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Call WaypointMgr's Free() in its destructor.
Deallocate memory in Free() which allocated by WaypointMgr. This fixes memory leaks caused by waypoints. Valgrind log: ==31592== 2,203,488 (59,400 direct, 2,144,088 indirect) bytes in 2,475 blocks are definitely lost in loss record 1,230 of 1,232 ==31592== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==31592== by 0xD0EC23: WaypointStore::Load() (WaypointManager.cpp:70) ==31592== by 0xD1B55D: World::SetInitialWorldSettings() (World.cpp:1565) ==31592== by 0x90F34E: Master::Run() (Master.cpp:234) ==31592== by 0x90E87E: main (Main.cpp:146) ==31592== ==31592== ==31592== 160 bytes in 5 blocks are possibly lost in loss record 10 of 1,232 ==31592== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==31592== by 0xD0EC0D: WaypointStore::Load() (WaypointManager.cpp:67) ==31592== by 0xD1B55D: World::SetInitialWorldSettings() (World.cpp:1565) ==31592== by 0x90F34E: Master::Run() (Master.cpp:234) ==31592== by 0x90E87E: main (Main.cpp:146) ==31592== ==31592== ==31592== 384 bytes in 2 blocks are possibly lost in loss record 285 of 1,232 ==31592== at 0x4C2626C: operator new(unsigned long) (vg_replace_malloc.c:230) ==31592== by 0xD0F2D4: __gnu_cxx::new_allocator<WaypointData*>::allocate(unsigned long, void const*) (new_allocator.h:92) ==31592== by 0xD0F303: std::_Vector_base<WaypointData*, std::allocator<WaypointData*> >::_M_allocate(unsigned long) (stl_vector.h:144) ==31592== by 0xD0F87B: std::vector<WaypointData*, std::allocator<WaypointData*> >::_M_insert_aux(__gnu_cxx::__normal_iterator<WaypointData**, std::vector<WaypointData*, std::allocator<WaypointData*> > >, WaypointData* const&) (vector.tcc:308) ==31592== by 0xD0F9F7: std::vector<WaypointData*, std::allocator<WaypointData*> >::push_back(WaypointData* const&) (stl_vector.h:694) ==31592== by 0xD0ED0B: WaypointStore::Load() (WaypointManager.cpp:89) ==31592== by 0xD1B55D: World::SetInitialWorldSettings() (World.cpp:1565) ==31592== by 0x90F34E: Master::Run() (Master.cpp:234) ==31592== by 0x90E87E: main (Main.cpp:146) --HG-- branch : trunk
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@@ -26,6 +26,12 @@
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void WaypointStore::Free()
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{
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for (UNORDERED_MAP<uint32, WaypointPath*>::const_iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
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{
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for (WaypointPath::const_iterator it = itr->second->begin(); it != itr->second->end(); ++it)
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delete *it;
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delete itr->second;
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}
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waypoint_map.clear();
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}
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@@ -47,6 +47,7 @@ class WaypointStore
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// Null Mutex is OK because WaypointMgr is initialized in the World thread before World is initialized
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static WaypointStore* instance() { return ACE_Singleton<WaypointStore, ACE_Null_Mutex>::instance(); }
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~WaypointStore() { Free(); }
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void UpdatePath(uint32 id);
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void Load();
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void Free();
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