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mirror of https://github.com/TrinityCore/TrinityCore.git synced 2026-01-21 09:44:45 +01:00
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de2f63bcfbabb63abfa3a33399314f5a59fa0e58
TrinityCore/src/server
History
Shauren de2f63bcfb Added possibility to cast spells with triggered flag using SCRIPT_COMMAND_CAST_SPELL, original patch by Az@zel
Fixed SCRIPT_COMMAND_CAST_SPELL for casting on creatures with selected entry

--HG--
branch : trunk
2010-07-27 19:18:44 +02:00
..
authserver
Fix naming in config files.
2010-07-23 22:01:19 +02:00
collision
Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
2010-07-27 17:29:33 +02:00
game
Added possibility to cast spells with triggered flag using SCRIPT_COMMAND_CAST_SPELL, original patch by Az@zel
2010-07-27 19:18:44 +02:00
scripts
Fix a typo in cmakelists and add spell_script_names to world_scripts_full.
2010-07-26 22:54:07 -07:00
shared
*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
2010-07-24 22:41:42 +02:00
worldserver
Cut away DO_*-parts from buildsystem and specific files checking for it.
2010-07-27 05:40:21 +02:00
CMakeLists.txt
Cut away DO_*-parts from buildsystem and specific files checking for it.
2010-07-27 05:40:21 +02:00
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