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#include "ItemTemplate.h"
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#include "ObjectMgr.h"
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#include "SpellInfo.h"
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#include "SpellMgr.h"
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/*static*/ ItemTemplate& UnitTestDataLoader::GetItemTemplate(uint32 itemId, std::string_view name)
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{
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ItemTemplate& t = sObjectMgr->_itemTemplateStore[itemId];
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t = {};
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t.ItemId = itemId;
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t.Class = ItemClass::ITEM_CLASS_MISC;
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t.SoundOverrideSubclass = -1;
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t.Name1 = name;
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t.Quality = ItemQualities::ITEM_QUALITY_ARTIFACT;
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t.BuyCount = 1;
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t.AllowableClass = static_cast<uint32>(-1);
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t.AllowableRace = static_cast<uint32>(-1);
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t.ItemLevel = 1;
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t.Stackable = 1;
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t.Material = static_cast<uint32>(-1);
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t.RequiredDisenchantSkill = static_cast<uint32>(-1);
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return t;
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}
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/*static*/ void UnitTestDataLoader::SetItemLocale(uint32 id, LocaleConstant locale, std::string_view name)
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{
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size_t const i = static_cast<size_t>(locale);
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ItemLocale& localeData = sObjectMgr->_itemLocaleStore[id];
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if (localeData.Name.size() <= i)
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localeData.Name.resize(i + 1);
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localeData.Name[i] = name;
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}
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static UnitTestDataLoader::DBC<ItemRandomPropertiesEntry, &ItemRandomPropertiesEntry::ID> randomProperties(sItemRandomPropertiesStore);
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static UnitTestDataLoader::DBC<ItemRandomSuffixEntry, &ItemRandomSuffixEntry::ID> randomSuffixes(sItemRandomSuffixStore);
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/*static*/ void UnitTestDataLoader::LoadItemTemplates()
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{
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if (!sObjectMgr->_itemTemplateStore.empty())
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return;
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ItemTemplate& hearthstone = GetItemTemplate(6948, "Hearthstone");
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hearthstone.DisplayInfoID = 6418;
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hearthstone.Quality = ItemQualities::ITEM_QUALITY_NORMAL;
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hearthstone.Flags = ItemFlags::ITEM_FLAG_PLAYERCAST;
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hearthstone.MaxCount = 1;
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hearthstone.Spells[0].SpellId = 8690;
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hearthstone.Bonding = ItemBondingType::BIND_WHEN_PICKED_UP;
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SetItemLocale(6948, LocaleConstant::LOCALE_esES, "Piedra de hogar");
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ItemTemplate& niceHat = GetItemTemplate(10250, "Master's Hat");
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niceHat.Class = ItemClass::ITEM_CLASS_ARMOR;
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niceHat.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_CLOTH;
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niceHat.DisplayInfoID = 27824;
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niceHat.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
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niceHat.BuyCount = 1;
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niceHat.BuyPrice = 66902;
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niceHat.SellPrice = 13380;
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niceHat.InventoryType = InventoryType::INVTYPE_HEAD;
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niceHat.ItemLevel = 63;
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niceHat.RequiredLevel = 58;
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niceHat.Armor = 66;
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niceHat.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
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niceHat.Material = 7;
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niceHat.RandomProperty = 639;
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niceHat.MaxDurability = 45;
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niceHat.RequiredDisenchantSkill = 225;
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niceHat.DisenchantID = 11;
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SetItemLocale(10250, LocaleConstant::LOCALE_esES, "Sombrero de maestro");
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ItemTemplate& vikingShield = GetItemTemplate(36449, "Vrykul Shield");
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vikingShield.Class = ItemClass::ITEM_CLASS_ARMOR;
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vikingShield.SubClass = ItemSubclassArmor::ITEM_SUBCLASS_ARMOR_SHIELD;
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vikingShield.DisplayInfoID = 52191;
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vikingShield.Quality = ItemQualities::ITEM_QUALITY_UNCOMMON;
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vikingShield.BuyCount = 1;
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vikingShield.BuyPrice = 300510;
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vikingShield.SellPrice = 60102;
