mirror of
https://github.com/TrinityCore/TrinityCore.git
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3897 lines
162 KiB
C++
3897 lines
162 KiB
C++
/*
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* Copyright (C) 2008-2017 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "SpellMgr.h"
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#include "SpellInfo.h"
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#include "Spell.h"
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#include "ObjectMgr.h"
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#include "SpellAuraDefines.h"
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#include "SharedDefines.h"
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#include "DBCStores.h"
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#include "Chat.h"
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#include "BattlegroundMgr.h"
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#include "BattlefieldWG.h"
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#include "BattlefieldMgr.h"
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#include "Player.h"
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bool IsPrimaryProfessionSkill(uint32 skill)
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{
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SkillLineEntry const* pSkill = sSkillLineStore.LookupEntry(skill);
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if (!pSkill)
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return false;
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if (pSkill->categoryId != SKILL_CATEGORY_PROFESSION)
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return false;
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return true;
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}
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bool IsPartOfSkillLine(uint32 skillId, uint32 spellId)
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{
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SkillLineAbilityMapBounds skillBounds = sSpellMgr->GetSkillLineAbilityMapBounds(spellId);
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for (SkillLineAbilityMap::const_iterator itr = skillBounds.first; itr != skillBounds.second; ++itr)
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if (itr->second->skillId == skillId)
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return true;
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return false;
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}
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SpellMgr::SpellMgr() { }
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SpellMgr::~SpellMgr()
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{
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UnloadSpellInfoStore();
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}
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SpellMgr* SpellMgr::instance()
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{
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static SpellMgr instance;
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return &instance;
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}
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/// Some checks for spells, to prevent adding deprecated/broken spells for trainers, spell book, etc
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bool SpellMgr::IsSpellValid(SpellInfo const* spellInfo, Player* player, bool msg)
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{
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// not exist
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if (!spellInfo)
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return false;
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bool needCheckReagents = false;
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// check effects
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for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
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{
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switch (spellInfo->Effects[i].Effect)
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{
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case 0:
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continue;
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// craft spell for crafting non-existed item (break client recipes list show)
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case SPELL_EFFECT_CREATE_ITEM:
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case SPELL_EFFECT_CREATE_ITEM_2:
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{
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if (spellInfo->Effects[i].ItemType == 0)
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{
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// skip auto-loot crafting spells, it does not need explicit item info (but has special fake items sometimes).
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if (!spellInfo->IsLootCrafting())
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{
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if (msg)
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{
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if (player)
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ChatHandler(player->GetSession()).PSendSysMessage("The craft spell %u does not have a create item entry.", spellInfo->Id);
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else
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TC_LOG_ERROR("sql.sql", "The craft spell %u does not have a create item entry.", spellInfo->Id);
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}
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return false;
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}
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}
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// also possible IsLootCrafting case but fake items must exist anyway
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else if (!sObjectMgr->GetItemTemplate(spellInfo->Effects[i].ItemType))
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{
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if (msg)
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{
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if (player)
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ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u has created a non-existing item in DB (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
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else
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TC_LOG_ERROR("sql.sql", "Craft spell %u has created a non-existing item in DB (Entry: %u) and then...", spellInfo->Id, spellInfo->Effects[i].ItemType);
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}
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return false;
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}
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needCheckReagents = true;
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break;
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}
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case SPELL_EFFECT_LEARN_SPELL:
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{
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SpellInfo const* spellInfo2 = sSpellMgr->GetSpellInfo(spellInfo->Effects[i].TriggerSpell);
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if (!IsSpellValid(spellInfo2, player, msg))
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{
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if (msg)
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{
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if (player)
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ChatHandler(player->GetSession()).PSendSysMessage("Spell %u learn to broken spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell);
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else
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TC_LOG_ERROR("sql.sql", "Spell %u learn to invalid spell %u, and then...", spellInfo->Id, spellInfo->Effects[i].TriggerSpell);
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}
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return false;
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}
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break;
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}
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}
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}
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if (needCheckReagents)
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{
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for (uint8 j = 0; j < MAX_SPELL_REAGENTS; ++j)
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{
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if (spellInfo->Reagent[j] > 0 && !sObjectMgr->GetItemTemplate(spellInfo->Reagent[j]))
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{
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if (msg)
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{
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if (player)
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ChatHandler(player->GetSession()).PSendSysMessage("Craft spell %u refers a non-existing reagent in DB item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
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else
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TC_LOG_ERROR("sql.sql", "Craft spell %u refers to a non-existing reagent in DB, item (Entry: %u) and then...", spellInfo->Id, spellInfo->Reagent[j]);
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}
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return false;
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}
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}
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}
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return true;
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}
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uint32 SpellMgr::GetSpellDifficultyId(uint32 spellId) const
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{
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SpellDifficultySearcherMap::const_iterator i = mSpellDifficultySearcherMap.find(spellId);
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return i == mSpellDifficultySearcherMap.end() ? 0 : i->second;
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}
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void SpellMgr::SetSpellDifficultyId(uint32 spellId, uint32 id)
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{
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if (uint32 i = GetSpellDifficultyId(spellId))
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TC_LOG_ERROR("spells", "SpellMgr::SetSpellDifficultyId: The spell %u already has spellDifficultyId %u. Will override with spellDifficultyId %u.", spellId, i, id);
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mSpellDifficultySearcherMap[spellId] = id;
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}
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uint32 SpellMgr::GetSpellIdForDifficulty(uint32 spellId, Unit const* caster) const
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{
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if (!GetSpellInfo(spellId))
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return spellId;
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if (!caster || !caster->GetMap() || !caster->GetMap()->IsDungeon())
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return spellId;
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uint32 mode = uint32(caster->GetMap()->GetSpawnMode());
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if (mode >= MAX_DIFFICULTY)
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{
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TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: Incorrect difficulty for spell %u.", spellId);
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return spellId; //return source spell
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}
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uint32 difficultyId = GetSpellDifficultyId(spellId);
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if (!difficultyId)
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return spellId; //return source spell, it has only REGULAR_DIFFICULTY
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SpellDifficultyEntry const* difficultyEntry = sSpellDifficultyStore.LookupEntry(difficultyId);
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if (!difficultyEntry)
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{
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TC_LOG_ERROR("spells", "SpellMgr::GetSpellIdForDifficulty: SpellDifficultyEntry was not found for spell %u. This should never happen.", spellId);
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return spellId; //return source spell
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}
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if (difficultyEntry->SpellID[mode] <= 0 && mode > DUNGEON_DIFFICULTY_HEROIC)
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{
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TC_LOG_DEBUG("spells", "SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is NULL, using mode %u", spellId, mode, mode - 2);
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mode -= 2;
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}
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if (difficultyEntry->SpellID[mode] <= 0)
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{
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TC_LOG_ERROR("sql.sql", "SpellMgr::GetSpellIdForDifficulty: spell %u mode %u spell is 0. Check spelldifficulty_dbc!", spellId, mode);
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return spellId;
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}
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TC_LOG_DEBUG("spells", "SpellMgr::GetSpellIdForDifficulty: spellid for spell %u in mode %u is %d", spellId, mode, difficultyEntry->SpellID[mode]);
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return uint32(difficultyEntry->SpellID[mode]);
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}
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SpellInfo const* SpellMgr::GetSpellForDifficultyFromSpell(SpellInfo const* spell, Unit const* caster) const
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{
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if (!spell)
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return NULL;
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uint32 newSpellId = GetSpellIdForDifficulty(spell->Id, caster);
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SpellInfo const* newSpell = GetSpellInfo(newSpellId);
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if (!newSpell)
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{
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TC_LOG_DEBUG("spells", "SpellMgr::GetSpellForDifficultyFromSpell: spell %u not found. Check spelldifficulty_dbc!", newSpellId);
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return spell;
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}
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TC_LOG_DEBUG("spells", "SpellMgr::GetSpellForDifficultyFromSpell: Spell id for instance mode is %u (original %u)", newSpell->Id, spell->Id);
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return newSpell;
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}
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SpellChainNode const* SpellMgr::GetSpellChainNode(uint32 spell_id) const
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{
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SpellChainMap::const_iterator itr = mSpellChains.find(spell_id);
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if (itr == mSpellChains.end())
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return NULL;
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return &itr->second;
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}
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uint32 SpellMgr::GetFirstSpellInChain(uint32 spell_id) const
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{
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->first->Id;
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return spell_id;
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}
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uint32 SpellMgr::GetLastSpellInChain(uint32 spell_id) const
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{
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->last->Id;
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return spell_id;
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}
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uint32 SpellMgr::GetNextSpellInChain(uint32 spell_id) const
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{
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (node->next)
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return node->next->Id;
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return 0;
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}
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uint32 SpellMgr::GetPrevSpellInChain(uint32 spell_id) const
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{
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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if (node->prev)
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return node->prev->Id;
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return 0;
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}
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uint8 SpellMgr::GetSpellRank(uint32 spell_id) const
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{
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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return node->rank;
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return 0;
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}
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uint32 SpellMgr::GetSpellWithRank(uint32 spell_id, uint32 rank, bool strict) const
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{
