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e2020a587e9ddb724a43cffcdcb5aeb90714ef38
TrinityCore
/
src
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_manuel_
18e19eaeed
Making use of SetFlying function in Creature::Create instead of AddUnitMovementFlag(MOVEMENTFLAG_FLY_MODE|MOVEMENTFLAG_FLYING);
...
--HG-- branch : trunk
2010-05-22 23:37:59 -03:00
..
framework
Include ACE headers in case they are not in system path.
2010-04-07 13:09:07 +02:00
game
Making use of SetFlying function in Creature::Create instead of AddUnitMovementFlag(MOVEMENTFLAG_FLY_MODE|MOVEMENTFLAG_FLYING);
2010-05-22 23:37:59 -03:00
scripts
Fixed line endings in some files
2010-05-22 21:15:25 +02:00
shared
Implement a signalhandler via ACE.
2010-05-19 21:16:59 +02:00
tools
/genrevision
Adds Debug or Release to the Full Revision string, fully tested under Windows.
2009-12-14 14:50:46 -05:00
trinitycore
Implement a signalhandler via ACE.
2010-05-19 21:16:59 +02:00
trinityrealm
Implement a signalhandler via ACE.
2010-05-19 21:16:59 +02:00
CMakeLists.txt
*added new CMakeLists
2010-01-24 20:02:05 +01:00