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vikingShield.InventoryType = InventoryType::INVTYPE_SHIELD;
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vikingShield.ItemLevel = 146;
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vikingShield.RequiredLevel = 71;
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vikingShield.Armor = 4476;
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vikingShield.Bonding = ItemBondingType::BIND_WHEN_EQUIPED;
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vikingShield.Material = 1;
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vikingShield.Sheath = 4;
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vikingShield.RandomSuffix = 82;
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vikingShield.Block = 138;
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vikingShield.MaxDurability = 85;
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vikingShield.RequiredDisenchantSkill = 325;
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vikingShield.DisenchantID = 34;
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SetItemLocale(36449, LOCALE_esES, "Escudo vrykul");
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for (auto& [id, data] : sObjectMgr->_itemTemplateStore)
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data.InitializeQueryData();
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auto propLoader = randomProperties.Loader();
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ItemRandomPropertiesEntry& fieryWrath = propLoader.Add();
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fieryWrath.ID = 1902;
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fieryWrath.Enchantment = {};
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fieryWrath.Enchantment[0] = 2182;
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fieryWrath.Name.fill("");
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fieryWrath.Name[LOCALE_enUS] = "of Fiery Wrath";
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fieryWrath.Name[LOCALE_esES] = "de c\xc3\xb3lera \xc3\xadgnea";
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auto suffixLoader = randomSuffixes.Loader();
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ItemRandomSuffixEntry& champion = suffixLoader.Add();
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champion.ID = 45;
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champion.Name.fill("");
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champion.Name[LOCALE_enUS] = "of the Champion";
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champion.Name[LOCALE_esES] = "del Campe\xc3\xb3n";
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champion.Enchantment[0] = 2805;
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champion.Enchantment[1] = 2803;
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champion.Enchantment[2] = 2813;
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champion.AllocationPct[0] = 5259;
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champion.AllocationPct[1] = 7889;
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champion.AllocationPct[2] = 5259;
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}
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static UnitTestDataLoader::DBC<AchievementEntry, &AchievementEntry::ID> achievements(sAchievementStore);
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/*static*/ void UnitTestDataLoader::LoadAchievementTemplates()
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{
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if (!achievements.Empty())
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return;
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auto loader = achievements.Loader();
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AchievementEntry& toc5 = loader.Add();
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toc5 = {};
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toc5.ID = 4298;
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toc5.Faction = 1;
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toc5.InstanceID = 650;
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toc5.Title.fill("");
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toc5.Title[LOCALE_enUS] = "Heroic: Trial of the Champion";
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toc5.Title[LOCALE_esES] = "Heroico: Prueba del Campe\xc3\xb3n";
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toc5.Category = 14921;
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toc5.Points = 10;
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}
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static UnitTestDataLoader::DBC<SpellEntry, &SpellEntry::ID> spells(sSpellStore);
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static UnitTestDataLoader::DBC<TalentEntry, &TalentEntry::ID> talents(sTalentStore);
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/*static*/ void UnitTestDataLoader::LoadSpellInfo()
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{
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if (!sSpellMgr->mSpellInfoMap.empty())
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return;
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{
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auto spellLoader = spells.Loader();
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SpellEntry& tidalWaves1 = spellLoader.Add();
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tidalWaves1 = {};
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tidalWaves1.ID = 51562;
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tidalWaves1.Attributes = 464;
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tidalWaves1.AttributesExC = 524288;
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tidalWaves1.CastingTimeIndex = 1;
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tidalWaves1.ProcTypeMask = 17408;
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tidalWaves1.ProcChance = 20;
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tidalWaves1.SpellLevel = 1;
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tidalWaves1.RangeIndex = 1;
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tidalWaves1.EquippedItemClass = -1;
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tidalWaves1.Effect = { 6,6,6 };
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tidalWaves1.EffectDieSides = { 1,1,1 };
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tidalWaves1.EffectBasePoints = { 19,3,1 };