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if (SpellChainNode const* node = GetSpellChainNode(spell_id))
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{
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if (rank != node->rank)
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return GetSpellWithRank(node->rank < rank ? node->next->Id : node->prev->Id, rank, strict);
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}
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else if (strict && rank > 1)
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return 0;
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return spell_id;
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}
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SpellRequiredMapBounds SpellMgr::GetSpellsRequiredForSpellBounds(uint32 spell_id) const
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{
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return mSpellReq.equal_range(spell_id);
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}
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SpellsRequiringSpellMapBounds SpellMgr::GetSpellsRequiringSpellBounds(uint32 spell_id) const
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{
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return mSpellsReqSpell.equal_range(spell_id);
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}
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bool SpellMgr::IsSpellRequiringSpell(uint32 spellid, uint32 req_spellid) const
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{
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SpellsRequiringSpellMapBounds spellsRequiringSpell = GetSpellsRequiringSpellBounds(req_spellid);
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for (SpellsRequiringSpellMap::const_iterator itr = spellsRequiringSpell.first; itr != spellsRequiringSpell.second; ++itr)
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{
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if (itr->second == spellid)
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return true;
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}
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return false;
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}
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SpellLearnSkillNode const* SpellMgr::GetSpellLearnSkill(uint32 spell_id) const
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{
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SpellLearnSkillMap::const_iterator itr = mSpellLearnSkills.find(spell_id);
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if (itr != mSpellLearnSkills.end())
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return &itr->second;
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else
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return NULL;
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}
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SpellLearnSpellMapBounds SpellMgr::GetSpellLearnSpellMapBounds(uint32 spell_id) const
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{
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return mSpellLearnSpells.equal_range(spell_id);
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}
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bool SpellMgr::IsSpellLearnSpell(uint32 spell_id) const
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{
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return mSpellLearnSpells.find(spell_id) != mSpellLearnSpells.end();
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}
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bool SpellMgr::IsSpellLearnToSpell(uint32 spell_id1, uint32 spell_id2) const
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{
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SpellLearnSpellMapBounds bounds = GetSpellLearnSpellMapBounds(spell_id1);
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for (SpellLearnSpellMap::const_iterator i = bounds.first; i != bounds.second; ++i)
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if (i->second.spell == spell_id2)
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return true;
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return false;
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}
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SpellTargetPosition const* SpellMgr::GetSpellTargetPosition(uint32 spell_id, SpellEffIndex effIndex) const
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{
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SpellTargetPositionMap::const_iterator itr = mSpellTargetPositions.find(std::make_pair(spell_id, effIndex));
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if (itr != mSpellTargetPositions.end())
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return &itr->second;
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return NULL;
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}
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SpellSpellGroupMapBounds SpellMgr::GetSpellSpellGroupMapBounds(uint32 spell_id) const
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{
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spell_id = GetFirstSpellInChain(spell_id);
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return mSpellSpellGroup.equal_range(spell_id);
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}
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bool SpellMgr::IsSpellMemberOfSpellGroup(uint32 spellid, SpellGroup groupid) const
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{
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SpellSpellGroupMapBounds spellGroup = GetSpellSpellGroupMapBounds(spellid);
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for (SpellSpellGroupMap::const_iterator itr = spellGroup.first; itr != spellGroup.second; ++itr)
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{
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if (itr->second == groupid)
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return true;
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}
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return false;
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}
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SpellGroupSpellMapBounds SpellMgr::GetSpellGroupSpellMapBounds(SpellGroup group_id) const
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{
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return mSpellGroupSpell.equal_range(group_id);
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}
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void SpellMgr::GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells) const
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{
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std::set<SpellGroup> usedGroups;
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GetSetOfSpellsInSpellGroup(group_id, foundSpells, usedGroups);
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}
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void SpellMgr::GetSetOfSpellsInSpellGroup(SpellGroup group_id, std::set<uint32>& foundSpells, std::set<SpellGroup>& usedGroups) const
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{
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if (usedGroups.find(group_id) != usedGroups.end())
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return;
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usedGroups.insert(group_id);
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SpellGroupSpellMapBounds groupSpell = GetSpellGroupSpellMapBounds(group_id);
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for (SpellGroupSpellMap::const_iterator itr = groupSpell.first; itr != groupSpell.second; ++itr)
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{
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if (itr->second < 0)
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{
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SpellGroup currGroup = (SpellGroup)abs(itr->second);
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GetSetOfSpellsInSpellGroup(currGroup, foundSpells, usedGroups);
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}
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else
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{
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foundSpells.insert(itr->second);
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}
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}
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}
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bool SpellMgr::AddSameEffectStackRuleSpellGroups(SpellInfo const* spellInfo, int32 amount, std::map<SpellGroup, int32>& groups) const
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{
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uint32 spellId = spellInfo->GetFirstRankSpell()->Id;
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SpellSpellGroupMapBounds spellGroup = GetSpellSpellGroupMapBounds(spellId);
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// Find group with SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT if it belongs to one
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for (SpellSpellGroupMap::const_iterator itr = spellGroup.first; itr != spellGroup.second; ++itr)
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{
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SpellGroup group = itr->second;
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SpellGroupStackMap::const_iterator found = mSpellGroupStack.find(group);
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if (found != mSpellGroupStack.end())
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{
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if (found->second == SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT)
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{
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// Put the highest amount in the map
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if (groups.find(group) == groups.end())
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groups[group] = amount;
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else
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{
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int32 curr_amount = groups[group];
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// Take absolute value because this also counts for the highest negative aura
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if (abs(curr_amount) < abs(amount))
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groups[group] = amount;
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}
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// return because a spell should be in only one SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT group
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return true;
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}
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}
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}
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// Not in a SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT group, so return false
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return false;
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}
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SpellGroupStackRule SpellMgr::CheckSpellGroupStackRules(SpellInfo const* spellInfo1, SpellInfo const* spellInfo2) const
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{
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uint32 spellid_1 = spellInfo1->GetFirstRankSpell()->Id;
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uint32 spellid_2 = spellInfo2->GetFirstRankSpell()->Id;
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if (spellid_1 == spellid_2)
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return SPELL_GROUP_STACK_RULE_DEFAULT;
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// find SpellGroups which are common for both spells
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SpellSpellGroupMapBounds spellGroup1 = GetSpellSpellGroupMapBounds(spellid_1);
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std::set<SpellGroup> groups;
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for (SpellSpellGroupMap::const_iterator itr = spellGroup1.first; itr != spellGroup1.second; ++itr)
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{
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if (IsSpellMemberOfSpellGroup(spellid_2, itr->second))
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{
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bool add = true;
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SpellGroupSpellMapBounds groupSpell = GetSpellGroupSpellMapBounds(itr->second);
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for (SpellGroupSpellMap::const_iterator itr2 = groupSpell.first; itr2 != groupSpell.second; ++itr2)
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{
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if (itr2->second < 0)
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{
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SpellGroup currGroup = (SpellGroup)abs(itr2->second);
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if (IsSpellMemberOfSpellGroup(spellid_1, currGroup) && IsSpellMemberOfSpellGroup(spellid_2, currGroup))
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{
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add = false;
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break;
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}
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}
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}
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if (add)
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groups.insert(itr->second);
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}
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}
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SpellGroupStackRule rule = SPELL_GROUP_STACK_RULE_DEFAULT;
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|
|
|
for (std::set<SpellGroup>::iterator itr = groups.begin(); itr!= groups.end(); ++itr)
|
|
{
|
|
SpellGroupStackMap::const_iterator found = mSpellGroupStack.find(*itr);
|
|
if (found != mSpellGroupStack.end())
|
|
rule = found->second;
|
|
if (rule)
|
|
break;
|
|
}
|
|
return rule;
|
|
}
|
|
|
|
SpellGroupStackRule SpellMgr::GetSpellGroupStackRule(SpellGroup group) const
|
|
{
|
|
SpellGroupStackMap::const_iterator itr = mSpellGroupStack.find(group);
|
|
if (itr != mSpellGroupStack.end())
|
|
return itr->second;
|
|
|
|
return SPELL_GROUP_STACK_RULE_DEFAULT;
|
|
}
|
|
|
|
SpellProcEntry const* SpellMgr::GetSpellProcEntry(uint32 spellId) const
|
|
{
|
|
SpellProcMap::const_iterator itr = mSpellProcMap.find(spellId);
|
|
if (itr != mSpellProcMap.end())
|
|
return &itr->second;
|
|
return NULL;
|
|
}
|
|
|
|
bool SpellMgr::CanSpellTriggerProcOnEvent(SpellProcEntry const& procEntry, ProcEventInfo& eventInfo)
|
|
{
|
|
// proc type doesn't match
|
|
if (!(eventInfo.GetTypeMask() & procEntry.ProcFlags))
|
|
return false;
|
|
|
|
// check XP or honor target requirement
|
|
if (procEntry.AttributesMask & PROC_ATTR_REQ_EXP_OR_HONOR)
|
|
if (Player* actor = eventInfo.GetActor()->ToPlayer())
|
|
if (eventInfo.GetActionTarget() && !actor->isHonorOrXPTarget(eventInfo.GetActionTarget()))
|
|
return false;
|
|
|
|
// check mana requirement
|
|
if (procEntry.AttributesMask & PROC_ATTR_REQ_MANA_COST)
|
|
if (SpellInfo const* eventSpellInfo = eventInfo.GetSpellInfo())
|
|
if (!eventSpellInfo->ManaCost && !eventSpellInfo->ManaCostPercentage)
|
|
return false;
|
|
|
|
// always trigger for these types
|
|
if (eventInfo.GetTypeMask() & (PROC_FLAG_KILLED | PROC_FLAG_KILL | PROC_FLAG_DEATH))
|
|
return true;
|
|
|
|
// do triggered cast checks
|
|
// Do not consider autoattacks as triggered spells
|
|
if (!(procEntry.AttributesMask & PROC_ATTR_TRIGGERED_CAN_PROC) && !(eventInfo.GetTypeMask() & AUTO_ATTACK_PROC_FLAG_MASK))
|
|
{
|
|
if (Spell const* spell = eventInfo.GetProcSpell())
|
|
{
|
|
if (spell->IsTriggered())
|
|
{
|
|
SpellInfo const* spellInfo = spell->GetSpellInfo();
|
|
if (!spellInfo->HasAttribute(SPELL_ATTR3_TRIGGERED_CAN_TRIGGER_PROC_2) &&
|
|
!spellInfo->HasAttribute(SPELL_ATTR2_TRIGGERED_CAN_TRIGGER_PROC))
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// check school mask (if set) for other trigger types
|
|
if (procEntry.SchoolMask && !(eventInfo.GetSchoolMask() & procEntry.SchoolMask))
|
|
return false;
|
|
|
|
// check spell family name/flags (if set) for spells
|
|
if (eventInfo.GetTypeMask() & (PERIODIC_PROC_FLAG_MASK | SPELL_PROC_FLAG_MASK))
|
|
{
|
|
if (SpellInfo const* eventSpellInfo = eventInfo.GetSpellInfo())
|
|
if (!eventSpellInfo->IsAffected(procEntry.SpellFamilyName, procEntry.SpellFamilyMask))
|
|
return false;
|
|
|
|
// check spell type mask (if set)
|
|
if (procEntry.SpellTypeMask && !(eventInfo.GetSpellTypeMask() & procEntry.SpellTypeMask))
|
|
return false;
|
|
}
|
|
|
|
// check spell phase mask
|
|
if (eventInfo.GetTypeMask() & REQ_SPELL_PHASE_PROC_FLAG_MASK)
|
|
{
|
|
if (!(eventInfo.GetSpellPhaseMask() & procEntry.SpellPhaseMask))
|
|
return false;
|
|
}
|
|
|
|
// check hit mask (on taken hit or on done hit, but not on spell cast phase)
|
|
if ((eventInfo.GetTypeMask() & TAKEN_HIT_PROC_FLAG_MASK) || ((eventInfo.GetTypeMask() & DONE_HIT_PROC_FLAG_MASK) && !(eventInfo.GetSpellPhaseMask() & PROC_SPELL_PHASE_CAST)))
|
|
{
|
|
uint32 hitMask = procEntry.HitMask;
|
|
// get default values if hit mask not set
|
|
if (!hitMask)
|
|
{
|
|
// for taken procs allow normal + critical hits by default
|
|
if (eventInfo.GetTypeMask() & TAKEN_HIT_PROC_FLAG_MASK)
|
|
hitMask |= PROC_HIT_NORMAL | PROC_HIT_CRITICAL;
|
|
// for done procs allow normal + critical + absorbs by default
|
|
else
|
|
hitMask |= PROC_HIT_NORMAL | PROC_HIT_CRITICAL | PROC_HIT_ABSORB;
|
|
}
|
|
if (!(eventInfo.GetHitMask() & hitMask))
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
SpellBonusEntry const* SpellMgr::GetSpellBonusData(uint32 spellId) const
|
|
{
|
|
// Lookup data
|
|
SpellBonusMap::const_iterator itr = mSpellBonusMap.find(spellId);
|
|
if (itr != mSpellBonusMap.end())
|
|
return &itr->second;
|
|
// Not found, try lookup for 1 spell rank if exist
|
|
if (uint32 rank_1 = GetFirstSpellInChain(spellId))
|
|
{
|
|
SpellBonusMap::const_iterator itr2 = mSpellBonusMap.find(rank_1);
|
|
if (itr2 != mSpellBonusMap.end())
|
|
