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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-20 01:15:35 +01:00
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dce3bc01ac08598404f6c91bcbf1e7c6a03dc6c4
TrinityCore/src/server/collision/Models
History
click dce3bc01ac Core: Fix non-PCH building
2012-02-19 16:57:07 +01:00
..
GameObjectModel.cpp
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
GameObjectModel.h
Core: Clean up whitespace and tabs in the base sourcetree
2012-02-18 16:52:08 +01:00
ModelInstance.cpp
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
ModelInstance.h
Update headers for 2012. HAPPY NEW YEAR!!!
2012-01-01 00:32:13 +01:00
WorldModel.cpp
Core: Fix non-PCH building
2012-02-19 16:57:07 +01:00
WorldModel.h
Core/Collision: Models with flag MOD_M2 (mostly trees, among some other objects) should not be taken into account for LoS checks, this check does not apply to gameobjects (yet)
2012-02-14 18:19:40 -05:00
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