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tidalWaves1.EffectImplicitTargetA = { 1,1,1 };
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tidalWaves1.EffectAura = { 42, 107, 107 };
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tidalWaves1.EffectMiscValue = { 7,24,24 };
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tidalWaves1.EffectTriggerSpell = { 53390 };
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tidalWaves1.EffectSpellClassMask = { { { 192, 8192, 0}, { 64, 0, 0 }, { 128, 0, 0 } } };
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tidalWaves1.SpellIconID = 3057;
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tidalWaves1.SpellPriority = 50;
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tidalWaves1.Name.fill("");
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tidalWaves1.Name[LOCALE_enUS] = "Tidal Waves";
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tidalWaves1.Name[LOCALE_esES] = "Maremotos";
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tidalWaves1.NameSubtext.fill("");
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tidalWaves1.NameSubtext[LOCALE_enUS] = "Rank 1";
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tidalWaves1.NameSubtext[LOCALE_esES] = "Rango 1";
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tidalWaves1.SpellClassSet = 11;
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tidalWaves1.EffectChainAmplitude.fill(1.0);
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tidalWaves1.SchoolMask = 1;
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SpellEntry& tidalWaves2 = spellLoader.Add();
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tidalWaves2 = tidalWaves1;
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tidalWaves2.ID = 51563;
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tidalWaves2.ProcChance = 40;
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tidalWaves2.EffectBasePoints = { 39,7,3 };
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tidalWaves2.NameSubtext[LOCALE_enUS] = "Rank 2";
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tidalWaves2.NameSubtext[LOCALE_esES] = "Rango 2";
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SpellEntry& tidalWaves3 = spellLoader.Add();
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tidalWaves3 = tidalWaves1;
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tidalWaves3.ID = 51564;
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tidalWaves3.ProcChance = 60;
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tidalWaves3.EffectBasePoints = { 59, 11, 5 };
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tidalWaves3.NameSubtext[LOCALE_enUS] = "Rank 3";
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tidalWaves3.NameSubtext[LOCALE_esES] = "Rango 3";
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SpellEntry& tidalWaves4 = spellLoader.Add();
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tidalWaves4 = tidalWaves1;
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tidalWaves4.ID = 51565;
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tidalWaves4.ProcChance = 80;
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tidalWaves4.EffectBasePoints = { 79, 15, 7 };
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tidalWaves4.NameSubtext[LOCALE_enUS] = "Rank 4";
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tidalWaves4.NameSubtext[LOCALE_esES] = "Rango 4";
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SpellEntry& tidalWaves5 = spellLoader.Add();
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tidalWaves5 = tidalWaves1;
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tidalWaves5.ID = 51566;
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tidalWaves5.ProcChance = 100;
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tidalWaves5.EffectBasePoints = { 99, 19, 9 };
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tidalWaves5.NameSubtext[LOCALE_enUS] = "Rank 5";
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tidalWaves5.NameSubtext[LOCALE_esES] = "Rango 5";
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SpellEntry& earthShield1 = spellLoader.Add();
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earthShield1 = {};
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earthShield1.ID = 974;
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earthShield1.Category = 1195;
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earthShield1.DispelType = 1;
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earthShield1.Attributes = 327680;
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earthShield1.AttributesExD = 524288;
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earthShield1.AttributesExE = 32;
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earthShield1.AttributesExF = 67108864;
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earthShield1.AttributesExG = 1073742848;
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earthShield1.CastingTimeIndex = 1;
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earthShield1.AuraInterruptFlags = 524288;
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earthShield1.ProcTypeMask = 172712;
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earthShield1.ProcChance = 100;
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earthShield1.ProcCharges = 6;
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earthShield1.MaxLevel = 59;
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earthShield1.BaseLevel = 50;
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earthShield1.SpellLevel = 50;
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earthShield1.DurationIndex = 6;
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earthShield1.RangeIndex = 5;
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earthShield1.Effect = { 6,6,0 };
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earthShield1.EffectDieSides = { 1,1,0 };
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earthShield1.EffectBasePoints = { 149,29,0 };
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earthShield1.EffectImplicitTargetA = { 21,21,0 };
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earthShield1.EffectAura = { 4,149,0 };
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earthShield1.EffectMiscValue = { 0,126,0 };
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earthShield1.SpellVisualID = { 7362,0 };
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earthShield1.SpellIconID = 2015;
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earthShield1.Name.fill("");