return &itr2->second;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SpellThreatEntry const* SpellMgr::GetSpellThreatEntry(uint32 spellID) const
|
|
{
|
|
SpellThreatMap::const_iterator itr = mSpellThreatMap.find(spellID);
|
|
if (itr != mSpellThreatMap.end())
|
|
return &itr->second;
|
|
else
|
|
{
|
|
uint32 firstSpell = GetFirstSpellInChain(spellID);
|
|
itr = mSpellThreatMap.find(firstSpell);
|
|
if (itr != mSpellThreatMap.end())
|
|
return &itr->second;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
SkillLineAbilityMapBounds SpellMgr::GetSkillLineAbilityMapBounds(uint32 spell_id) const
|
|
{
|
|
return mSkillLineAbilityMap.equal_range(spell_id);
|
|
}
|
|
|
|
PetAura const* SpellMgr::GetPetAura(uint32 spell_id, uint8 eff) const
|
|
{
|
|
SpellPetAuraMap::const_iterator itr = mSpellPetAuraMap.find((spell_id<<8) + eff);
|
|
if (itr != mSpellPetAuraMap.end())
|
|
return &itr->second;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
SpellEnchantProcEntry const* SpellMgr::GetSpellEnchantProcEvent(uint32 enchId) const
|
|
{
|
|
SpellEnchantProcEventMap::const_iterator itr = mSpellEnchantProcEventMap.find(enchId);
|
|
if (itr != mSpellEnchantProcEventMap.end())
|
|
return &itr->second;
|
|
return NULL;
|
|
}
|
|
|
|
bool SpellMgr::IsArenaAllowedEnchancment(uint32 ench_id) const
|
|
{
|
|
return mEnchantCustomAttr[ench_id];
|
|
}
|
|
|
|
const std::vector<int32>* SpellMgr::GetSpellLinked(int32 spell_id) const
|
|
{
|
|
SpellLinkedMap::const_iterator itr = mSpellLinkedMap.find(spell_id);
|
|
return itr != mSpellLinkedMap.end() ? &(itr->second) : NULL;
|
|
}
|
|
|
|
PetLevelupSpellSet const* SpellMgr::GetPetLevelupSpellList(uint32 petFamily) const
|
|
{
|
|
PetLevelupSpellMap::const_iterator itr = mPetLevelupSpellMap.find(petFamily);
|
|
if (itr != mPetLevelupSpellMap.end())
|
|
return &itr->second;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
PetDefaultSpellsEntry const* SpellMgr::GetPetDefaultSpellsEntry(int32 id) const
|
|
{
|
|
PetDefaultSpellsMap::const_iterator itr = mPetDefaultSpellsMap.find(id);
|
|
if (itr != mPetDefaultSpellsMap.end())
|
|
return &itr->second;
|
|
return NULL;
|
|
}
|
|
|
|
SpellAreaMapBounds SpellMgr::GetSpellAreaMapBounds(uint32 spell_id) const
|
|
{
|
|
return mSpellAreaMap.equal_range(spell_id);
|
|
}
|
|
|
|
SpellAreaForQuestMapBounds SpellMgr::GetSpellAreaForQuestMapBounds(uint32 quest_id) const
|
|
{
|
|
return mSpellAreaForQuestMap.equal_range(quest_id);
|
|
}
|
|
|
|
SpellAreaForQuestMapBounds SpellMgr::GetSpellAreaForQuestEndMapBounds(uint32 quest_id) const
|
|
{
|
|
return mSpellAreaForQuestEndMap.equal_range(quest_id);
|
|
}
|
|
|
|
SpellAreaForAuraMapBounds SpellMgr::GetSpellAreaForAuraMapBounds(uint32 spell_id) const
|
|
{
|
|
return mSpellAreaForAuraMap.equal_range(spell_id);
|
|
}
|
|
|
|
SpellAreaForAreaMapBounds SpellMgr::GetSpellAreaForAreaMapBounds(uint32 area_id) const
|
|
{
|
|
return mSpellAreaForAreaMap.equal_range(area_id);
|
|
}
|
|
|
|
SpellAreaForQuestAreaMapBounds SpellMgr::GetSpellAreaForQuestAreaMapBounds(uint32 area_id, uint32 quest_id) const
|
|
{
|
|
return mSpellAreaForQuestAreaMap.equal_range(std::pair<uint32, uint32>(area_id, quest_id));
|
|
}
|
|
|
|
bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 newArea) const
|
|
{
|
|
if (gender != GENDER_NONE) // is not expected gender
|
|
if (!player || gender != player->getGender())
|
|
return false;
|
|
|
|
if (raceMask) // is not expected race
|
|
if (!player || !(raceMask & player->getRaceMask()))
|
|
return false;
|
|
|
|
if (areaId) // is not in expected zone
|
|
if (newZone != areaId && newArea != areaId)
|
|
return false;
|
|
|
|
if (questStart) // is not in expected required quest state
|
|
if (!player || (((1 << player->GetQuestStatus(questStart)) & questStartStatus) == 0))
|
|
return false;
|
|
|
|
if (questEnd) // is not in expected forbidden quest state
|
|
if (!player || (((1 << player->GetQuestStatus(questEnd)) & questEndStatus) == 0))
|
|
return false;
|
|
|
|
if (auraSpell) // does not have expected aura
|
|
if (!player || (auraSpell > 0 && !player->HasAura(auraSpell)) || (auraSpell < 0 && player->HasAura(-auraSpell)))
|
|
return false;
|
|
|
|
if (player)
|
|
{
|
|
if (Battleground* bg = player->GetBattleground())
|
|
return bg->IsSpellAllowed(spellId, player);
|
|
}
|
|
|
|
// Extra conditions
|
|
switch (spellId)
|
|
{
|
|
case 58600: // No fly Zone - Dalaran
|
|
{
|
|
if (!player)
|
|
return false;
|
|
|
|
AreaTableEntry const* pArea = sAreaTableStore.LookupEntry(player->GetAreaId());
|
|
if (!(pArea && pArea->flags & AREA_FLAG_NO_FLY_ZONE))
|
|
return false;
|
|
if (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY))
|
|
return false;
|
|
break;
|
|
}
|
|
case 58730: // No fly Zone - Wintergrasp
|
|
{
|
|
if (!player)
|
|
return false;
|
|
|
|
Battlefield* Bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId());
|
|
if (!Bf || Bf->CanFlyIn() || (!player->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED) && !player->HasAuraType(SPELL_AURA_FLY)))
|
|
return false;
|
|
break;
|
|
}
|
|
case 56618: // Horde Controls Factory Phase Shift
|
|
case 56617: // Alliance Controls Factory Phase Shift
|
|
{
|
|
if (!player)
|
|
return false;
|
|
|
|
Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId());
|
|
|
|
if (!bf || bf->GetTypeId() != BATTLEFIELD_WG)
|
|
return false;
|
|
|
|
// team that controls the workshop in the specified area
|
|
uint32 team = bf->GetData(newArea);
|
|
|
|
if (team == TEAM_HORDE)
|
|
return spellId == 56618;
|
|
else if (team == TEAM_ALLIANCE)
|
|
return spellId == 56617;
|
|
break;
|
|
}
|
|
case 57940: // Essence of Wintergrasp - Northrend
|
|
case 58045: // Essence of Wintergrasp - Wintergrasp
|
|
{
|
|
if (!player)
|
|
return false;
|
|
|
|
if (Battlefield* battlefieldWG = sBattlefieldMgr->GetBattlefieldByBattleId(BATTLEFIELD_BATTLEID_WG))
|
|
return battlefieldWG->IsEnabled() && (player->GetTeamId() == battlefieldWG->GetDefenderTeam()) && !battlefieldWG->IsWarTime();
|
|
break;
|
|
}
|
|
case 74411: // Battleground - Dampening
|
|
{
|
|
if (!player)
|
|
return false;
|
|
|
|
if (Battlefield* bf = sBattlefieldMgr->GetBattlefieldToZoneId(player->GetZoneId()))
|
|
return bf->IsWarTime();
|
|
break;
|
|
}
|
|
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void SpellMgr::UnloadSpellInfoChains()
|
|
{
|
|
for (SpellChainMap::iterator itr = mSpellChains.begin(); itr != mSpellChains.end(); ++itr)
|
|
mSpellInfoMap[itr->first]->ChainEntry = NULL;
|
|
|
|
mSpellChains.clear();
|
|
}
|
|
|
|
void SpellMgr::LoadSpellTalentRanks()
|
|
{
|
|
// cleanup core data before reload - remove reference to ChainNode from SpellInfo
|
|
UnloadSpellInfoChains();
|
|
|
|
for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i)
|
|
{
|
|
TalentEntry const* talentInfo = sTalentStore.LookupEntry(i);
|
|
if (!talentInfo)
|
|
continue;
|
|
|
|
SpellInfo const* lastSpell = NULL;
|
|
for (uint8 rank = MAX_TALENT_RANK - 1; rank > 0; --rank)
|
|
{
|
|
if (talentInfo->RankID[rank])
|
|
{
|
|
lastSpell = GetSpellInfo(talentInfo->RankID[rank]);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!lastSpell)
|
|
continue;
|
|
|
|
SpellInfo const* firstSpell = GetSpellInfo(talentInfo->RankID[0]);
|
|
if (!firstSpell)
|
|
{
|
|
TC_LOG_ERROR("spells", "SpellMgr::LoadSpellTalentRanks: First Rank Spell %u for TalentEntry %u does not exist.", talentInfo->RankID[0], i);
|
|
continue;
|
|
}
|
|
|
|
SpellInfo const* prevSpell = NULL;
|
|
for (uint8 rank = 0; rank < MAX_TALENT_RANK; ++rank)
|
|
{
|
|
uint32 spellId = talentInfo->RankID[rank];
|
|
if (!spellId)
|
|
break;
|
|
|
|
SpellInfo const* currentSpell = GetSpellInfo(spellId);
|
|
if (!currentSpell)
|
|
{
|
|
TC_LOG_ERROR("spells", "SpellMgr::LoadSpellTalentRanks: Spell %u (Rank: %u) for TalentEntry %u does not exist.", spellId, rank + 1, i);
|
|
break;
|
|
}
|
|
|
|
SpellChainNode node;
|
|
node.first = firstSpell;
|
|
node.last = lastSpell;
|
|
node.rank = rank + 1;
|
|
|
|
node.prev = prevSpell;
|
|
node.next = node.rank < MAX_TALENT_RANK ? GetSpellInfo(talentInfo->RankID[node.rank]) : NULL;
|
|
|
|
mSpellChains[spellId] = node;
|
|
mSpellInfoMap[spellId]->ChainEntry = &mSpellChains[spellId];
|
|
|
|
prevSpell = currentSpell;
|
|
}
|
|
}
|
|
}
|
|
|
|
void SpellMgr::LoadSpellRanks()
|
|
{
|
|
// cleanup data and load spell ranks for talents from dbc
|
|
LoadSpellTalentRanks();
|
|
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
// 0 1 2
|
|
QueryResult result = WorldDatabase.Query("SELECT first_spell_id, spell_id, rank from spell_ranks ORDER BY first_spell_id, rank");
|
|
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell rank records. DB table `spell_ranks` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
bool finished = false;
|
|
|
|
do
|
|
{
|
|
// spellid, rank
|
|
std::list < std::pair < int32, int32 > > rankChain;
|
|
int32 currentSpell = -1;
|
|
int32 lastSpell = -1;
|
|
|
|
// fill one chain
|
|
while (currentSpell == lastSpell && !finished)
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
currentSpell = fields[0].GetUInt32();
|
|
if (lastSpell == -1)
|
|
lastSpell = currentSpell;
|
|
uint32 spell_id = fields[1].GetUInt32();
|
|
uint32 rank = fields[2].GetUInt8();
|
|
|
|
// don't drop the row if we're moving to the next rank
|
|
if (currentSpell == lastSpell)
|
|
{
|
|
rankChain.push_back(std::make_pair(spell_id, rank));
|
|
if (!result->NextRow())
|
|
finished = true;
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
// check if chain is made with valid first spell
|
|
SpellInfo const* first = GetSpellInfo(lastSpell);
|
|
if (!first)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell rank identifier(first_spell_id) %u listed in `spell_ranks` does not exist!", lastSpell);
|
|
continue;
|
|
}
|
|
// check if chain is long enough
|
|
if (rankChain.size() < 2)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "There is only 1 spell rank for identifier(first_spell_id) %u in `spell_ranks`, entry is not needed!", lastSpell);
|
|
continue;
|
|
}
|
|
int32 curRank = 0;
|
|
bool valid = true;
|
|
// check spells in chain
|
|
for (std::list<std::pair<int32, int32> >::iterator itr = rankChain.begin(); itr!= rankChain.end(); ++itr)
|
|
{
|
|
SpellInfo const* spell = GetSpellInfo(itr->first);
|
|
if (!spell)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u (rank %u) listed in `spell_ranks` for chain %u does not exist!", itr->first, itr->second, lastSpell);
|
|
valid = false;
|
|
break;
|
|
}
|
|
++curRank;
|
|
if (itr->second != curRank)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u (rank %u) listed in `spell_ranks` for chain %u does not have a proper rank value (should be %u)!", itr->first, itr->second, lastSpell, curRank);
|
|
valid = false;
|
|
break;
|
|
}
|
|
}
|
|
if (!valid)
|
|
continue;
|
|
int32 prevRank = 0;
|
|
// insert the chain
|
|
std::list<std::pair<int32, int32> >::iterator itr = rankChain.begin();
|
|
do
|
|
{
|
|
++count;
|
|
int32 addedSpell = itr->first;
|
|
|
|
if (mSpellInfoMap[addedSpell]->ChainEntry)
|
|
TC_LOG_ERROR("sql.sql", "The spell %u (rank: %u, first: %u) listed in `spell_ranks` already has ChainEntry from dbc.", addedSpell, itr->second, lastSpell);
|
|
|
|
mSpellChains[addedSpell].first = GetSpellInfo(lastSpell);
|
|
mSpellChains[addedSpell].last = GetSpellInfo(rankChain.back().first);
|
|
mSpellChains[addedSpell].rank = itr->second;
|
|
mSpellChains[addedSpell].prev = GetSpellInfo(prevRank);
|
|
mSpellInfoMap[addedSpell]->ChainEntry = &mSpellChains[addedSpell];
|
|
prevRank = addedSpell;
|
|
++itr;
|
|
|
|
if (itr == rankChain.end())
|
|
{
|
|
mSpellChains[addedSpell].next = NULL;
|
|
break;
|
|
}
|
|
else
|
|
mSpellChains[addedSpell].next = GetSpellInfo(itr->first);
|
|
}
|
|
while (true);
|
|
}
|
|
while (!finished);
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell rank records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellRequired()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellsReqSpell.clear(); // need for reload case
|
|
mSpellReq.clear(); // need for reload case
|
|
|
|
// 0 1
|
|
QueryResult result = WorldDatabase.Query("SELECT spell_id, req_spell from spell_required");
|
|
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell required records. DB table `spell_required` is empty.");
|
|
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 spell_id = fields[0].GetUInt32();
|
|
uint32 spell_req = fields[1].GetUInt32();
|
|
|
|
// check if chain is made with valid first spell
|
|
SpellInfo const* spell = GetSpellInfo(spell_id);
|
|
if (!spell)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "spell_id %u in `spell_required` table could not be found in dbc, skipped.", spell_id);
|
|
continue;
|
|
}
|
|
|
|
SpellInfo const* reqSpell = GetSpellInfo(spell_req);
|
|
if (!reqSpell)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "req_spell %u in `spell_required` table could not be found in dbc, skipped.", spell_req);
|
|
continue;
|
|
}
|
|
|
|
if (spell->IsRankOf(reqSpell))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "req_spell %u and spell_id %u in `spell_required` table are ranks of the same spell, entry not needed, skipped.", spell_req, spell_id);
|
|
continue;
|
|
}
|
|
|
|
if (IsSpellRequiringSpell(spell_id, spell_req))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Duplicate entry of req_spell %u and spell_id %u in `spell_required`, skipped.", spell_req, spell_id);
|
|
continue;
|
|
}
|
|
|
|
mSpellReq.insert (std::pair<uint32, uint32>(spell_id, spell_req));
|
|
mSpellsReqSpell.insert (std::pair<uint32, uint32>(spell_req, spell_id));
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell required records in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
|
|
}
|
|
|
|
void SpellMgr::LoadSpellLearnSkills()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellLearnSkills.clear(); // need for reload case
|
|
|
|
// search auto-learned skills and add its to map also for use in unlearn spells/talents
|
|
uint32 dbc_count = 0;
|
|
for (SpellInfo const* entry : mSpellInfoMap)
|
|
{
|
|
if (!entry)
|
|
continue;
|
|
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
SpellLearnSkillNode dbc_node;
|
|
switch (entry->Effects[i].Effect)
|
|
{
|
|
case SPELL_EFFECT_SKILL:
|
|
dbc_node.skill = entry->Effects[i].MiscValue;
|
|
dbc_node.step = entry->Effects[i].CalcValue();
|
|
if (dbc_node.skill != SKILL_RIDING)
|
|
dbc_node.value = 1;
|
|
else
|
|
dbc_node.value = dbc_node.step * 75;
|
|
dbc_node.maxvalue = dbc_node.step * 75;
|
|
break;
|
|
case SPELL_EFFECT_DUAL_WIELD:
|
|
dbc_node.skill = SKILL_DUAL_WIELD;
|
|
dbc_node.step = 1;
|
|
dbc_node.value = 1;
|
|
dbc_node.maxvalue = 1;
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
|
|
mSpellLearnSkills[entry->Id] = dbc_node;
|
|
++dbc_count;
|
|
break;
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u Spell Learn Skills from DBC in %u ms", dbc_count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellLearnSpells()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellLearnSpells.clear(); // need for reload case
|
|
|
|
// 0 1 2
|
|
QueryResult result = WorldDatabase.Query("SELECT entry, SpellID, Active FROM spell_learn_spell");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 spell_id = fields[0].GetUInt16();
|
|
|
|
SpellLearnSpellNode node;
|
|
node.spell = fields[1].GetUInt16();
|
|
node.active = fields[2].GetBool();
|
|
node.autoLearned = false;
|
|
|
|
if (!GetSpellInfo(spell_id))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` does not exist.", spell_id);
|
|
continue;
|
|
}
|
|
|
|
if (!GetSpellInfo(node.spell))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` learning non-existing spell %u.", spell_id, node.spell);
|
|
continue;
|
|
}
|
|
|
|
if (GetTalentSpellCost(node.spell))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_learn_spell` attempts learning talent spell %u, skipped.", spell_id, node.spell);
|
|
continue;
|
|
}
|
|
|
|
mSpellLearnSpells.insert(SpellLearnSpellMap::value_type(spell_id, node));
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
// search auto-learned spells and add its to map also for use in unlearn spells/talents
|
|
uint32 dbc_count = 0;
|
|
for (uint32 spell = 0; spell < GetSpellInfoStoreSize(); ++spell)
|
|
{
|
|
SpellInfo const* entry = GetSpellInfo(spell);
|
|
|
|
if (!entry)
|
|
continue;
|
|
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
if (entry->Effects[i].Effect == SPELL_EFFECT_LEARN_SPELL)
|
|
{
|
|
SpellLearnSpellNode dbc_node;
|
|
dbc_node.spell = entry->Effects[i].TriggerSpell;
|
|
dbc_node.active = true; // all dbc based learned spells is active (show in spell book or hide by client itself)
|
|
|
|
// ignore learning not existed spells (broken/outdated/or generic learnig spell 483
|
|
if (!GetSpellInfo(dbc_node.spell))
|
|
continue;
|
|
|
|
// talent or passive spells or skill-step spells auto-cast and not need dependent learning,
|
|
// pet teaching spells must not be dependent learning (cast)
|
|
// other required explicit dependent learning
|
|
dbc_node.autoLearned = entry->Effects[i].TargetA.GetTarget() == TARGET_UNIT_PET || GetTalentSpellCost(spell) > 0 || entry->IsPassive() || entry->HasEffect(SPELL_EFFECT_SKILL_STEP);
|
|
|
|
SpellLearnSpellMapBounds db_node_bounds = GetSpellLearnSpellMapBounds(spell);
|
|
|
|
bool found = false;
|
|
for (SpellLearnSpellMap::const_iterator itr = db_node_bounds.first; itr != db_node_bounds.second; ++itr)
|
|
{
|
|
if (itr->second.spell == dbc_node.spell)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u is an auto-learn spell %u in spell.dbc and the record in `spell_learn_spell` is redundant. Please update your DB.",
|
|
spell, dbc_node.spell);
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!found) // add new spell-spell pair if not found
|
|
{
|
|
mSpellLearnSpells.insert(SpellLearnSpellMap::value_type(spell, dbc_node));
|
|
++dbc_count;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell learn spells + %u found in DBC in %u ms", count, dbc_count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellTargetPositions()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellTargetPositions.clear(); // need for reload case
|
|
|
|
// 0 1 2 3 4 5 6
|
|
QueryResult result = WorldDatabase.Query("SELECT ID, EffectIndex, MapID, PositionX, PositionY, PositionZ, Orientation FROM spell_target_position");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell target coordinates. DB table `spell_target_position` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 Spell_ID = fields[0].GetUInt32();
|
|
SpellEffIndex effIndex = SpellEffIndex(fields[1].GetUInt8());
|
|
|
|
SpellTargetPosition st;
|
|
|
|
st.target_mapId = fields[2].GetUInt16();
|
|
st.target_X = fields[3].GetFloat();
|
|
st.target_Y = fields[4].GetFloat();
|
|
st.target_Z = fields[5].GetFloat();
|
|
st.target_Orientation = fields[6].GetFloat();
|
|
|
|
MapEntry const* mapEntry = sMapStore.LookupEntry(st.target_mapId);
|
|
