thx @Nayd for sniffs :) thx @Shauren for helping to find all spell involved * There is no implementation for stats update on Puppet class (only on Guardian) so same SummonProperty as Raise Dead Ghoul (non pet) is used. (Default SummonProperties set category to SUMMON_CATEGORY_PUPPET) * Override the Summon Effect to enable charm and stats scaling. * PlayerAI is used to handle unaura on ghoul despawn or dead. It's necessary due to the fact that all script hooks on ScriptedCreature are called on an unactive CreatureAI, resulting in creature being unable to handle unaura calls. * Create UpdateAI call for Player class * Stats scaling is based on forum and wowhead comments, they recall this ghoul as a copy of the other one (same stats). * Spellscript for Ghoul spell Thrash Closes #82 Closes #14830
TrinityCore
Build Status
| 6.x | 3.3.5 |
|---|---|
Introduction
TrinityCore is a MMORPG Framework based mostly in C++.
It is derived from MaNGOS, the Massive Network Game Object Server, and is based on the code of that project with extensive changes over time to optimize, improve and cleanup the codebase at the same time as improving the in-game mechanics and functionality.
It is completely open source; community involvement is highly encouraged.
If you wish to contribute ideas or code please visit our site linked below or make pull requests to our Github repository.
For further information on the TrinityCore project, please visit our project website at TrinityCore.org.
Requirements
Software requirements are available in the wiki for Windows, Linux and Mac OSX.
Install
Detailed installation guides are available in the wiki for Windows, Linux and Mac OSX.
Reporting issues
Issues can be reported via the Github issue tracker.
Please take the time to review existing issues before submitting your own to prevent duplicates.
In addition, thoroughly read through the issue tracker guide to ensure your report contains the required information. Incorrect or poorly formed reports are wasteful and are subject to deletion.
Submitting fixes
C++ fixes are submitted as pull requests via Github. For more information on how to properly submit a pull request, read the how-to: maintain a remote fork. For SQL only fixes open a ticket or if a bug report exists for the bug post on existing ticket.
Copyright
License: GPL 2.0
Read file COPYING
Authors & Contributors
Read file THANKS
Links
Documentation (powered by Doxygen)