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earthShield1.Name[LOCALE_enUS] = "Earth Shield";
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earthShield1.Name[LOCALE_esES] = "Escudo de tierra";
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earthShield1.NameSubtext = tidalWaves1.NameSubtext;
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earthShield1.ManaCostPct = 15;
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earthShield1.StartRecoveryCategory = 133;
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earthShield1.StartRecoveryTime = 1500;
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earthShield1.SpellClassSet = 11;
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earthShield1.SpellClassMask = { 0, 1024, 0 };
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earthShield1.DefenseType = 1;
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earthShield1.PreventionType = 1;
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earthShield1.EffectChainAmplitude.fill(1.0);
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earthShield1.SchoolMask = 8;
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earthShield1.EffectBonusCoefficient = { 1.0, 0.0, 1.0 };
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SpellEntry& impEarthShield1 = spellLoader.Add();
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impEarthShield1 = {};
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impEarthShield1.ID = 51560;
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impEarthShield1.Attributes = 464;
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impEarthShield1.CastingTimeIndex = 1;
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impEarthShield1.ProcChance = 101;
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impEarthShield1.RangeIndex = 1;
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impEarthShield1.EquippedItemClass = -1;
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impEarthShield1.Effect = { 6,6,0 };
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impEarthShield1.EffectDieSides = { 1,1,0 };
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impEarthShield1.EffectBasePoints = { 0,4,0 };
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impEarthShield1.EffectImplicitTargetA = { 1,1,0 };
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impEarthShield1.EffectAura = { 107,108,0 };
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impEarthShield1.EffectMiscValue = { 4,3,0 };
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impEarthShield1.EffectMiscValueB = { 3,0,0 };
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impEarthShield1.EffectSpellClassMask = { { {0,1024,0}, {0,1024,0}, {0,0,0} } };
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impEarthShield1.SpellIconID = 2015;
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impEarthShield1.Name.fill("");
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impEarthShield1.Name[LOCALE_enUS] = "Improved Earth Shield";
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impEarthShield1.Name[LOCALE_esES] = "Escudo de tierra mejorado";
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impEarthShield1.NameSubtext = tidalWaves1.NameSubtext;
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impEarthShield1.SpellClassSet = 11;
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impEarthShield1.EffectChainAmplitude.fill(1.0);
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impEarthShield1.SchoolMask = 1;
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impEarthShield1.EffectBonusCoefficient = { 0.0, 0.0, 1.0 };
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SpellEntry& impEarthShield2 = spellLoader.Add();
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impEarthShield2 = impEarthShield1;
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impEarthShield2.ID = 51561;
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impEarthShield2.EffectBasePoints = { 1,9,0 };
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impEarthShield2.NameSubtext = tidalWaves2.NameSubtext;
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auto talentLoader = talents.Loader();
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TalentEntry& tidalWaves = talentLoader.Add();
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tidalWaves.ID = 2063;
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tidalWaves.TabID = 262;
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tidalWaves.TierID = 9;
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tidalWaves.ColumnIndex = 1;
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tidalWaves.SpellRank = { 51562, 51563, 51564, 51565, 51566 };
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tidalWaves.PrereqTalent = 0;
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tidalWaves.PrereqRank = 0;
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TalentEntry& earthShield = talentLoader.Add();
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earthShield.ID = 1698;
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earthShield.TabID = 262;
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earthShield.TierID = 8;
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earthShield.ColumnIndex = 1;
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earthShield.SpellRank = { 974,0,0,0,0 };
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earthShield.PrereqTalent = 0;
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earthShield.PrereqRank = 2;
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TalentEntry& impEarthShield = talentLoader.Add();
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impEarthShield.ID = 2059;
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impEarthShield.TabID = 262;
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impEarthShield.TierID = 8;
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impEarthShield.ColumnIndex = 2;
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impEarthShield.SpellRank = { 51560, 51561, 0, 0, 0 };
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impEarthShield.PrereqTalent = 1698;
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impEarthShield.PrereqRank = 0;
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}
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// this needs to be after the loader destructors
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sSpellMgr->LoadSpellInfoStore();
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}
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