if (!mapEntry)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) target map (ID: %u) does not exist in `Map.dbc`.", Spell_ID, effIndex, st.target_mapId);
|
|
continue;
|
|
}
|
|
|
|
if (st.target_X==0 && st.target_Y==0 && st.target_Z==0)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) target coordinates not provided.", Spell_ID, effIndex);
|
|
continue;
|
|
}
|
|
|
|
SpellInfo const* spellInfo = GetSpellInfo(Spell_ID);
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Spell (Id: %u) listed in `spell_target_position` does not exist.", Spell_ID);
|
|
continue;
|
|
}
|
|
|
|
if (spellInfo->Effects[effIndex].TargetA.GetTarget() == TARGET_DEST_DB || spellInfo->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DB)
|
|
{
|
|
std::pair<uint32, SpellEffIndex> key = std::make_pair(Spell_ID, effIndex);
|
|
mSpellTargetPositions[key] = st;
|
|
++count;
|
|
}
|
|
else
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Spell (Id: %u, effIndex: %u) listed in `spell_target_position` does not have a target TARGET_DEST_DB (17).", Spell_ID, effIndex);
|
|
continue;
|
|
}
|
|
|
|
} while (result->NextRow());
|
|
|
|
/*
|
|
// Check all spells
|
|
for (uint32 i = 1; i < GetSpellInfoStoreSize; ++i)
|
|
{
|
|
SpellInfo const* spellInfo = GetSpellInfo(i);
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
bool found = false;
|
|
for (int j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
switch (spellInfo->Effects[j].TargetA)
|
|
{
|
|
case TARGET_DEST_DB:
|
|
found = true;
|
|
break;
|
|
}
|
|
if (found)
|
|
break;
|
|
switch (spellInfo->Effects[j].TargetB)
|
|
{
|
|
case TARGET_DEST_DB:
|
|
found = true;
|
|
break;
|
|
}
|
|
if (found)
|
|
break;
|
|
}
|
|
if (found)
|
|
{
|
|
if (!sSpellMgr->GetSpellTargetPosition(i))
|
|
TC_LOG_DEBUG("spells", "Spell (ID: %u) does not have a record in `spell_target_position`.", i);
|
|
}
|
|
}*/
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell teleport coordinates in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellGroups()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellSpellGroup.clear(); // need for reload case
|
|
mSpellGroupSpell.clear();
|
|
|
|
// 0 1
|
|
QueryResult result = WorldDatabase.Query("SELECT id, spell_id FROM spell_group");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell group definitions. DB table `spell_group` is empty.");
|
|
return;
|
|
}
|
|
|
|
std::set<uint32> groups;
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 group_id = fields[0].GetUInt32();
|
|
if (group_id <= SPELL_GROUP_DB_RANGE_MIN && group_id >= SPELL_GROUP_CORE_RANGE_MAX)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group` is in core range, but is not defined in core!", group_id);
|
|
continue;
|
|
}
|
|
int32 spell_id = fields[1].GetInt32();
|
|
|
|
groups.insert(std::set<uint32>::value_type(group_id));
|
|
mSpellGroupSpell.insert(SpellGroupSpellMap::value_type((SpellGroup)group_id, spell_id));
|
|
|
|
} while (result->NextRow());
|
|
|
|
for (SpellGroupSpellMap::iterator itr = mSpellGroupSpell.begin(); itr!= mSpellGroupSpell.end();)
|
|
{
|
|
if (itr->second < 0)
|
|
{
|
|
if (groups.find(abs(itr->second)) == groups.end())
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group` does not exist", abs(itr->second));
|
|
mSpellGroupSpell.erase(itr++);
|
|
}
|
|
else
|
|
++itr;
|
|
}
|
|
else
|
|
{
|
|
SpellInfo const* spellInfo = GetSpellInfo(itr->second);
|
|
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_group` does not exist", itr->second);
|
|
mSpellGroupSpell.erase(itr++);
|
|
}
|
|
else if (spellInfo->GetRank() > 1)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_group` is not the first rank of the spell.", itr->second);
|
|
mSpellGroupSpell.erase(itr++);
|
|
}
|
|
else
|
|
++itr;
|
|
}
|
|
}
|
|
|
|
for (std::set<uint32>::iterator groupItr = groups.begin(); groupItr != groups.end(); ++groupItr)
|
|
{
|
|
std::set<uint32> spells;
|
|
GetSetOfSpellsInSpellGroup(SpellGroup(*groupItr), spells);
|
|
|
|
for (std::set<uint32>::iterator spellItr = spells.begin(); spellItr != spells.end(); ++spellItr)
|
|
{
|
|
++count;
|
|
mSpellSpellGroup.insert(SpellSpellGroupMap::value_type(*spellItr, SpellGroup(*groupItr)));
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell group definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellGroupStackRules()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellGroupStack.clear(); // need for reload case
|
|
|
|
// 0 1
|
|
QueryResult result = WorldDatabase.Query("SELECT group_id, stack_rule FROM spell_group_stack_rules");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell group stack rules. DB table `spell_group_stack_rules` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 group_id = fields[0].GetUInt32();
|
|
uint8 stack_rule = fields[1].GetInt8();
|
|
if (stack_rule >= SPELL_GROUP_STACK_RULE_MAX)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "SpellGroupStackRule %u listed in `spell_group_stack_rules` does not exist.", stack_rule);
|
|
continue;
|
|
}
|
|
|
|
SpellGroupSpellMapBounds spellGroup = GetSpellGroupSpellMapBounds((SpellGroup)group_id);
|
|
|
|
if (spellGroup.first == spellGroup.second)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "SpellGroup id %u listed in `spell_group_stack_rules` does not exist.", group_id);
|
|
continue;
|
|
}
|
|
|
|
mSpellGroupStack[(SpellGroup)group_id] = (SpellGroupStackRule)stack_rule;
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell group stack rules in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellProcs()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellProcMap.clear(); // need for reload case
|
|
|
|
// 0 1 2 3 4 5
|
|
QueryResult result = WorldDatabase.Query("SELECT SpellId, SchoolMask, SpellFamilyName, SpellFamilyMask0, SpellFamilyMask1, SpellFamilyMask2, "
|
|
// 6 7 8 9 10 11 12 13 14
|
|
"ProcFlags, SpellTypeMask, SpellPhaseMask, HitMask, AttributesMask, ProcsPerMinute, Chance, Cooldown, Charges FROM spell_proc");
|
|
|
|
uint32 count = 0;
|
|
if (result)
|
|
{
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
int32 spellId = fields[0].GetInt32();
|
|
|
|
bool allRanks = false;
|
|
if (spellId < 0)
|
|
{
|
|
allRanks = true;
|
|
spellId = -spellId;
|
|
}
|
|
|
|
SpellInfo const* spellInfo = GetSpellInfo(spellId);
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` does not exist", spellId);
|
|
continue;
|
|
}
|
|
|
|
if (allRanks)
|
|
{
|
|
if (!spellInfo->IsRanked())
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` with all ranks, but spell has no ranks.", spellId);
|
|
|
|
if (spellInfo->GetFirstRankSpell()->Id != uint32(spellId))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` is not the first rank of the spell.", spellId);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
SpellProcEntry baseProcEntry;
|
|
|
|
baseProcEntry.SchoolMask = fields[1].GetInt8();
|
|
baseProcEntry.SpellFamilyName = fields[2].GetUInt16();
|
|
baseProcEntry.SpellFamilyMask[0] = fields[3].GetUInt32();
|
|
baseProcEntry.SpellFamilyMask[1] = fields[4].GetUInt32();
|
|
baseProcEntry.SpellFamilyMask[2] = fields[5].GetUInt32();
|
|
baseProcEntry.ProcFlags = fields[6].GetUInt32();
|
|
baseProcEntry.SpellTypeMask = fields[7].GetUInt32();
|
|
baseProcEntry.SpellPhaseMask = fields[8].GetUInt32();
|
|
baseProcEntry.HitMask = fields[9].GetUInt32();
|
|
baseProcEntry.AttributesMask = fields[10].GetUInt32();
|
|
baseProcEntry.ProcsPerMinute = fields[11].GetFloat();
|
|
baseProcEntry.Chance = fields[12].GetFloat();
|
|
baseProcEntry.Cooldown = Milliseconds(fields[13].GetUInt32());
|
|
baseProcEntry.Charges = fields[14].GetUInt8();
|
|
|
|
while (spellInfo)
|
|
{
|
|
if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end())
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_proc` already has its first rank in the table.", spellInfo->Id);
|
|
break;
|
|
}
|
|
|
|
SpellProcEntry procEntry = SpellProcEntry(baseProcEntry);
|
|
|
|
// take defaults from dbcs
|
|
if (!procEntry.ProcFlags)
|
|
procEntry.ProcFlags = spellInfo->ProcFlags;
|
|
if (!procEntry.Charges)
|
|
procEntry.Charges = spellInfo->ProcCharges;
|
|
if (!procEntry.Chance && !procEntry.ProcsPerMinute)
|
|
procEntry.Chance = float(spellInfo->ProcChance);
|
|
|
|
// validate data
|
|
if (procEntry.SchoolMask & ~SPELL_SCHOOL_MASK_ALL)
|
|
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `SchoolMask` set: %u", spellInfo->Id, procEntry.SchoolMask);
|
|
if (procEntry.SpellFamilyName && (procEntry.SpellFamilyName < SPELLFAMILY_MAGE || procEntry.SpellFamilyName > SPELLFAMILY_PET || procEntry.SpellFamilyName == 14 || procEntry.SpellFamilyName == 16))
|
|
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `SpellFamilyName` set: %u", spellInfo->Id, procEntry.SpellFamilyName);
|
|
if (procEntry.Chance < 0)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `Chance` field", spellInfo->Id);
|
|
procEntry.Chance = 0;
|
|
}
|
|
if (procEntry.ProcsPerMinute < 0)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has negative value in the `ProcsPerMinute` field", spellInfo->Id);
|
|
procEntry.ProcsPerMinute = 0;
|
|
}
|
|
if (!procEntry.ProcFlags)
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u doesn't have any `ProcFlags` value defined, proc will not be triggered.", spellInfo->Id);
|
|
if (procEntry.SpellTypeMask & ~PROC_SPELL_TYPE_MASK_ALL)
|
|
TC_LOG_ERROR("sql.sql", "`spell_proc` table entry for spellId %u has wrong `SpellTypeMask` set: %u", spellInfo->Id, procEntry.SpellTypeMask);
|
|
if (procEntry.SpellTypeMask && !(procEntry.ProcFlags & (SPELL_PROC_FLAG_MASK | PERIODIC_PROC_FLAG_MASK)))
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has `SpellTypeMask` value defined, but it will not be used for the defined `ProcFlags` value.", spellInfo->Id);
|
|
if (!procEntry.SpellPhaseMask && procEntry.ProcFlags & REQ_SPELL_PHASE_PROC_FLAG_MASK)
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u doesn't have any `SpellPhaseMask` value defined, but it is required for the defined `ProcFlags` value. Proc will not be triggered.", spellInfo->Id);
|
|
if (procEntry.SpellPhaseMask & ~PROC_SPELL_PHASE_MASK_ALL)
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has wrong `SpellPhaseMask` set: %u", spellInfo->Id, procEntry.SpellPhaseMask);
|
|
if (procEntry.SpellPhaseMask && !(procEntry.ProcFlags & REQ_SPELL_PHASE_PROC_FLAG_MASK))
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has a `SpellPhaseMask` value defined, but it will not be used for the defined `ProcFlags` value.", spellInfo->Id);
|
|
if (procEntry.HitMask & ~PROC_HIT_MASK_ALL)
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has wrong `HitMask` set: %u", spellInfo->Id, procEntry.HitMask);
|
|
if (procEntry.HitMask && !(procEntry.ProcFlags & TAKEN_HIT_PROC_FLAG_MASK || (procEntry.ProcFlags & DONE_HIT_PROC_FLAG_MASK && (!procEntry.SpellPhaseMask || procEntry.SpellPhaseMask & (PROC_SPELL_PHASE_HIT | PROC_SPELL_PHASE_FINISH)))))
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has `HitMask` value defined, but it will not be used for defined `ProcFlags` and `SpellPhaseMask` values.", spellInfo->Id);
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if ((procEntry.AttributesMask & (PROC_ATTR_DISABLE_EFF_0 << i)) && !spellInfo->Effects[i].IsAura())
|
|
TC_LOG_ERROR("sql.sql", "The `spell_proc` table entry for spellId %u has Attribute PROC_ATTR_DISABLE_EFF_%u, but effect %u is not an aura effect", spellInfo->Id, static_cast<uint32>(i), static_cast<uint32>(i));
|
|
|
|
mSpellProcMap[spellInfo->Id] = procEntry;
|
|
|
|
if (allRanks)
|
|
spellInfo = spellInfo->GetNextRankSpell();
|
|
else
|
|
break;
|
|
}
|
|
++count;
|
|
} while (result->NextRow());
|
|
}
|
|
else
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell proc conditions and data. DB table `spell_proc` is empty.");
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell proc conditions and data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
|
|
// Define can trigger auras
|
|
bool isTriggerAura[TOTAL_AURAS];
|
|
// Triggered always, even from triggered spells
|
|
bool isAlwaysTriggeredAura[TOTAL_AURAS];
|
|
// SpellTypeMask to add to the proc
|
|
uint32 spellTypeMask[TOTAL_AURAS];
|
|
|
|
// List of auras that CAN trigger but may not exist in spell_proc
|
|
// in most cases needed to drop charges
|
|
|
|
// some aura types need additional checks (eg SPELL_AURA_MECHANIC_IMMUNITY needs mechanic check)
|
|
// see AuraEffect::CheckEffectProc
|
|
for (uint16 i = 0; i < TOTAL_AURAS; ++i)
|
|
{
|
|
isTriggerAura[i] = false;
|
|
isAlwaysTriggeredAura[i] = false;
|
|
spellTypeMask[i] = PROC_SPELL_TYPE_MASK_ALL;
|
|
}
|
|
|
|
isTriggerAura[SPELL_AURA_DUMMY] = true; // Most dummy auras should require scripting, but there are some exceptions (ie 12311)
|
|
isTriggerAura[SPELL_AURA_MOD_CONFUSE] = true; // "Any direct damaging attack will revive targets"
|
|
isTriggerAura[SPELL_AURA_MOD_THREAT] = true; // Only one spell: 28762 part of Mage T3 8p bonus
|
|
isTriggerAura[SPELL_AURA_MOD_STUN] = true; // Aura does not have charges but needs to be removed on trigger
|
|
isTriggerAura[SPELL_AURA_MOD_DAMAGE_DONE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_DAMAGE_TAKEN] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_RESISTANCE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_STEALTH] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_FEAR] = true; // Aura does not have charges but needs to be removed on trigger
|
|
isTriggerAura[SPELL_AURA_MOD_ROOT] = true;
|
|
isTriggerAura[SPELL_AURA_TRANSFORM] = true;
|
|
isTriggerAura[SPELL_AURA_REFLECT_SPELLS] = true;
|
|
isTriggerAura[SPELL_AURA_DAMAGE_IMMUNITY] = true;
|
|
isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL] = true;
|
|
isTriggerAura[SPELL_AURA_PROC_TRIGGER_DAMAGE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_CASTING_SPEED_NOT_STACK] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_POWER_COST_SCHOOL] = true;
|
|
isTriggerAura[SPELL_AURA_REFLECT_SPELLS_SCHOOL] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_ATTACK_POWER] = true;
|
|
isTriggerAura[SPELL_AURA_ADD_CASTER_HIT_TRIGGER] = true;
|
|
isTriggerAura[SPELL_AURA_OVERRIDE_CLASS_SCRIPTS] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_MELEE_HASTE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_ATTACKER_MELEE_HIT_CHANCE] = true;
|
|
isTriggerAura[SPELL_AURA_RAID_PROC_FROM_CHARGE] = true;
|
|
isTriggerAura[SPELL_AURA_RAID_PROC_FROM_CHARGE_WITH_VALUE] = true;
|
|
isTriggerAura[SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_SPELL_CRIT_CHANCE] = true;
|
|
isTriggerAura[SPELL_AURA_ADD_FLAT_MODIFIER] = true;
|
|
isTriggerAura[SPELL_AURA_ADD_PCT_MODIFIER] = true;
|
|
isTriggerAura[SPELL_AURA_ABILITY_IGNORE_AURASTATE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_INVISIBILITY] = true;
|
|
isTriggerAura[SPELL_AURA_FORCE_REACTION] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_TAUNT] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_DETAUNT] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_DAMAGE_PERCENT_DONE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_ATTACK_POWER_PCT] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_HIT_CHANCE] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_WEAPON_CRIT_PERCENT] = true;
|
|
isTriggerAura[SPELL_AURA_MOD_BLOCK_PERCENT] = true;
|
|
|
|
isAlwaysTriggeredAura[SPELL_AURA_OVERRIDE_CLASS_SCRIPTS] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_MOD_STEALTH] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_MOD_CONFUSE] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_MOD_FEAR] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_MOD_ROOT] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_MOD_STUN] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_TRANSFORM] = true;
|
|
isAlwaysTriggeredAura[SPELL_AURA_MOD_INVISIBILITY] = true;
|
|
|
|
spellTypeMask[SPELL_AURA_MOD_STEALTH] = PROC_SPELL_TYPE_DAMAGE | PROC_SPELL_TYPE_NO_DMG_HEAL;
|
|
spellTypeMask[SPELL_AURA_MOD_CONFUSE] = PROC_SPELL_TYPE_DAMAGE;
|
|
spellTypeMask[SPELL_AURA_MOD_FEAR] = PROC_SPELL_TYPE_DAMAGE;
|
|
spellTypeMask[SPELL_AURA_MOD_ROOT] = PROC_SPELL_TYPE_DAMAGE;
|
|
spellTypeMask[SPELL_AURA_MOD_STUN] = PROC_SPELL_TYPE_DAMAGE;
|
|
spellTypeMask[SPELL_AURA_TRANSFORM] = PROC_SPELL_TYPE_DAMAGE;
|
|
spellTypeMask[SPELL_AURA_MOD_INVISIBILITY] = PROC_SPELL_TYPE_DAMAGE;
|
|
|
|
// This generates default procs to retain compatibility with previous proc system
|
|
TC_LOG_INFO("server.loading", "Generating spell proc data from SpellMap...");
|
|
count = 0;
|
|
oldMSTime = getMSTime();
|
|
|
|
for (SpellInfo const* spellInfo : mSpellInfoMap)
|
|
{
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
// Data already present in DB, overwrites default proc
|
|
if (mSpellProcMap.find(spellInfo->Id) != mSpellProcMap.end())
|
|
continue;
|
|
|
|
// Nothing to do if no flags set
|
|
if (!spellInfo->ProcFlags)
|
|
continue;
|
|
|
|
bool addTriggerFlag = false;
|
|
uint32 procSpellTypeMask = PROC_SPELL_TYPE_NONE;
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
if (!spellInfo->Effects[i].IsEffect())
|
|
continue;
|
|
|
|
uint32 auraName = spellInfo->Effects[i].ApplyAuraName;
|
|
if (!auraName)
|
|
continue;
|
|
|
|
if (!isTriggerAura[auraName])
|
|
continue;
|
|
|
|
procSpellTypeMask |= spellTypeMask[auraName];
|
|
if (isAlwaysTriggeredAura[auraName])
|
|
addTriggerFlag = true;
|
|
|
|
// many proc auras with taken procFlag mask don't have attribute "can proc with triggered"
|
|
// they should proc nevertheless (example mage armor spells with judgement)
|
|
if (!addTriggerFlag && (spellInfo->ProcFlags & TAKEN_HIT_PROC_FLAG_MASK) != 0)
|
|
{
|
|
switch (auraName)
|
|
{
|
|
case SPELL_AURA_PROC_TRIGGER_SPELL:
|
|
case SPELL_AURA_PROC_TRIGGER_DAMAGE:
|
|
addTriggerFlag = true;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (!procSpellTypeMask)
|
|
{
|
|
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
if (spellInfo->Effects[i].IsAura())
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Spell Id %u has DBC ProcFlags %u, but it's of non-proc aura type, it probably needs an entry in `spell_proc` table to be handled correctly.", spellInfo->Id, spellInfo->ProcFlags);
|
|
break;
|
|
}
|
|
}
|
|
|
|
continue;
|
|
}
|
|
|
|
SpellProcEntry procEntry;
|
|
procEntry.SchoolMask = 0;
|
|
procEntry.ProcFlags = spellInfo->ProcFlags;
|
|
procEntry.SpellFamilyName = 0;
|
|
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
if (spellInfo->Effects[i].IsEffect() && isTriggerAura[spellInfo->Effects[i].ApplyAuraName])
|
|
procEntry.SpellFamilyMask |= spellInfo->Effects[i].SpellClassMask;
|
|
|
|
if (procEntry.SpellFamilyMask)
|
|
procEntry.SpellFamilyName = spellInfo->SpellFamilyName;
|
|
|
|
procEntry.SpellTypeMask = procSpellTypeMask;
|
|
procEntry.SpellPhaseMask = PROC_SPELL_PHASE_HIT;
|
|
procEntry.HitMask = PROC_HIT_NONE; // uses default proc @see SpellMgr::CanSpellTriggerProcOnEvent
|
|
|
|
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
|
|
{
|
|
if (!spellInfo->Effects[i].IsAura())
|
|
continue;
|
|
|
|
