Files
TrinityCore/src/server/scripts
Treeston e51960ea45 Core/PlayerAI: Some adjustments:
- Add a 2 second delay before the AI begins using spells. This should provide opportunity for counterplay before that rogue activates cloak and goes on an unstoppable rampage among your healers. (Sorry, guys.)
- Stopped the AI from attacking invalid targets under some conditions. It should now properly leash back and follow the charmer if we try to select an invalid target.
- Stopped the AI from constantly re-creating the follow movement generator (and thus spamming movesplines).

(cherry picked from commit 331e463de8)
2020-08-20 00:11:18 +02:00
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2020-01-02 06:44:10 +01:00
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