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Deallocate memory in Free() which allocated by WaypointMgr. This fixes memory leaks caused by waypoints. Valgrind log: ==31592== 2,203,488 (59,400 direct, 2,144,088 indirect) bytes in 2,475 blocks are definitely lost in loss record 1,230 of 1,232 ==31592== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==31592== by 0xD0EC23: WaypointStore::Load() (WaypointManager.cpp:70) ==31592== by 0xD1B55D: World::SetInitialWorldSettings() (World.cpp:1565) ==31592== by 0x90F34E: Master::Run() (Master.cpp:234) ==31592== by 0x90E87E: main (Main.cpp:146) ==31592== ==31592== ==31592== 160 bytes in 5 blocks are possibly lost in loss record 10 of 1,232 ==31592== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==31592== by 0xD0EC0D: WaypointStore::Load() (WaypointManager.cpp:67) ==31592== by 0xD1B55D: World::SetInitialWorldSettings() (World.cpp:1565) ==31592== by 0x90F34E: Master::Run() (Master.cpp:234) ==31592== by 0x90E87E: main (Main.cpp:146) ==31592== ==31592== ==31592== 384 bytes in 2 blocks are possibly lost in loss record 285 of 1,232 ==31592== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==31592== by 0xD0F2D4: __gnu_cxx::new_allocator<WaypointData*>::allocate(unsigned long, void const*) (new_allocator.h:92) ==31592== by 0xD0F303: std::_Vector_base<WaypointData*, std::allocator<WaypointData*> >::_M_allocate(unsigned long) (stl_vector.h:144) ==31592== by 0xD0F87B: std::vector<WaypointData*, std::allocator<WaypointData*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<WaypointData**, std::vector<WaypointData*, std::allocator<WaypointData*> > >, WaypointData* const&) (vector.tcc:308) ==31592== by 0xD0F9F7: std::vector<WaypointData*, std::allocator<WaypointData*> >::push_back(WaypointData* const&) (stl_vector.h:694) ==31592== by 0xD0ED0B: WaypointStore::Load() (WaypointManager.cpp:89) ==31592== by 0xD1B55D: World::SetInitialWorldSettings() (World.cpp:1565) ==31592== by 0x90F34E: Master::Run() (Master.cpp:234) ==31592== by 0x90E87E: main (Main.cpp:146) --HG-- branch : trunk
69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef TRINITY_WAYPOINTMANAGER_H
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#define TRINITY_WAYPOINTMANAGER_H
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#include <ace/Singleton.h>
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#include <ace/Null_Mutex.h>
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#include <vector>
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struct WaypointData
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{
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uint32 id;
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float x,y,z;
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bool run;
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uint32 delay;
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uint32 event_id;
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uint8 event_chance;
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};
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typedef std::vector<WaypointData*> WaypointPath;
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class WaypointStore
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{
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private :
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uint32 records;
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UNORDERED_MAP<uint32, WaypointPath*> waypoint_map;
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public:
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// Null Mutex is OK because WaypointMgr is initialized in the World thread before World is initialized
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static WaypointStore* instance() { return ACE_Singleton<WaypointStore, ACE_Null_Mutex>::instance(); }
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~WaypointStore() { Free(); }
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void UpdatePath(uint32 id);
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void Load();
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void Free();
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WaypointPath* GetPath(uint32 id)
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{
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if (waypoint_map.find(id) != waypoint_map.end())
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return waypoint_map[id];
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else return 0;
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}
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inline uint32 GetRecordsCount() { return records; }
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};
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#define sWaypointMgr WaypointStore::instance()
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#endif
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