switch (spellInfo->Effects[i].ApplyAuraName)
|
|
{
|
|
// Reflect auras should only proc off reflects
|
|
case SPELL_AURA_REFLECT_SPELLS:
|
|
case SPELL_AURA_REFLECT_SPELLS_SCHOOL:
|
|
procEntry.HitMask = PROC_HIT_REFLECT;
|
|
break;
|
|
// Only drop charge on crit
|
|
case SPELL_AURA_MOD_WEAPON_CRIT_PERCENT:
|
|
procEntry.HitMask = PROC_HIT_CRITICAL;
|
|
break;
|
|
// Only drop charge on block
|
|
case SPELL_AURA_MOD_BLOCK_PERCENT:
|
|
procEntry.HitMask = PROC_HIT_BLOCK;
|
|
break;
|
|
default:
|
|
continue;
|
|
}
|
|
break;
|
|
}
|
|
|
|
procEntry.AttributesMask = 0;
|
|
if (spellInfo->ProcFlags & PROC_FLAG_KILL)
|
|
procEntry.AttributesMask |= PROC_ATTR_REQ_EXP_OR_HONOR;
|
|
if (addTriggerFlag)
|
|
procEntry.AttributesMask |= PROC_ATTR_TRIGGERED_CAN_PROC;
|
|
|
|
procEntry.ProcsPerMinute = 0;
|
|
procEntry.Chance = spellInfo->ProcChance;
|
|
procEntry.Cooldown = Milliseconds::zero();
|
|
procEntry.Charges = spellInfo->ProcCharges;
|
|
|
|
mSpellProcMap[spellInfo->Id] = procEntry;
|
|
++count;
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Generated spell proc data for %u spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellBonusess()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellBonusMap.clear(); // need for reload case
|
|
|
|
// 0 1 2 3 4
|
|
QueryResult result = WorldDatabase.Query("SELECT entry, direct_bonus, dot_bonus, ap_bonus, ap_dot_bonus FROM spell_bonus_data");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell bonus data. DB table `spell_bonus_data` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
uint32 entry = fields[0].GetUInt32();
|
|
|
|
SpellInfo const* spell = GetSpellInfo(entry);
|
|
if (!spell)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_bonus_data` does not exist.", entry);
|
|
continue;
|
|
}
|
|
|
|
SpellBonusEntry& sbe = mSpellBonusMap[entry];
|
|
sbe.direct_damage = fields[1].GetFloat();
|
|
sbe.dot_damage = fields[2].GetFloat();
|
|
sbe.ap_bonus = fields[3].GetFloat();
|
|
sbe.ap_dot_bonus = fields[4].GetFloat();
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u extra spell bonus data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellThreats()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellThreatMap.clear(); // need for reload case
|
|
|
|
// 0 1 2 3
|
|
QueryResult result = WorldDatabase.Query("SELECT entry, flatMod, pctMod, apPctMod FROM spell_threat");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 aggro generating spells. DB table `spell_threat` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 entry = fields[0].GetUInt32();
|
|
|
|
if (!GetSpellInfo(entry))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_threat` does not exist.", entry);
|
|
continue;
|
|
}
|
|
|
|
SpellThreatEntry ste;
|
|
ste.flatMod = fields[1].GetInt32();
|
|
ste.pctMod = fields[2].GetFloat();
|
|
ste.apPctMod = fields[3].GetFloat();
|
|
|
|
mSpellThreatMap[entry] = ste;
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u SpellThreatEntries in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSkillLineAbilityMap()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSkillLineAbilityMap.clear();
|
|
|
|
uint32 count = 0;
|
|
|
|
for (uint32 i = 0; i < sSkillLineAbilityStore.GetNumRows(); ++i)
|
|
{
|
|
SkillLineAbilityEntry const* SkillInfo = sSkillLineAbilityStore.LookupEntry(i);
|
|
if (!SkillInfo)
|
|
continue;
|
|
|
|
mSkillLineAbilityMap.insert(SkillLineAbilityMap::value_type(SkillInfo->spellId, SkillInfo));
|
|
++count;
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u SkillLineAbility MultiMap Data in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellPetAuras()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellPetAuraMap.clear(); // need for reload case
|
|
|
|
// 0 1 2 3
|
|
QueryResult result = WorldDatabase.Query("SELECT spell, effectId, pet, aura FROM spell_pet_auras");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell pet auras. DB table `spell_pet_auras` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 spell = fields[0].GetUInt32();
|
|
uint8 eff = fields[1].GetUInt8();
|
|
uint32 pet = fields[2].GetUInt32();
|
|
uint32 aura = fields[3].GetUInt32();
|
|
|
|
SpellPetAuraMap::iterator itr = mSpellPetAuraMap.find((spell<<8) + eff);
|
|
if (itr != mSpellPetAuraMap.end())
|
|
itr->second.AddAura(pet, aura);
|
|
else
|
|
{
|
|
SpellInfo const* spellInfo = GetSpellInfo(spell);
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_pet_auras` does not exist.", spell);
|
|
continue;
|
|
}
|
|
if (spellInfo->Effects[eff].Effect != SPELL_EFFECT_DUMMY &&
|
|
(spellInfo->Effects[eff].Effect != SPELL_EFFECT_APPLY_AURA ||
|
|
spellInfo->Effects[eff].ApplyAuraName != SPELL_AURA_DUMMY))
|
|
{
|
|
TC_LOG_ERROR("spells", "The spell %u listed in `spell_pet_auras` does not have any dummy aura or dummy effect.", spell);
|
|
continue;
|
|
}
|
|
|
|
SpellInfo const* spellInfo2 = GetSpellInfo(aura);
|
|
if (!spellInfo2)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The aura %u listed in `spell_pet_auras` does not exist.", aura);
|
|
continue;
|
|
}
|
|
|
|
PetAura pa(pet, aura, spellInfo->Effects[eff].TargetA.GetTarget() == TARGET_UNIT_PET, spellInfo->Effects[eff].CalcValue());
|
|
mSpellPetAuraMap[(spell<<8) + eff] = pa;
|
|
}
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell pet auras in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
// Fill custom data about enchancments
|
|
void SpellMgr::LoadEnchantCustomAttr()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
uint32 size = sSpellItemEnchantmentStore.GetNumRows();
|
|
mEnchantCustomAttr.resize(size);
|
|
|
|
for (uint32 i = 0; i < size; ++i)
|
|
mEnchantCustomAttr[i] = 0;
|
|
|
|
uint32 count = 0;
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
{
|
|
SpellInfo const* spellInfo = GetSpellInfo(i);
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
/// @todo find a better check
|
|
if (!spellInfo->HasAttribute(SPELL_ATTR2_PRESERVE_ENCHANT_IN_ARENA) || !spellInfo->HasAttribute(SPELL_ATTR0_NOT_SHAPESHIFT))
|
|
continue;
|
|
|
|
for (uint32 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
if (spellInfo->Effects[j].Effect == SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY)
|
|
{
|
|
uint32 enchId = spellInfo->Effects[j].MiscValue;
|
|
SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchId);
|
|
if (!ench)
|
|
continue;
|
|
mEnchantCustomAttr[enchId] = true;
|
|
++count;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u custom enchant attributes in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellEnchantProcData()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellEnchantProcEventMap.clear(); // need for reload case
|
|
|
|
// 0 1 2 3 4
|
|
QueryResult result = WorldDatabase.Query("SELECT EnchantID, Chance, ProcsPerMinute, HitMask, AttributesMask FROM spell_enchant_proc_data");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell enchant proc event conditions. DB table `spell_enchant_proc_data` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 enchantId = fields[0].GetUInt32();
|
|
|
|
SpellItemEnchantmentEntry const* ench = sSpellItemEnchantmentStore.LookupEntry(enchantId);
|
|
if (!ench)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The enchancment %u listed in `spell_enchant_proc_data` does not exist.", enchantId);
|
|
continue;
|
|
}
|
|
|
|
SpellEnchantProcEntry spe;
|
|
spe.Chance = fields[1].GetFloat();
|
|
spe.ProcsPerMinute = fields[2].GetFloat();
|
|
spe.HitMask = fields[3].GetUInt32();
|
|
spe.AttributesMask = fields[4].GetUInt32();
|
|
|
|
mSpellEnchantProcEventMap[enchantId] = spe;
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u enchant proc data definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellLinked()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellLinkedMap.clear(); // need for reload case
|
|
|
|
// 0 1 2
|
|
QueryResult result = WorldDatabase.Query("SELECT spell_trigger, spell_effect, type FROM spell_linked_spell");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 linked spells. DB table `spell_linked_spell` is empty.");
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
int32 trigger = fields[0].GetInt32();
|
|
int32 effect = fields[1].GetInt32();
|
|
int32 type = fields[2].GetUInt8();
|
|
|
|
SpellInfo const* spellInfo = GetSpellInfo(abs(trigger));
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_linked_spell` does not exist.", abs(trigger));
|
|
continue;
|
|
}
|
|
|
|
if (effect >= 0)
|
|
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
if (spellInfo->Effects[j].CalcValue() == abs(effect))
|
|
TC_LOG_ERROR("sql.sql", "The spell %u Effect: %u listed in `spell_linked_spell` has same bp%u like effect (possible hack).", abs(trigger), abs(effect), j);
|
|
}
|
|
|
|
spellInfo = GetSpellInfo(abs(effect));
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_linked_spell` does not exist.", abs(effect));
|
|
continue;
|
|
}
|
|
|
|
if (type) //we will find a better way when more types are needed
|
|
{
|
|
if (trigger > 0)
|
|
trigger += SPELL_LINKED_MAX_SPELLS * type;
|
|
else
|
|
trigger -= SPELL_LINKED_MAX_SPELLS * type;
|
|
}
|
|
mSpellLinkedMap[trigger].push_back(effect);
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u linked spells in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadPetLevelupSpellMap()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mPetLevelupSpellMap.clear(); // need for reload case
|
|
|
|
uint32 count = 0;
|
|
uint32 family_count = 0;
|
|
|
|
for (uint32 i = 0; i < sCreatureFamilyStore.GetNumRows(); ++i)
|
|
{
|
|
CreatureFamilyEntry const* creatureFamily = sCreatureFamilyStore.LookupEntry(i);
|
|
if (!creatureFamily) // not exist
|
|
continue;
|
|
|
|
for (uint8 j = 0; j < 2; ++j)
|
|
{
|
|
if (!creatureFamily->skillLine[j])
|
|
continue;
|
|
|
|
for (uint32 k = 0; k < sSkillLineAbilityStore.GetNumRows(); ++k)
|
|
{
|
|
SkillLineAbilityEntry const* skillLine = sSkillLineAbilityStore.LookupEntry(k);
|
|
if (!skillLine)
|
|
continue;
|
|
|
|
//if (skillLine->skillId != creatureFamily->skillLine[0] &&
|
|
// (!creatureFamily->skillLine[1] || skillLine->skillId != creatureFamily->skillLine[1]))
|
|
// continue;
|
|
|
|
if (skillLine->skillId != creatureFamily->skillLine[j])
|
|
continue;
|
|
|
|
if (skillLine->AutolearnType != SKILL_LINE_ABILITY_LEARNED_ON_SKILL_LEARN)
|
|
continue;
|
|
|
|
SpellInfo const* spell = GetSpellInfo(skillLine->spellId);
|
|
if (!spell) // not exist or triggered or talent
|
|
continue;
|
|
|
|
if (!spell->SpellLevel)
|
|
continue;
|
|
|
|
PetLevelupSpellSet& spellSet = mPetLevelupSpellMap[creatureFamily->ID];
|
|
if (spellSet.empty())
|
|
++family_count;
|
|
|
|
spellSet.insert(PetLevelupSpellSet::value_type(spell->SpellLevel, spell->Id));
|
|
++count;
|
|
}
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u pet levelup and default spells for %u families in %u ms", count, family_count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
bool LoadPetDefaultSpells_helper(CreatureTemplate const* cInfo, PetDefaultSpellsEntry& petDefSpells)
|
|
{
|
|
// skip empty list;
|
|
bool have_spell = false;
|
|
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
|
{
|
|
if (petDefSpells.spellid[j])
|
|
{
|
|
have_spell = true;
|
|
break;
|
|
}
|
|
}
|
|
if (!have_spell)
|
|
return false;
|
|
|
|
// remove duplicates with levelupSpells if any
|
|
if (PetLevelupSpellSet const* levelupSpells = cInfo->family ? sSpellMgr->GetPetLevelupSpellList(cInfo->family) : NULL)
|
|
{
|
|
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
|
{
|
|
if (!petDefSpells.spellid[j])
|
|
continue;
|
|
|
|
for (PetLevelupSpellSet::const_iterator itr = levelupSpells->begin(); itr != levelupSpells->end(); ++itr)
|
|
{
|
|
if (itr->second == petDefSpells.spellid[j])
|
|
{
|
|
petDefSpells.spellid[j] = 0;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// skip empty list;
|
|
have_spell = false;
|
|
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
|
{
|
|
if (petDefSpells.spellid[j])
|
|
{
|
|
have_spell = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return have_spell;
|
|
}
|
|
|
|
void SpellMgr::LoadPetDefaultSpells()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mPetDefaultSpellsMap.clear();
|
|
|
|
uint32 countCreature = 0;
|
|
uint32 countData = 0;
|
|
|
|
CreatureTemplateContainer const* ctc = sObjectMgr->GetCreatureTemplates();
|
|
for (CreatureTemplateContainer::const_iterator itr = ctc->begin(); itr != ctc->end(); ++itr)
|
|
{
|
|
|
|
if (!itr->second.PetSpellDataId)
|
|
continue;
|
|
|
|
// for creature with PetSpellDataId get default pet spells from dbc
|
|
CreatureSpellDataEntry const* spellDataEntry = sCreatureSpellDataStore.LookupEntry(itr->second.PetSpellDataId);
|
|
if (!spellDataEntry)
|
|
continue;
|
|
|
|
int32 petSpellsId = -int32(itr->second.PetSpellDataId);
|
|
PetDefaultSpellsEntry petDefSpells;
|
|
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
|
petDefSpells.spellid[j] = spellDataEntry->spellId[j];
|
|
|
|
if (LoadPetDefaultSpells_helper(&itr->second, petDefSpells))
|
|
{
|
|
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
|
|
++countData;
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded addition spells for %u pet spell data entries in %u ms", countData, GetMSTimeDiffToNow(oldMSTime));
|
|
|
|
TC_LOG_INFO("server.loading", "Loading summonable creature templates...");
|
|
oldMSTime = getMSTime();
|
|
|
|
// different summon spells
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
{
|
|
SpellInfo const* spellEntry = GetSpellInfo(i);
|
|
if (!spellEntry)
|
|
continue;
|
|
|
|
for (uint8 k = 0; k < MAX_SPELL_EFFECTS; ++k)
|
|
{
|
|
if (spellEntry->Effects[k].Effect == SPELL_EFFECT_SUMMON || spellEntry->Effects[k].Effect == SPELL_EFFECT_SUMMON_PET)
|
|
{
|
|
uint32 creature_id = spellEntry->Effects[k].MiscValue;
|
|
CreatureTemplate const* cInfo = sObjectMgr->GetCreatureTemplate(creature_id);
|
|
if (!cInfo)
|
|
continue;
|
|
|
|
// already loaded
|
|
if (cInfo->PetSpellDataId)
|
|
continue;
|
|
|
|
// for creature without PetSpellDataId get default pet spells from creature_template
|
|
int32 petSpellsId = cInfo->Entry;
|
|
if (mPetDefaultSpellsMap.find(cInfo->Entry) != mPetDefaultSpellsMap.end())
|
|
continue;
|
|
|
|
PetDefaultSpellsEntry petDefSpells;
|
|
for (uint8 j = 0; j < MAX_CREATURE_SPELL_DATA_SLOT; ++j)
|
|
petDefSpells.spellid[j] = cInfo->spells[j];
|
|
|
|
if (LoadPetDefaultSpells_helper(cInfo, petDefSpells))
|
|
{
|
|
mPetDefaultSpellsMap[petSpellsId] = petDefSpells;
|
|
++countCreature;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u summonable creature templates in %u ms", countCreature, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellAreas()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
mSpellAreaMap.clear(); // need for reload case
|
|
mSpellAreaForQuestMap.clear();
|
|
mSpellAreaForQuestEndMap.clear();
|
|
mSpellAreaForAuraMap.clear();
|
|
|
|
// 0 1 2 3 4 5 6 7 8 9
|
|
QueryResult result = WorldDatabase.Query("SELECT spell, area, quest_start, quest_start_status, quest_end_status, quest_end, aura_spell, racemask, gender, autocast FROM spell_area");
|
|
if (!result)
|
|
{
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell area requirements. DB table `spell_area` is empty.");
|
|
|
|
return;
|
|
}
|
|
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 spell = fields[0].GetUInt32();
|
|
SpellArea spellArea;
|
|
spellArea.spellId = spell;
|
|
spellArea.areaId = fields[1].GetUInt32();
|
|
spellArea.questStart = fields[2].GetUInt32();
|
|
spellArea.questStartStatus = fields[3].GetUInt32();
|
|
spellArea.questEndStatus = fields[4].GetUInt32();
|
|
spellArea.questEnd = fields[5].GetUInt32();
|
|
spellArea.auraSpell = fields[6].GetInt32();
|
|
spellArea.raceMask = fields[7].GetUInt32();
|
|
spellArea.gender = Gender(fields[8].GetUInt8());
|
|
spellArea.autocast = fields[9].GetBool();
|
|
|
|
if (SpellInfo const* spellInfo = GetSpellInfo(spell))
|
|
{
|
|
if (spellArea.autocast)
|
|
const_cast<SpellInfo*>(spellInfo)->Attributes |= SPELL_ATTR0_CANT_CANCEL;
|
|
}
|
|
else
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` does not exist", spell);
|
|
continue;
|
|
}
|
|
|
|
{
|
|
bool ok = true;
|
|
SpellAreaMapBounds sa_bounds = GetSpellAreaMapBounds(spellArea.spellId);
|
|
for (SpellAreaMap::const_iterator itr = sa_bounds.first; itr != sa_bounds.second; ++itr)
|
|
{
|
|
if (spellArea.spellId != itr->second.spellId)
|
|
continue;
|
|
if (spellArea.areaId != itr->second.areaId)
|
|
continue;
|
|
if (spellArea.questStart != itr->second.questStart)
|
|
continue;
|
|
if (spellArea.auraSpell != itr->second.auraSpell)
|
|
continue;
|
|
if ((spellArea.raceMask & itr->second.raceMask) == 0)
|
|
continue;
|
|
if (spellArea.gender != itr->second.gender)
|
|
continue;
|
|
|
|
// duplicate by requirements
|
|
ok = false;
|
|
break;
|
|
}
|
|
|
|
if (!ok)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` is already listed with similar requirements.", spell);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (spellArea.areaId && !sAreaTableStore.LookupEntry(spellArea.areaId))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong area (%u) requirement.", spell, spellArea.areaId);
|
|
continue;
|
|
}
|
|
|
|
if (spellArea.questStart && !sObjectMgr->GetQuestTemplate(spellArea.questStart))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong start quest (%u) requirement.", spell, spellArea.questStart);
|
|
continue;
|
|
}
|
|
|
|
if (spellArea.questEnd)
|
|
{
|
|
if (!sObjectMgr->GetQuestTemplate(spellArea.questEnd))
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has a wrong ending quest (%u) requirement.", spell, spellArea.questEnd);
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (spellArea.auraSpell)
|
|
{
|
|
SpellInfo const* spellInfo = GetSpellInfo(abs(spellArea.auraSpell));
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong aura spell (%u) requirement", spell, abs(spellArea.auraSpell));
|
|
continue;
|
|
}
|
|
|
|
if (uint32(abs(spellArea.auraSpell)) == spellArea.spellId)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has aura spell (%u) requirement for itself", spell, abs(spellArea.auraSpell));
|
|
continue;
|
|
}
|
|
|
|
// not allow autocast chains by auraSpell field (but allow use as alternative if not present)
|
|
if (spellArea.autocast && spellArea.auraSpell > 0)
|
|
{
|
|
bool chain = false;
|
|
SpellAreaForAuraMapBounds saBound = GetSpellAreaForAuraMapBounds(spellArea.spellId);
|
|
for (SpellAreaForAuraMap::const_iterator itr = saBound.first; itr != saBound.second; ++itr)
|
|
{
|
|
if (itr->second->autocast && itr->second->auraSpell > 0)
|
|
{
|
|
chain = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (chain)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has the aura spell (%u) requirement that it autocasts itself from the aura.", spell, spellArea.auraSpell);
|
|
continue;
|
|
}
|
|
|
|
SpellAreaMapBounds saBound2 = GetSpellAreaMapBounds(spellArea.auraSpell);
|
|
