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d2b4ffbec37499259f1c26cf8e2142b012f9f6bd
TrinityCore/src/server/collision
History
click d2b4ffbec3 Use a slightly different approach to tree bound intersection (by Lynx3d)
--HG--
branch : trunk
2010-07-15 19:43:47 +02:00
..
Management
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
2010-07-09 18:02:46 +02:00
Maps
Fix typo in previous commit *sighs*
2010-07-10 05:46:21 +02:00
Models
Fix incorrect blocked LOS-calculation on certain locations (by Lynx3d)
2010-07-10 05:14:05 +02:00
BoundingIntervalHierarchy.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
BoundingIntervalHierarchy.h
Use a slightly different approach to tree bound intersection (by Lynx3d)
2010-07-15 19:43:47 +02:00
CMakeLists.txt
Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)
2010-06-24 17:32:50 +02:00
VMapDefinitions.h
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - thanks to Lynx3d (again)
2010-07-09 18:02:46 +02:00
VMapTools.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
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