for (SpellAreaMap::const_iterator itr2 = saBound2.first; itr2 != saBound2.second; ++itr2)
|
|
{
|
|
if (itr2->second.autocast && itr2->second.auraSpell > 0)
|
|
{
|
|
chain = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (chain)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has the aura spell (%u) requirement that the spell itself autocasts from the aura.", spell, spellArea.auraSpell);
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (spellArea.raceMask && (spellArea.raceMask & RACEMASK_ALL_PLAYABLE) == 0)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong race mask (%u) requirement.", spell, spellArea.raceMask);
|
|
continue;
|
|
}
|
|
|
|
if (spellArea.gender != GENDER_NONE && spellArea.gender != GENDER_FEMALE && spellArea.gender != GENDER_MALE)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "The spell %u listed in `spell_area` has wrong gender (%u) requirement.", spell, spellArea.gender);
|
|
continue;
|
|
}
|
|
|
|
SpellArea const* sa = &mSpellAreaMap.insert(SpellAreaMap::value_type(spell, spellArea))->second;
|
|
|
|
// for search by current zone/subzone at zone/subzone change
|
|
if (spellArea.areaId)
|
|
mSpellAreaForAreaMap.insert(SpellAreaForAreaMap::value_type(spellArea.areaId, sa));
|
|
|
|
// for search at quest start/reward
|
|
if (spellArea.questStart)
|
|
mSpellAreaForQuestMap.insert(SpellAreaForQuestMap::value_type(spellArea.questStart, sa));
|
|
|
|
// for search at quest start/reward
|
|
if (spellArea.questEnd)
|
|
mSpellAreaForQuestEndMap.insert(SpellAreaForQuestMap::value_type(spellArea.questEnd, sa));
|
|
|
|
// for search at aura apply
|
|
if (spellArea.auraSpell)
|
|
mSpellAreaForAuraMap.insert(SpellAreaForAuraMap::value_type(abs(spellArea.auraSpell), sa));
|
|
|
|
if (spellArea.areaId && spellArea.questStart)
|
|
mSpellAreaForQuestAreaMap.insert(SpellAreaForQuestAreaMap::value_type(std::pair<uint32, uint32>(spellArea.areaId, spellArea.questStart), sa));
|
|
|
|
if (spellArea.areaId && spellArea.questEnd)
|
|
mSpellAreaForQuestAreaMap.insert(SpellAreaForQuestAreaMap::value_type(std::pair<uint32, uint32>(spellArea.areaId, spellArea.questEnd), sa));
|
|
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell area requirements in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellInfoStore()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
UnloadSpellInfoStore();
|
|
mSpellInfoMap.resize(sSpellStore.GetNumRows(), NULL);
|
|
|
|
for (uint32 i = 0; i < sSpellStore.GetNumRows(); ++i)
|
|
if (SpellEntry const* spellEntry = sSpellStore.LookupEntry(i))
|
|
mSpellInfoMap[i] = new SpellInfo(spellEntry);
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo store in %u ms", GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::UnloadSpellInfoStore()
|
|
{
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
delete mSpellInfoMap[i];
|
|
|
|
mSpellInfoMap.clear();
|
|
}
|
|
|
|
void SpellMgr::UnloadSpellInfoImplicitTargetConditionLists()
|
|
{
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
if (mSpellInfoMap[i])
|
|
mSpellInfoMap[i]->_UnloadImplicitTargetConditionLists();
|
|
}
|
|
|
|
void SpellMgr::LoadSpellInfoCustomAttributes()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
uint32 oldMSTime2 = oldMSTime;
|
|
SpellInfo* spellInfo = NULL;
|
|
|
|
QueryResult result = WorldDatabase.Query("SELECT entry, attributes FROM spell_custom_attr");
|
|
|
|
if (!result)
|
|
TC_LOG_INFO("server.loading", ">> Loaded 0 spell custom attributes from DB. DB table `spell_custom_attr` is empty.");
|
|
else
|
|
{
|
|
uint32 count = 0;
|
|
do
|
|
{
|
|
Field* fields = result->Fetch();
|
|
|
|
uint32 spellId = fields[0].GetUInt32();
|
|
uint32 attributes = fields[1].GetUInt32();
|
|
|
|
spellInfo = _GetSpellInfo(spellId);
|
|
if (!spellInfo)
|
|
{
|
|
TC_LOG_ERROR("sql.sql", "Table `spell_custom_attr` has wrong spell (entry: %u), ignored.", spellId);
|
|
continue;
|
|
}
|
|
|
|
// TODO: validate attributes
|
|
|
|
spellInfo->AttributesCu |= attributes;
|
|
++count;
|
|
} while (result->NextRow());
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded %u spell custom attributes from DB in %u ms", count, GetMSTimeDiffToNow(oldMSTime2));
|
|
}
|
|
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
{
|
|
spellInfo = mSpellInfoMap[i];
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
switch (spellInfo->Effects[j].ApplyAuraName)
|
|
{
|
|
case SPELL_AURA_MOD_POSSESS:
|
|
case SPELL_AURA_MOD_CONFUSE:
|
|
case SPELL_AURA_MOD_CHARM:
|
|
case SPELL_AURA_AOE_CHARM:
|
|
case SPELL_AURA_MOD_FEAR:
|
|
case SPELL_AURA_MOD_STUN:
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
|
|
break;
|
|
case SPELL_AURA_PERIODIC_HEAL:
|
|
case SPELL_AURA_PERIODIC_DAMAGE:
|
|
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
|
|
case SPELL_AURA_PERIODIC_LEECH:
|
|
case SPELL_AURA_PERIODIC_MANA_LEECH:
|
|
case SPELL_AURA_PERIODIC_HEALTH_FUNNEL:
|
|
case SPELL_AURA_PERIODIC_ENERGIZE:
|
|
case SPELL_AURA_OBS_MOD_HEALTH:
|
|
case SPELL_AURA_OBS_MOD_POWER:
|
|
case SPELL_AURA_POWER_BURN:
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
|
|
break;
|
|
}
|
|
|
|
switch (spellInfo->Effects[j].Effect)
|
|
{
|
|
case SPELL_EFFECT_SCHOOL_DAMAGE:
|
|
case SPELL_EFFECT_WEAPON_DAMAGE:
|
|
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
|
|
case SPELL_EFFECT_NORMALIZED_WEAPON_DMG:
|
|
case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE:
|
|
case SPELL_EFFECT_HEAL:
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_DIRECT_DAMAGE;
|
|
break;
|
|
case SPELL_EFFECT_POWER_DRAIN:
|
|
case SPELL_EFFECT_POWER_BURN:
|
|
case SPELL_EFFECT_HEAL_MAX_HEALTH:
|
|
case SPELL_EFFECT_HEALTH_LEECH:
|
|
case SPELL_EFFECT_HEAL_PCT:
|
|
case SPELL_EFFECT_ENERGIZE_PCT:
|
|
case SPELL_EFFECT_ENERGIZE:
|
|
case SPELL_EFFECT_HEAL_MECHANICAL:
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NO_INITIAL_THREAT;
|
|
break;
|
|
case SPELL_EFFECT_CHARGE:
|
|
case SPELL_EFFECT_CHARGE_DEST:
|
|
case SPELL_EFFECT_JUMP:
|
|
case SPELL_EFFECT_JUMP_DEST:
|
|
case SPELL_EFFECT_LEAP_BACK:
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_CHARGE;
|
|
break;
|
|
case SPELL_EFFECT_PICKPOCKET:
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_PICKPOCKET;
|
|
break;
|
|
case SPELL_EFFECT_ENCHANT_ITEM:
|
|
case SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY:
|
|
case SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC:
|
|
case SPELL_EFFECT_ENCHANT_HELD_ITEM:
|
|
{
|
|
// only enchanting profession enchantments procs can stack
|
|
if (IsPartOfSkillLine(SKILL_ENCHANTING, i))
|
|
{
|
|
uint32 enchantId = spellInfo->Effects[j].MiscValue;
|
|
SpellItemEnchantmentEntry const* enchant = sSpellItemEnchantmentStore.LookupEntry(enchantId);
|
|
if (!enchant)
|
|
break;
|
|
|
|
for (uint8 s = 0; s < MAX_ITEM_ENCHANTMENT_EFFECTS; ++s)
|
|
{
|
|
if (enchant->type[s] != ITEM_ENCHANTMENT_TYPE_COMBAT_SPELL)
|
|
continue;
|
|
|
|
SpellInfo* procInfo = _GetSpellInfo(enchant->spellid[s]);
|
|
if (!procInfo)
|
|
continue;
|
|
|
|
// if proced directly from enchantment, not via proc aura
|
|
// NOTE: Enchant Weapon - Blade Ward also has proc aura spell and is proced directly
|
|
// however its not expected to stack so this check is good
|
|
if (procInfo->HasAura(SPELL_AURA_PROC_TRIGGER_SPELL))
|
|
continue;
|
|
|
|
procInfo->AttributesCu |= SPELL_ATTR0_CU_ENCHANT_PROC;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// spells ignoring hit result should not be binary
|
|
if (!spellInfo->HasAttribute(SPELL_ATTR3_IGNORE_HIT_RESULT))
|
|
{
|
|
bool setFlag = false;
|
|
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
if (spellInfo->Effects[j].IsEffect())
|
|
{
|
|
switch (spellInfo->Effects[j].Effect)
|
|
{
|
|
case SPELL_EFFECT_SCHOOL_DAMAGE:
|
|
case SPELL_EFFECT_WEAPON_DAMAGE:
|
|
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
|
|
case SPELL_EFFECT_NORMALIZED_WEAPON_DMG:
|
|
case SPELL_EFFECT_WEAPON_PERCENT_DAMAGE:
|
|
case SPELL_EFFECT_TRIGGER_SPELL:
|
|
case SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE:
|
|
break;
|
|
case SPELL_EFFECT_PERSISTENT_AREA_AURA:
|
|
case SPELL_EFFECT_APPLY_AURA:
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_PARTY:
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_PET:
|
|
case SPELL_EFFECT_APPLY_AREA_AURA_OWNER:
|
|
{
|
|
if (spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE ||
|
|
spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE_PERCENT ||
|
|
spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_DUMMY ||
|
|
spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_LEECH ||
|
|
spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_HEALTH_FUNNEL ||
|
|
spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DUMMY)
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
// No value and not interrupt cast or crowd control without SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY flag
|
|
if (!spellInfo->Effects[j].CalcValue() && !((spellInfo->Effects[j].Effect == SPELL_EFFECT_INTERRUPT_CAST || spellInfo->HasAttribute(SPELL_ATTR0_CU_AURA_CC)) && !spellInfo->HasAttribute(SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY)))
|
|
break;
|
|
|
|
// Sindragosa Frost Breath
|
|
if (spellInfo->Id == 69649 || spellInfo->Id == 71056 || spellInfo->Id == 71057 || spellInfo->Id == 71058 || spellInfo->Id == 73061 || spellInfo->Id == 73062 || spellInfo->Id == 73063 || spellInfo->Id == 73064)
|
|
break;
|
|
|
|
// Frostbolt
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE && (spellInfo->SpellFamilyFlags[0] & 0x20))
|
|
break;
|
|
|
|
// Frost Fever
|
|
if (spellInfo->Id == 55095)
|
|
break;
|
|
|
|
// Haunt
|
|
if (spellInfo->SpellFamilyName == SPELLFAMILY_WARLOCK && (spellInfo->SpellFamilyFlags[1] & 0x40000))
|
|
break;
|
|
|
|
setFlag = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (setFlag)
|
|
{
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_BINARY_SPELL;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Remove normal school mask to properly calculate damage
|
|
if ((spellInfo->SchoolMask & SPELL_SCHOOL_MASK_NORMAL) && (spellInfo->SchoolMask & SPELL_SCHOOL_MASK_MAGIC))
|
|
{
|
|
spellInfo->SchoolMask &= ~SPELL_SCHOOL_MASK_NORMAL;
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_SCHOOLMASK_NORMAL_WITH_MAGIC;
|
|
}
|
|
|
|
if (!spellInfo->_IsPositiveEffect(EFFECT_0, false))
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF0;
|
|
|
|
if (!spellInfo->_IsPositiveEffect(EFFECT_1, false))
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF1;
|
|
|
|
if (!spellInfo->_IsPositiveEffect(EFFECT_2, false))
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_NEGATIVE_EFF2;
|
|
|
|
if (spellInfo->SpellVisual[0] == 3879)
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_CONE_BACK;
|
|
|
|
switch (spellInfo->SpellFamilyName)
|
|
{
|
|
case SPELLFAMILY_WARRIOR:
|
|
// Shout / Piercing Howl
|
|
if (spellInfo->SpellFamilyFlags[0] & 0x20000/* || spellInfo->SpellFamilyFlags[1] & 0x20*/)
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
|
|
break;
|
|
case SPELLFAMILY_DRUID:
|
|
// Roar
|
|
if (spellInfo->SpellFamilyFlags[0] & 0x8)
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
|
|
break;
|
|
case SPELLFAMILY_GENERIC:
|
|
// Stoneclaw Totem effect
|
|
if (spellInfo->Id == 5729)
|
|
spellInfo->AttributesCu |= SPELL_ATTR0_CU_AURA_CC;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
spellInfo->_InitializeExplicitTargetMask();
|
|
}
|
|
|
|
// addition for binary spells, ommit spells triggering other spells
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
{
|
|
spellInfo = mSpellInfoMap[i];
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
if (spellInfo->HasAttribute(SPELL_ATTR0_CU_BINARY_SPELL))
|
|
continue;
|
|
|
|
bool allNonBinary = true;
|
|
bool overrideAttr = false;
|
|
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
if (spellInfo->Effects[j].IsAura() && spellInfo->Effects[j].TriggerSpell)
|
|
{
|
|
switch (spellInfo->Effects[j].ApplyAuraName)
|
|
{
|
|
case SPELL_AURA_PERIODIC_TRIGGER_SPELL:
|
|
case SPELL_AURA_PERIODIC_TRIGGER_SPELL_WITH_VALUE:
|
|
if (SpellInfo const* triggerSpell = sSpellMgr->GetSpellInfo(spellInfo->Effects[j].TriggerSpell))
|
|
{
|
|
overrideAttr = true;
|
|
if (triggerSpell->HasAttribute(SPELL_ATTR0_CU_BINARY_SPELL))
|
|
allNonBinary = false;
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (overrideAttr && allNonBinary)
|
|
spellInfo->AttributesCu &= ~SPELL_ATTR0_CU_BINARY_SPELL;
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo custom attributes in %u ms", GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellInfoCorrections()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
SpellInfo* spellInfo = NULL;
|
|
for (uint32 i = 0; i < GetSpellInfoStoreSize(); ++i)
|
|
{
|
|
spellInfo = mSpellInfoMap[i];
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
// Fix range for trajectory triggered spell
|
|
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
if (spellInfo->Effects[j].IsEffect() && (spellInfo->Effects[j].TargetA.GetTarget() == TARGET_DEST_TRAJ || spellInfo->Effects[j].TargetB.GetTarget() == TARGET_DEST_TRAJ))
|
|
{
|
|
// Get triggered spell if any
|
|
if (SpellInfo* spellInfoTrigger = const_cast<SpellInfo*>(GetSpellInfo(spellInfo->Effects[j].TriggerSpell)))
|
|
{
|
|
float maxRangeMain = spellInfo->RangeEntry ? spellInfo->RangeEntry->maxRangeHostile : 0.0f;
|
|
float maxRangeTrigger = spellInfoTrigger->RangeEntry ? spellInfoTrigger->RangeEntry->maxRangeHostile : 0.0f;
|
|
|
|
// check if triggered spell has enough max range to cover trajectory
|
|
if (maxRangeTrigger < maxRangeMain)
|
|
spellInfoTrigger->RangeEntry = spellInfo->RangeEntry;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (uint8 j = 0; j < MAX_SPELL_EFFECTS; ++j)
|
|
{
|
|
switch (spellInfo->Effects[j].Effect)
|
|
{
|
|
case SPELL_EFFECT_CHARGE:
|
|
case SPELL_EFFECT_CHARGE_DEST:
|
|
case SPELL_EFFECT_JUMP:
|
|
case SPELL_EFFECT_JUMP_DEST:
|
|
case SPELL_EFFECT_LEAP_BACK:
|
|
if (!spellInfo->Speed && !spellInfo->SpellFamilyName)
|
|
spellInfo->Speed = SPEED_CHARGE;
|
|
break;
|
|
}
|
|
|
|
// Passive talent auras cannot target pets
|
|
if (spellInfo->IsPassive() && GetTalentSpellCost(i))
|
|
if (spellInfo->Effects[j].TargetA.GetTarget() == TARGET_UNIT_PET)
|
|
spellInfo->Effects[j].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
}
|
|
|
|
// disable proc for magnet auras, they're handled differently
|
|
if (spellInfo->HasAura(SPELL_AURA_SPELL_MAGNET))
|
|
spellInfo->ProcFlags = 0;
|
|
|
|
if (spellInfo->ActiveIconID == 2158) // flight
|
|
spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
|
|
|
|
switch (spellInfo->Id)
|
|
{
|
|
case 63026: // Force Cast (HACK: Target shouldn't be changed)
|
|
case 63137: // Force Cast (HACK: Target shouldn't be changed; summon position should be untied from spell destination)
|
|
spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
|
|
break;
|
|
case 42436: // Drink! (Brewfest)
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
|
|
break;
|
|
case 52611: // Summon Skeletons
|
|
case 52612: // Summon Skeletons
|
|
spellInfo->Effects[EFFECT_0].MiscValueB = 64;
|
|
break;
|
|
case 40244: // Simon Game Visual
|
|
case 40245: // Simon Game Visual
|
|
case 40246: // Simon Game Visual
|
|
case 40247: // Simon Game Visual
|
|
case 42835: // Spout, remove damage effect, only anim is needed
|
|
spellInfo->Effects[EFFECT_0].Effect = 0;
|
|
break;
|
|
case 63665: // Charge (Argent Tournament emote on riders)
|
|
case 31298: // Sleep (needs target selection script)
|
|
case 51904: // Summon Ghouls On Scarlet Crusade (this should use conditions table, script for this spell needs to be fixed)
|
|
case 2895: // Wrath of Air Totem rank 1 (Aura)
|
|
case 68933: // Wrath of Air Totem rank 2 (Aura)
|
|
case 29200: // Purify Helboar Meat
|
|
case 10872: // Abolish Disease Effect
|
|
case 3137: // Abolish Poison Effect
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo();
|
|
break;
|
|
case 56690: // Thrust Spear
|
|
case 60586: // Mighty Spear Thrust
|
|
case 60776: // Claw Swipe
|
|
case 60881: // Fatal Strike
|
|
case 60864: // Jaws of Death
|
|
spellInfo->AttributesEx4 |= SPELL_ATTR4_FIXED_DAMAGE;
|
|
break;
|
|
case 31344: // Howl of Azgalor
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS); // 100yards instead of 50000?!
|
|
break;
|
|
case 42818: // Headless Horseman - Wisp Flight Port
|
|
case 42821: // Headless Horseman - Wisp Flight Missile
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100 yards
|
|
break;
|
|
case 36350: // They Must Burn Bomb Aura (self)
|
|
spellInfo->Effects[EFFECT_0].TriggerSpell = 36325; // They Must Burn Bomb Drop (DND)
|
|
break;
|
|
case 61407: // Energize Cores
|
|
case 62136: // Energize Cores
|
|
case 54069: // Energize Cores
|
|
case 56251: // Energize Cores
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ENTRY);
|
|
break;
|
|
case 50785: // Energize Cores
|
|
case 59372: // Energize Cores
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ENEMY);
|
|
break;
|
|
case 8494: // Mana Shield (rank 2)
|
|
// because of bug in dbc
|
|
spellInfo->ProcChance = 0;
|
|
break;
|
|
case 51528: // Maelstrom Weapon (Rank 1)
|
|
case 51529: // Maelstrom Weapon (Rank 2)
|
|
case 51530: // Maelstrom Weapon (Rank 3)
|
|
case 51531: // Maelstrom Weapon (Rank 4)
|
|
case 51532: // Maelstrom Weapon (Rank 5)
|
|
// due to discrepancies between ranks
|
|
spellInfo->EquippedItemSubClassMask = 0x0000FC33;
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED;
|
|
break;
|
|
case 20335: // Heart of the Crusader
|
|
case 20336:
|
|
case 20337:
|
|
case 53228: // Rapid Killing (Rank 1)
|
|
case 53232: // Rapid Killing (Rank 2)
|
|
case 63320: // Glyph of Life Tap
|
|
// Entries were not updated after spell effect change, we have to do that manually :/
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED;
|
|
break;
|
|
case 51627: // Turn the Tables (Rank 1)
|
|
case 51628: // Turn the Tables (Rank 2)
|
|
case 51629: // Turn the Tables (Rank 3)
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 52910: // Turn the Tables
|
|
case 52914: // Turn the Tables
|
|
case 52915: // Turn the Tables
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
break;
|
|
case 29441: // Magic Absorption (Rank 1)
|
|
case 29444: // Magic Absorption (Rank 2)
|
|
// Caused off by 1 calculation (ie 79 resistance at level 80)
|
|
spellInfo->SpellLevel = 0;
|
|
break;
|
|
case 5308: // Execute (Rank 1)
|
|
case 20658: // Execute (Rank 2)
|
|
case 20660: // Execute (Rank 3)
|
|
case 20661: // Execute (Rank 4)
|
|
case 20662: // Execute (Rank 5)
|
|
case 25234: // Execute (Rank 6)
|
|
case 25236: // Execute (Rank 7)
|
|
case 47470: // Execute (Rank 8)
|
|
case 47471: // Execute (Rank 9)
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_CANT_TRIGGER_PROC;
|
|
break;
|
|
case 59725: // Improved Spell Reflection - aoe aura
|
|
// Target entry seems to be wrong for this spell :/
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER_AREA_PARTY);
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_20_YARDS);
|
|
break;
|
|
case 44978: // Wild Magic
|
|
case 45001:
|
|
case 45002:
|
|
case 45004:
|
|
case 45006:
|
|
case 45010:
|
|
case 31347: // Doom
|
|
case 41635: // Prayer of Mending
|
|
case 44869: // Spectral Blast
|
|
case 45027: // Revitalize
|
|
case 45976: // Muru Portal Channel
|
|
case 39365: // Thundering Storm
|
|
case 41071: // Raise Dead (HACK)
|
|
case 52124: // Sky Darkener Assault
|
|
case 42442: // Vengeance Landing Cannonfire
|
|
case 45863: // Cosmetic - Incinerate to Random Target
|
|
case 25425: // Shoot
|
|
case 45761: // Shoot
|
|
case 42611: // Shoot
|
|
case 61588: // Blazing Harpoon
|
|
case 52479: // Gift of the Harvester
|
|
case 48246: // Ball of Flame
|
|
case 36327: // Shoot Arcane Explosion Arrow
|
|
case 55479: // Force Obedience
|
|
case 28560: // Summon Blizzard (Sapphiron)
|
|
case 53096: // Quetz'lun's Judgment
|
|
case 70743: // AoD Special
|
|
case 70614: // AoD Special - Vegard
|
|
case 4020: // Safirdrang's Chill
|
|
case 52438: // Summon Skittering Swarmer (Force Cast)
|
|
case 52449: // Summon Skittering Infector (Force Cast)
|
|
case 53609: // Summon Anub'ar Assassin (Force Cast)
|
|
case 53457: // Summon Impale Trigger (AoE)
|
|
spellInfo->MaxAffectedTargets = 1;
|
|
break;
|
|
case 36384: // Skartax Purple Beam
|
|
spellInfo->MaxAffectedTargets = 2;
|
|
break;
|
|
case 41376: // Spite
|
|
case 39992: // Needle Spine
|
|
case 29576: // Multi-Shot
|
|
case 40816: // Saber Lash
|
|
case 37790: // Spread Shot
|
|
case 46771: // Flame Sear
|
|
case 45248: // Shadow Blades
|
|
case 41303: // Soul Drain
|
|
case 54172: // Divine Storm (heal)
|
|
case 29213: // Curse of the Plaguebringer - Noth
|
|
case 28542: // Life Drain - Sapphiron
|
|
case 66588: // Flaming Spear
|
|
case 54171: // Divine Storm
|
|
spellInfo->MaxAffectedTargets = 3;
|
|
break;
|
|
case 38310: // Multi-Shot
|
|
case 53385: // Divine Storm (Damage)
|
|
spellInfo->MaxAffectedTargets = 4;
|
|
break;
|
|
case 47977: // Magic Broom
|
|
case 48025: // Headless Horseman's Mount
|
|
case 54729: // Winged Steed of the Ebon Blade
|
|
case 71342: // Big Love Rocket
|
|
case 72286: // Invincible
|
|
case 74856: // Blazing Hippogryph
|
|
case 75614: // Celestial Steed
|
|
case 75973: // X-53 Touring Rocket
|
|
// First two effects apply auras, which shouldn't be there
|
|
// due to NO_TARGET applying aura on current caster (core bug)
|
|
// Just wipe effect data, to mimic blizz-behavior
|
|
spellInfo->Effects[EFFECT_0].Effect = 0;
|
|
spellInfo->Effects[EFFECT_1].Effect = 0;
|
|
break;
|
|
case 56342: // Lock and Load (Rank 1)
|
|
// @workaround: Delete dummy effect from rank 1
|
|
// effect apply aura has NO_TARGET but core still applies it to caster (same as above)
|
|
spellInfo->Effects[EFFECT_2].Effect = 0;
|
|
break;
|
|
case 53480: // Roar of Sacrifice
|
|
// missing spell effect 2 data, taken from 4.3.4
|
|
spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_APPLY_AURA;
|
|
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_DUMMY;
|
|
spellInfo->Effects[EFFECT_1].MiscValue = 127;
|
|
spellInfo->Effects[EFFECT_1].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ALLY);
|
|
break;
|
|
case 42005: // Bloodboil
|
|
case 38296: // Spitfire Totem
|
|
case 37676: // Insidious Whisper
|
|
case 46008: // Negative Energy
|
|
case 45641: // Fire Bloom
|
|
case 55665: // Life Drain - Sapphiron (H)
|
|
case 28796: // Poison Bolt Volly - Faerlina
|
|
spellInfo->MaxAffectedTargets = 5;
|
|
break;
|
|
case 54835: // Curse of the Plaguebringer - Noth (H)
|
|
spellInfo->MaxAffectedTargets = 8;
|
|
break;
|
|
case 40827: // Sinful Beam
|
|
case 40859: // Sinister Beam
|
|
case 40860: // Vile Beam
|
|
case 40861: // Wicked Beam
|
|
case 54098: // Poison Bolt Volly - Faerlina (H)
|
|
spellInfo->MaxAffectedTargets = 10;
|
|
break;
|
|
case 50312: // Unholy Frenzy
|
|
spellInfo->MaxAffectedTargets = 15;
|
|
break;
|
|
case 33711: // Murmur's Touch
|
|
case 38794:
|
|
spellInfo->MaxAffectedTargets = 1;
|
|
spellInfo->Effects[EFFECT_0].TriggerSpell = 33760;
|
|
break;
|
|
case 44544: // Fingers of Frost
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(685904631, 1151048, 0);
|
|
break;
|
|
case 49224: // Magic Suppression - DK
|
|
case 49610: // Magic Suppression - DK
|
|
case 49611: // Magic Suppression - DK
|
|
spellInfo->ProcCharges = 0;
|
|
break;
|
|
case 52212: // Death and Decay
|
|
spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE;
|
|
break;
|
|
case 37408: // Oscillation Field
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 47201: // Everlasting Affliction
|
|
case 47202:
|
|
case 47203:
|
|
case 47204:
|
|
case 47205:
|
|
// add corruption to affected spells
|
|
spellInfo->Effects[EFFECT_1].SpellClassMask[0] |= 2;
|
|
break;
|
|
case 57470: // Renewed Hope (Rank 1)
|
|
case 57472: // Renewed Hope (Rank 2)
|
|
// should also affect Flash Heal
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask[0] |= 0x800;
|
|
break;
|
|
case 51852: // The Eye of Acherus (no spawn in phase 2 in db)
|
|
spellInfo->Effects[EFFECT_0].MiscValue |= 1;
|
|
break;
|
|
case 51912: // Crafty's Ultra-Advanced Proto-Typical Shortening Blaster
|
|
spellInfo->Effects[EFFECT_0].Amplitude = 3000;
|
|
break;
|
|
case 29809: // Desecration Arm - 36 instead of 37 - typo? :/
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_7_YARDS);
|
|
break;
|
|
// Master Shapeshifter: missing stance data for forms other than bear - bear version has correct data
|
|
// To prevent aura staying on target after talent unlearned
|
|
case 48420:
|
|
spellInfo->Stances = UI64LIT(1) << (FORM_CAT - 1);
|
|
break;
|
|
case 48421:
|
|
spellInfo->Stances = UI64LIT(1) << (FORM_MOONKIN - 1);
|
|
break;
|
|
case 48422:
|
|
spellInfo->Stances = UI64LIT(1) << (FORM_TREE - 1);
|
|
break;
|
|
case 51466: // Elemental Oath (Rank 1)
|
|
case 51470: // Elemental Oath (Rank 2)
|
|
spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_APPLY_AURA;
|
|
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
|
|
spellInfo->Effects[EFFECT_1].MiscValue = SPELLMOD_EFFECT2;
|
|
spellInfo->Effects[EFFECT_1].SpellClassMask = flag96(0x00000000, 0x00004000, 0x00000000);
|
|
break;
|
|
case 47569: // Improved Shadowform (Rank 1)
|
|
// with this spell atrribute aura can be stacked several times
|
|
spellInfo->Attributes &= ~SPELL_ATTR0_NOT_SHAPESHIFT;
|
|
break;
|
|
case 64904: // Hymn of Hope
|
|
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT;
|
|
break;
|
|
case 19465: // Improved Stings (Rank 2)
|
|
spellInfo->Effects[EFFECT_2].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
break;
|
|
case 30421: // Nether Portal - Perseverence
|
|
spellInfo->Effects[EFFECT_2].BasePoints += 30000;
|
|
break;
|
|
case 16834: // Natural shapeshifter
|
|
case 16835:
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(21);
|
|
break;
|
|
case 65142: // Ebon Plague
|
|
spellInfo->AttributesEx3 &= ~SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 51735: // Ebon Plague
|
|
case 51734:
|
|
case 51726:
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
spellInfo->SpellFamilyFlags[2] = 0x10;
|
|
spellInfo->Effects[EFFECT_1].ApplyAuraName = SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN;
|
|
break;
|
|
case 41913: // Parasitic Shadowfiend Passive
|
|
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_DUMMY; // proc debuff, and summon infinite fiends
|
|
break;
|
|
case 27892: // To Anchor 1
|
|
case 27928: // To Anchor 1
|
|
case 27935: // To Anchor 1
|
|
case 27915: // Anchor to Skulls
|
|
case 27931: // Anchor to Skulls
|
|
case 27937: // Anchor to Skulls
|
|
case 16177: // Ancestral Fortitude (Rank 1)
|
|
case 16236: // Ancestral Fortitude (Rank 2)
|
|
case 16237: // Ancestral Fortitude (Rank 3)
|
|
case 47930: // Grace
|
|
case 45145: // Snake Trap Effect (Rank 1)
|
|
case 13812: // Explosive Trap Effect (Rank 1)
|
|
case 14314: // Explosive Trap Effect (Rank 2)
|
|
case 14315: // Explosive Trap Effect (Rank 3)
|
|
case 27026: // Explosive Trap Effect (Rank 4)
|
|
case 49064: // Explosive Trap Effect (Rank 5)
|
|
case 49065: // Explosive Trap Effect (Rank 6)
|
|
case 43446: // Explosive Trap Effect (Hexlord Malacrass)
|
|
case 50661: // Weakened Resolve
|
|
case 68979: // Unleashed Souls
|
|
case 48714: // Compelled
|
|
case 7853: // The Art of Being a Water Terror: Force Cast on Player
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13);
|
|
break;
|
|
// target allys instead of enemies, target A is src_caster, spells with effect like that have ally target
|
|
// this is the only known exception, probably just wrong data
|
|
case 29214: // Wrath of the Plaguebringer
|
|
case 54836: // Wrath of the Plaguebringer
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ALLY);
|
|
spellInfo->Effects[EFFECT_1].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_SRC_AREA_ALLY);
|
|
break;
|
|
case 57994: // Wind Shear - improper data for EFFECT_1 in 3.3.5 DBC, but is correct in 4.x
|
|
spellInfo->Effects[EFFECT_1].Effect = SPELL_EFFECT_MODIFY_THREAT_PERCENT;
|
|
spellInfo->Effects[EFFECT_1].BasePoints = -6; // -5%
|
|
break;
|
|
case 50526: // Wandering Plague
|
|
case 15290: // Vampiric Embrace
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_INITIAL_AGGRO;
|
|
break;
|
|
case 63675: // Improved Devouring Plague
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
|
|
break;
|
|
case 12721: // Deep Wounds shouldnt ignore resillience or damage taken auras because its damage is not based off a spell.
|
|
spellInfo->AttributesEx4 = 0;
|
|
break;
|
|
case 8145: // Tremor Totem (instant pulse)
|
|
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
|
|
/*no break*/
|
|
case 6474: // Earthbind Totem (instant pulse)
|
|
spellInfo->AttributesEx5 |= SPELL_ATTR5_START_PERIODIC_AT_APPLY;
|
|
break;
|
|
case 52109: // Flametongue Totem rank 1 (Aura)
|
|
case 52110: // Flametongue Totem rank 2 (Aura)
|
|
case 52111: // Flametongue Totem rank 3 (Aura)
|
|
case 52112: // Flametongue Totem rank 4 (Aura)
|
|
case 52113: // Flametongue Totem rank 5 (Aura)
|
|
case 58651: // Flametongue Totem rank 6 (Aura)
|
|
case 58654: // Flametongue Totem rank 7 (Aura)
|
|
case 58655: // Flametongue Totem rank 8 (Aura)
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
spellInfo->Effects[EFFECT_1].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo();
|
|
spellInfo->Effects[EFFECT_1].TargetB = SpellImplicitTargetInfo();
|
|
break;
|
|
case 53241: // Marked for Death (Rank 1)
|
|
case 53243: // Marked for Death (Rank 2)
|
|
case 53244: // Marked for Death (Rank 3)
|
|
case 53245: // Marked for Death (Rank 4)
|
|
case 53246: // Marked for Death (Rank 5)
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00067801, 0x10820001, 0x00000801);
|
|
break;
|
|
case 70728: // Exploit Weakness (needs target selection script)
|
|
case 70840: // Devious Minds (needs target selection script)
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_PET);
|
|
break;
|
|
case 70893: // Culling The Herd (needs target selection script)
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_MASTER);
|
|
break;
|
|
case 54800: // Sigil of the Frozen Conscience - change class mask to custom extended flags of Icy Touch
|
|
// this is done because another spell also uses the same SpellFamilyFlags as Icy Touch
|
|
// SpellFamilyFlags[0] & 0x00000040 in SPELLFAMILY_DEATHKNIGHT is currently unused (3.3.5a)
|
|
// this needs research on modifier applying rules, does not seem to be in Attributes fields
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00000040, 0x00000000, 0x00000000);
|
|
break;
|
|
case 64949: // Idol of the Flourishing Life
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x00000000, 0x02000000, 0x00000000);
|
|
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
|
|
break;
|
|
case 34231: // Libram of the Lightbringer
|
|
case 60792: // Libram of Tolerance
|
|
case 64956: // Libram of the Resolute
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x80000000, 0x00000000, 0x00000000);
|
|
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
|
|
break;
|
|
case 28851: // Libram of Light
|
|
case 28853: // Libram of Divinity
|
|
case 32403: // Blessed Book of Nagrand
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask = flag96(0x40000000, 0x00000000, 0x00000000);
|
|
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_FLAT_MODIFIER;
|
|
break;
|
|
case 45602: // Ride Carpet
|
|
spellInfo->Effects[EFFECT_0].BasePoints = 0; // force seat 0, vehicle doesn't have the required seat flags for "no seat specified (-1)"
|
|
break;
|
|
case 64745: // Item - Death Knight T8 Tank 4P Bonus
|
|
case 64936: // Item - Warrior T8 Protection 4P Bonus
|
|
spellInfo->Effects[EFFECT_0].BasePoints = 100; // 100% chance of procc'ing, not -10% (chance calculated in PrepareTriggersExecutedOnHit)
|
|
break;
|
|
case 19970: // Entangling Roots (Rank 6) -- Nature's Grasp Proc
|
|
case 19971: // Entangling Roots (Rank 5) -- Nature's Grasp Proc
|
|
case 19972: // Entangling Roots (Rank 4) -- Nature's Grasp Proc
|
|
case 19973: // Entangling Roots (Rank 3) -- Nature's Grasp Proc
|
|
case 19974: // Entangling Roots (Rank 2) -- Nature's Grasp Proc
|
|
case 19975: // Entangling Roots (Rank 1) -- Nature's Grasp Proc
|
|
case 27010: // Entangling Roots (Rank 7) -- Nature's Grasp Proc
|
|
case 53313: // Entangling Roots (Rank 8) -- Nature's Grasp Proc
|
|
spellInfo->CastTimeEntry = sSpellCastTimesStore.LookupEntry(1);
|
|
break;
|
|
case 61719: // Easter Lay Noblegarden Egg Aura - Interrupt flags copied from aura which this aura is linked with
|
|
spellInfo->AuraInterruptFlags = AURA_INTERRUPT_FLAG_HITBYSPELL | AURA_INTERRUPT_FLAG_TAKE_DAMAGE;
|
|
break;
|
|
case 70650: // Death Knight T10 Tank 2P Bonus
|
|
spellInfo->Effects[EFFECT_0].ApplyAuraName = SPELL_AURA_ADD_PCT_MODIFIER;
|
|
break;
|
|
case 71838: // Drain Life - Bryntroll Normal
|
|
case 71839: // Drain Life - Bryntroll Heroic
|
|
spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT;
|
|
break;
|
|
case 56606: // Ride Jokkum
|
|
case 61791: // Ride Vehicle (Yogg-Saron)
|
|
/// @todo: remove this when basepoints of all Ride Vehicle auras are calculated correctly
|
|
spellInfo->Effects[EFFECT_0].BasePoints = 1;
|
|
break;
|
|
case 59630: // Black Magic
|
|
spellInfo->Attributes |= SPELL_ATTR0_PASSIVE;
|
|
break;
|
|
case 17364: // Stormstrike
|
|
case 48278: // Paralyze
|
|
case 53651: // Light's Beacon
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 51798: // Brewfest - Relay Race - Intro - Quest Complete
|
|
case 47134: // Quest Complete
|
|
//! HACK: This spell break quest complete for alliance and on retail not used °_O
|
|
spellInfo->Effects[EFFECT_0].Effect = 0;
|
|
break;
|
|
case 47476: // Deathknight - Strangulate
|
|
case 15487: // Priest - Silence
|
|
case 5211: // Druid - Bash - R1
|
|
case 6798: // Druid - Bash - R2
|
|
case 8983: // Druid - Bash - R3
|
|
spellInfo->AttributesEx7 |= SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER;
|
|
break;
|
|
case 42490: // Energized!
|
|
case 42492: // Cast Energized
|
|
case 43115: // Plague Vial
|
|
spellInfo->AttributesEx |= SPELL_ATTR1_NO_THREAT;
|
|
break;
|
|
case 46842: // Flame Ring
|
|
case 46836: // Flame Patch
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo();
|
|
break;
|
|
case 29726: // Test Ribbon Pole Channel
|
|
spellInfo->InterruptFlags &= ~AURA_INTERRUPT_FLAG_CAST;
|
|
break;
|
|
case 42767: // Sic'em
|
|
case 43092: // Stop the Ascension!: Halfdan's Soul Destruction
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_NEARBY_ENTRY);
|
|
break;
|
|
case 14621: // Polymorph (Six Demon Bag)
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(4); // Medium Range
|
|
break;
|
|
case 35101: // Concussive Barrage
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(155); // Hunter Range (Long)
|
|
break;
|
|
case 55741: // Desecration (Rank 1)
|
|
case 68766: // Desecration (Rank 2)
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(2); // Melee Range
|
|
break;
|
|
case 46946: // Safeguard (Rank 1)
|
|
case 46947: // Safeguard (Rank 2)
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(34); // Twenty-Five yards
|
|
break;
|
|
// VIOLET HOLD SPELLS
|
|
//
|
|
case 54258: // Water Globule (Ichoron)
|
|
case 54264: // Water Globule (Ichoron)
|
|
case 54265: // Water Globule (Ichoron)
|
|
case 54266: // Water Globule (Ichoron)
|
|
case 54267: // Water Globule (Ichoron)
|
|
// in 3.3.5 there is only one radius in dbc which is 0 yards in this case
|
|
// use max radius from 4.3.4
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_25_YARDS);
|
|
break;
|
|
// ENDOF VIOLET HOLD
|
|
//
|
|
// ULDUAR SPELLS
|
|
//
|
|
case 62374: // Pursued (Flame Leviathan)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 63342: // Focused Eyebeam Summon Trigger (Kologarn)
|
|
spellInfo->MaxAffectedTargets = 1;
|
|
break;
|
|
case 62716: // Growth of Nature (Freya)
|
|
case 65584: // Growth of Nature (Freya)
|
|
case 64381: // Strength of the Pack (Auriaya)
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 63018: // Searing Light (XT-002)
|
|
case 65121: // Searing Light (25m) (XT-002)
|
|
case 63024: // Gravity Bomb (XT-002)
|
|
case 64234: // Gravity Bomb (25m) (XT-002)
|
|
spellInfo->MaxAffectedTargets = 1;
|
|
break;
|
|
case 62834: // Boom (XT-002)
|
|
// This hack is here because we suspect our implementation of spell effect execution on targets
|
|
// is done in the wrong order. We suspect that EFFECT_0 needs to be applied on all targets,
|
|
// then EFFECT_1, etc - instead of applying each effect on target1, then target2, etc.
|
|
// The above situation causes the visual for this spell to be bugged, so we remove the instakill
|
|
// effect and implement a script hack for that.
|
|
spellInfo->Effects[EFFECT_1].Effect = 0;
|
|
break;
|
|
case 64386: // Terrifying Screech (Auriaya)
|
|
case 64389: // Sentinel Blast (Auriaya)
|
|
case 64678: // Sentinel Blast (Auriaya)
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(28); // 5 seconds, wrong DBC data?
|
|
break;
|
|
case 64321: // Potent Pheromones (Freya)
|
|
// spell should dispel area aura, but doesn't have the attribute
|
|
// may be db data bug, or blizz may keep reapplying area auras every update with checking immunity
|
|
// that will be clear if we get more spells with problem like this
|
|
spellInfo->AttributesEx |= SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY;
|
|
break;
|
|
case 63414: // Spinning Up (Mimiron)
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_CASTER);
|
|
spellInfo->ChannelInterruptFlags = 0;
|
|
break;
|
|
case 63036: // Rocket Strike (Mimiron)
|
|
spellInfo->Speed = 0;
|
|
break;
|
|
case 64668: // Magnetic Field (Mimiron)
|
|
spellInfo->Mechanic = MECHANIC_NONE;
|
|
break;
|
|
case 64468: // Empowering Shadows (Yogg-Saron)
|
|
case 64486: // Empowering Shadows (Yogg-Saron)
|
|
spellInfo->MaxAffectedTargets = 3; // same for both modes?
|
|
break;
|
|
case 62301: // Cosmic Smash (Algalon the Observer)
|
|
spellInfo->MaxAffectedTargets = 1;
|
|
break;
|
|
case 64598: // Cosmic Smash (Algalon the Observer)
|
|
spellInfo->MaxAffectedTargets = 3;
|
|
break;
|
|
case 62293: // Cosmic Smash (Algalon the Observer)
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_DEST_CASTER);
|
|
break;
|
|
case 62311: // Cosmic Smash (Algalon the Observer)
|
|
case 64596: // Cosmic Smash (Algalon the Observer)
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(6); // 100yd
|
|
break;
|
|
case 64014: // Expedition Base Camp Teleport
|
|
case 64024: // Conservatory Teleport
|
|
case 64025: // Halls of Invention Teleport
|
|
case 64028: // Colossal Forge Teleport
|
|
case 64029: // Shattered Walkway Teleport
|
|
case 64030: // Antechamber Teleport
|
|
case 64031: // Scrapyard Teleport
|
|
case 64032: // Formation Grounds Teleport
|
|
case 65042: // Prison of Yogg-Saron Teleport
|
|
spellInfo->Effects[0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
|
|
break;
|
|
// ENDOF ULDUAR SPELLS
|
|
//
|
|
// TRIAL OF THE CRUSADER SPELLS
|
|
//
|
|
case 66258: // Infernal Eruption (10N)
|
|
case 67901: // Infernal Eruption (25N)
|
|
// increase duration from 15 to 18 seconds because caster is already
|
|
// unsummoned when spell missile hits the ground so nothing happen in result
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(85);
|
|
break;
|
|
// ENDOF TRIAL OF THE CRUSADER SPELLS
|
|
//
|
|
// HALLS OF REFLECTION SPELLS
|
|
//
|
|
case 72435: // Defiling Horror
|
|
case 72452: // Defiling Horror
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_60_YARDS); // 60yd
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_60_YARDS); // 60yd
|
|
break;
|
|
case 72830: // Achievement Check
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 72900: // Start Halls of Reflection Quest AE
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
break;
|
|
// ENDOF HALLS OF REFLECTION SPELLS
|
|
//
|
|
// ICECROWN CITADEL SPELLS
|
|
//
|
|
// THESE SPELLS ARE WORKING CORRECTLY EVEN WITHOUT THIS HACK
|
|
// THE ONLY REASON ITS HERE IS THAT CURRENT GRID SYSTEM
|
|
// DOES NOT ALLOW FAR OBJECT SELECTION (dist > 333)
|
|
case 70781: // Light's Hammer Teleport
|
|
case 70856: // Oratory of the Damned Teleport
|
|
case 70857: // Rampart of Skulls Teleport
|
|
case 70858: // Deathbringer's Rise Teleport
|
|
case 70859: // Upper Spire Teleport
|
|
case 70860: // Frozen Throne Teleport
|
|
case 70861: // Sindragosa's Lair Teleport
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DB);
|
|
break;
|
|
case 69055: // Bone Slice (Lord Marrowgar)
|
|
case 70814: // Bone Slice (Lord Marrowgar)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_5_YARDS); // 5yd
|
|
break;
|
|
case 69075: // Bone Storm (Lord Marrowgar)
|
|
case 70834: // Bone Storm (Lord Marrowgar)
|
|
case 70835: // Bone Storm (Lord Marrowgar)
|
|
case 70836: // Bone Storm (Lord Marrowgar)
|
|
case 72864: // Death Plague (Rotting Frost Giant)
|
|
case 71160: // Plague Stench (Stinky)
|
|
case 71161: // Plague Stench (Stinky)
|
|
case 71123: // Decimate (Stinky & Precious)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS); // 100yd
|
|
break;
|
|
case 71169: // Shadow's Fate
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 72347: // Lock Players and Tap Chest
|
|
spellInfo->AttributesEx3 &= ~SPELL_ATTR3_NO_INITIAL_AGGRO;
|
|
break;
|
|
case 73843: // Award Reputation - Boss Kill
|
|
case 73844: // Award Reputation - Boss Kill
|
|
case 73845: // Award Reputation - Boss Kill
|
|
case 73846: // Award Reputation - Boss Kill
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 72378: // Blood Nova (Deathbringer Saurfang)
|
|
case 73058: // Blood Nova (Deathbringer Saurfang)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
|
|
break;
|
|
case 72769: // Scent of Blood (Deathbringer Saurfang)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
|
|
// no break
|
|
case 72771: // Scent of Blood (Deathbringer Saurfang)
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS);
|
|
break;
|
|
case 72723: // Resistant Skin (Deathbringer Saurfang adds)
|
|
// this spell initially granted Shadow damage immunity, however it was removed but the data was left in client
|
|
spellInfo->Effects[EFFECT_2].Effect = 0;
|
|
break;
|
|
case 70460: // Coldflame Jets (Traps after Saurfang)
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(1); // 10 seconds
|
|
break;
|
|
case 71412: // Green Ooze Summon (Professor Putricide)
|
|
case 71415: // Orange Ooze Summon (Professor Putricide)
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
|
|
break;
|
|
case 69783: // Ooze flood
|
|
case 69797: // Ooze flood
|
|
case 69799: // Ooze flood
|
|
case 69802: // Ooze flood
|
|
// Those spells are cast on creatures with same entry as caster while they have TARGET_UNIT_NEARBY_ENTRY.
|
|
spellInfo->AttributesEx |= SPELL_ATTR1_CANT_TARGET_SELF;
|
|
break;
|
|
case 71159: // Awaken Plagued Zombies
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(21);
|
|
break;
|
|
case 70530: // Volatile Ooze Beam Protection (Professor Putricide)
|
|
spellInfo->Effects[EFFECT_0].Effect = SPELL_EFFECT_APPLY_AURA; // for an unknown reason this was SPELL_EFFECT_APPLY_AREA_AURA_RAID
|
|
break;
|
|
// THIS IS HERE BECAUSE COOLDOWN ON CREATURE PROCS IS NOT IMPLEMENTED
|
|
case 71604: // Mutated Strength (Professor Putricide)
|
|
case 72673: // Mutated Strength (Professor Putricide)
|
|
case 72674: // Mutated Strength (Professor Putricide)
|
|
case 72675: // Mutated Strength (Professor Putricide)
|
|
spellInfo->Effects[EFFECT_1].Effect = 0;
|
|
break;
|
|
case 72454: // Mutated Plague (Professor Putricide)
|
|
case 72464: // Mutated Plague (Professor Putricide)
|
|
case 72506: // Mutated Plague (Professor Putricide)
|
|
case 72507: // Mutated Plague (Professor Putricide)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 70911: // Unbound Plague (Professor Putricide) (needs target selection script)
|
|
case 72854: // Unbound Plague (Professor Putricide) (needs target selection script)
|
|
case 72855: // Unbound Plague (Professor Putricide) (needs target selection script)
|
|
case 72856: // Unbound Plague (Professor Putricide) (needs target selection script)
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ENEMY);
|
|
break;
|
|
case 71518: // Unholy Infusion Quest Credit (Professor Putricide)
|
|
case 72934: // Blood Infusion Quest Credit (Blood-Queen Lana'thel)
|
|
case 72289: // Frost Infusion Quest Credit (Sindragosa)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // another missing radius
|
|
break;
|
|
case 71708: // Empowered Flare (Blood Prince Council)
|
|
case 72785: // Empowered Flare (Blood Prince Council)
|
|
case 72786: // Empowered Flare (Blood Prince Council)
|
|
case 72787: // Empowered Flare (Blood Prince Council)
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
|
|
break;
|
|
case 71266: // Swarming Shadows
|
|
case 72890: // Swarming Shadows
|
|
spellInfo->AreaGroupId = 0; // originally, these require area 4522, which is... outside of Icecrown Citadel
|
|
break;
|
|
case 70602: // Corruption
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS;
|
|
break;
|
|
case 70715: // Column of Frost (visual marker)
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(32); // 6 seconds (missing)
|
|
break;
|
|
case 71085: // Mana Void (periodic aura)
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(9); // 30 seconds (missing)
|
|
break;
|
|
case 72015: // Frostbolt Volley (only heroic)
|
|
case 72016: // Frostbolt Volley (only heroic)
|
|
spellInfo->Effects[EFFECT_2].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_40_YARDS);
|
|
break;
|
|
case 70936: // Summon Suppressor (needs target selection script)
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_UNIT_TARGET_ANY);
|
|
spellInfo->Effects[EFFECT_0].TargetB = SpellImplicitTargetInfo();
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(157); // 90yd
|
|
break;
|
|
case 72706: // Achievement Check (Valithria Dreamwalker)
|
|
case 71357: // Order Whelp
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
break;
|
|
case 70598: // Sindragosa's Fury
|
|
spellInfo->Effects[EFFECT_0].TargetA = SpellImplicitTargetInfo(TARGET_DEST_DEST);
|
|
break;
|
|
case 69846: // Frost Bomb
|
|
spellInfo->Speed = 0.0f; // This spell's summon happens instantly
|
|
break;
|
|
case 71614: // Ice Lock
|
|
spellInfo->Mechanic = MECHANIC_STUN;
|
|
break;
|
|
case 72762: // Defile
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(559); // 53 seconds
|
|
break;
|
|
case 72743: // Defile
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(22); // 45 seconds
|
|
break;
|
|
case 72754: // Defile
|
|
case 73708: // Defile
|
|
case 73709: // Defile
|
|
case 73710: // Defile
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
break;
|
|
case 69030: // Val'kyr Target Search
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
spellInfo->Attributes |= SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY;
|
|
break;
|
|
case 69198: // Raging Spirit Visual
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // 50000yd
|
|
break;
|
|
case 73654: // Harvest Souls
|
|
case 74295: // Harvest Souls
|
|
case 74296: // Harvest Souls
|
|
case 74297: // Harvest Souls
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
spellInfo->Effects[EFFECT_2].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 73655: // Harvest Soul
|
|
spellInfo->AttributesEx3 |= SPELL_ATTR3_NO_DONE_BONUS;
|
|
break;
|
|
case 73540: // Summon Shadow Trap
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(23); // 90 seconds
|
|
break;
|
|
case 73530: // Shadow Trap (visual)
|
|
spellInfo->DurationEntry = sSpellDurationStore.LookupEntry(28); // 5 seconds
|
|
break;
|
|
case 73529: // Shadow Trap
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_10_YARDS); // 10yd
|
|
break;
|
|
case 74282: // Shadow Trap (searcher)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_3_YARDS); // 3yd
|
|
break;
|
|
case 72595: // Restore Soul
|
|
case 73650: // Restore Soul
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
break;
|
|
case 74086: // Destroy Soul
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
break;
|
|
case 74302: // Summon Spirit Bomb
|
|
case 74342: // Summon Spirit Bomb
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
spellInfo->MaxAffectedTargets = 1;
|
|
break;
|
|
case 74341: // Summon Spirit Bomb
|
|
case 74343: // Summon Spirit Bomb
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
spellInfo->MaxAffectedTargets = 3;
|
|
break;
|
|
case 73579: // Summon Spirit Bomb
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_25_YARDS); // 25yd
|
|
break;
|
|
case 72350: // Fury of Frostmourne
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 75127: // Kill Frostmourne Players
|
|
case 72351: // Fury of Frostmourne
|
|
case 72431: // Jump (removes Fury of Frostmourne debuff)
|
|
case 72429: // Mass Resurrection
|
|
case 73159: // Play Movie
|
|
case 73582: // Trigger Vile Spirit (Inside, Heroic)
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 72376: // Raise Dead
|
|
spellInfo->MaxAffectedTargets = 3;
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_50000_YARDS); // 50000yd
|
|
break;
|
|
case 71809: // Jump
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(3); // 20yd
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_25_YARDS); // 25yd
|
|
break;
|
|
case 72405: // Broken Frostmourne
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_200_YARDS); // 200yd
|
|
break;
|
|
// ENDOF ICECROWN CITADEL SPELLS
|
|
//
|
|
// RUBY SANCTUM SPELLS
|
|
//
|
|
case 74799: // Soul Consumption
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_12_YARDS);
|
|
break;
|
|
case 74769: // Twilight Cutter
|
|
case 77844: // Twilight Cutter
|
|
case 77845: // Twilight Cutter
|
|
case 77846: // Twilight Cutter
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_100_YARDS); // 100yd
|
|
break;
|
|
case 75509: // Twilight Mending
|
|
spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE;
|
|
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
|
|
break;
|
|
case 75875: // Combustion and Consumption Heroic versions lacks radius data
|
|
spellInfo->Effects[EFFECT_0].Mechanic = MECHANIC_NONE;
|
|
spellInfo->Effects[EFFECT_1].Mechanic = MECHANIC_SNARE;
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
|
|
break;
|
|
case 75884:
|
|
spellInfo->Effects[EFFECT_0].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
|
|
// No break
|
|
case 75883:
|
|
case 75876:
|
|
spellInfo->Effects[EFFECT_1].RadiusEntry = sSpellRadiusStore.LookupEntry(EFFECT_RADIUS_6_YARDS);
|
|
break;
|
|
// ENDOF RUBY SANCTUM SPELLS
|
|
//
|
|
// EYE OF ETERNITY SPELLS
|
|
// All spells below work even without these changes. The LOS attribute is due to problem
|
|
// from collision between maps & gos with active destroyed state.
|
|
case 57473: // Arcane Storm bonus explicit visual spell
|
|
case 57431: // Summon Static Field
|
|
case 56091: // Flame Spike (Wyrmrest Skytalon)
|
|
case 56092: // Engulf in Flames (Wyrmrest Skytalon)
|
|
case 57090: // Revivify (Wyrmrest Skytalon)
|
|
case 57143: // Life Burst (Wyrmrest Skytalon)
|
|
spellInfo->AttributesEx2 |= SPELL_ATTR2_CAN_TARGET_NOT_IN_LOS;
|
|
break;
|
|
// This would never crit on retail and it has attribute for SPELL_ATTR3_NO_DONE_BONUS because is handled from player,
|
|
// until someone figures how to make scions not critting without hack and without making them main casters this should stay here.
|
|
case 63934: // Arcane Barrage (cast by players and NONMELEEDAMAGELOG with caster Scion of Eternity (original caster)).
|
|
spellInfo->AttributesEx2 |= SPELL_ATTR2_CANT_CRIT;
|
|
break;
|
|
// ENDOF EYE OF ETERNITY SPELLS
|
|
//
|
|
// OCULUS SPELLS
|
|
// The spells below are here because their effect 1 is giving warning due to
|
|
// triggered spell not found in any dbc and is missing from encounter source* of data.
|
|
// Even judged as clientside these spells can't be guessed for* now.
|
|
case 49462: // Call Ruby Drake
|
|
case 49461: // Call Amber Drake
|
|
case 49345: // Call Emerald Drake
|
|
spellInfo->Effects[EFFECT_1].Effect = 0;
|
|
break;
|
|
// ENDOF OCULUS SPELLS
|
|
//
|
|
case 40055: // Introspection
|
|
case 40165: // Introspection
|
|
case 40166: // Introspection
|
|
case 40167: // Introspection
|
|
spellInfo->Attributes |= SPELL_ATTR0_NEGATIVE_1;
|
|
break;
|
|
case 45524: // Chains of Ice
|
|
spellInfo->Effects[EFFECT_2].TargetA = SpellImplicitTargetInfo();
|
|
break;
|
|
case 2378: // Minor Fortitude
|
|
spellInfo->ManaCost = 0;
|
|
spellInfo->ManaPerSecond = 0;
|
|
break;
|
|
case 24314: // Threatening Gaze
|
|
spellInfo->AuraInterruptFlags |= AURA_INTERRUPT_FLAG_CAST | AURA_INTERRUPT_FLAG_MOVE | AURA_INTERRUPT_FLAG_JUMP;
|
|
break;
|
|
// ISLE OF CONQUEST SPELLS
|
|
//
|
|
case 66551: // Teleport
|
|
spellInfo->RangeEntry = sSpellRangeStore.LookupEntry(13); // 50000yd
|
|
break;
|
|
// ENDOF ISLE OF CONQUEST SPELLS
|
|
//
|
|
case 41485: // Deadly Poison - Black Temple
|
|
case 41487: // Envenom - Black Temple
|
|
spellInfo->AttributesEx6 |= SPELL_ATTR6_CAN_TARGET_INVISIBLE;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch (spellInfo->Id)
|
|
{
|
|
// Proc attribute correction
|
|
// Remove procflags from test/debug/deprecated spells to avoid DB Errors
|
|
case 2479: // Honorless Target
|
|
case 3232: // Gouge Stun Test
|
|
case 3409: // Crippling Poison
|
|
case 4312: // Strider Presence
|
|
case 5707: // Lifestone Regeneration
|
|
case 5760: // Mind-numbing Poison
|
|
case 6727: // Poison Mushroom
|
|
case 6984: // Frost Shot (Rank 2)
|
|
case 7164: // Defensive Stance
|
|
case 7288: // Immolate Cumulative (TEST) (Rank 1)
|
|
case 7291: // Food (TEST)
|
|
case 7331: // Healing Aura (TEST) (Rank 1)
|
|
case 7824: // Blacksmithing Skill +10
|
|
case 12551: // Frost Shot
|
|
case 13218: // Wound Poison (Rank 1)
|
|
case 13222: // Wound Poison II (Rank 2)
|
|
case 13223: // Wound Poison III (Rank 3)
|
|
case 13224: // Wound Poison IV (Rank 4)
|
|
case 14795: // Venomhide Poison
|
|
case 16610: // Razorhide
|
|
case 18099: // Chill Nova
|
|
case 18802: // Frost Shot
|
|
case 20000: // Alexander's Test Periodic Aura
|
|
case 21163: // Polished Armor (Rank 1)
|
|
case 22818: // Mol'dar's Moxie
|
|
case 22820: // Slip'kik's Savvy
|
|
case 23333: // Warsong Flag
|
|
case 23335: // Silverwing Flag
|
|
case 25160: // Sand Storm
|
|
case 27189: // Wound Poison V (Rank 5)
|
|
case 28726: // Nightmare Seed
|
|
case 28754: // Fury of the Ashbringer
|
|
case 30802: // Unleashed Rage (Rank 1)
|
|
case 31481: // Lung Burst
|
|
case 32430: // Battle Standard
|
|
case 32431: // Battle Standard
|
|
case 32447: // Travel Form
|
|
case 33370: // Spell Haste
|
|
case 33807: // Abacus of Violent Odds
|
|
case 34132: // Gladiator's Totem of the Third Wind
|
|
case 34135: // Libram of Justice
|
|
case 34666: // Tamed Pet Passive 08 (DND)
|
|
case 34667: // Tamed Pet Passive 09 (DND)
|
|
case 34775: // Dragonspine Flurry
|
|
case 34889: // Fire Breath (Rank 1)
|
|
case 34976: // Netherstorm Flag
|
|
case 35131: // Bladestorm
|
|
case 35323: // Fire Breath (Rank 2)
|
|
case 35336: // Energizing Spores
|
|
case 36148: // Chill Nova
|
|
case 36613: // Aspect of the Spirit Hunter
|
|
case 36786: // Soul Chill
|
|
case 37174: // Perceived Weakness
|
|
case 37482: // Exploited Weakness
|
|
case 37526: // Battle Rush
|
|
case 37588: // Dive
|
|
case 37985: // Fire Breath
|
|
case 38317: // Forgotten Knowledge
|
|
case 38843: // Soul Chill
|
|
case 39015: // Atrophic Blow
|
|
case 40396: // Fel Infusion
|
|
case 40603: // Taunt Gurtogg
|
|
case 40803: // Ron's Test Buff
|
|
case 41435: // The Twin Blades of Azzinoth
|
|
case 42369: // Merciless Libram of Justice
|
|
case 42371: // Merciless Gladiator's Totem of the Third Wind
|
|
case 42636: // Birmingham Tools Test 3
|
|
case 43727: // Vengeful Libram of Justice
|
|
case 43729: // Vengeful Gladiator's Totem of the Third Wind
|
|
case 43817: // Focused Assault
|
|
case 44305: // You're a ...! (Effects2)
|
|
case 45384: // Birmingham Tools Test 4
|
|
case 45433: // Birmingham Tools Test 5
|
|
case 46093: // Brutal Libram of Justice
|
|
case 46099: // Brutal Gladiator's Totem of the Third Wind
|
|
case 46705: // Honorless Target
|
|
case 49883: // Flames
|
|
case 50365: // Improved Blood Presence (Rank 1)
|
|
case 50371: // Improved Blood Presence (Rank 2)
|
|
case 50655: // Frost Cut
|
|
case 50995: // Empowered Blood Presence (Rank 1)
|
|
case 55482: // Fire Breath (Rank 3)
|
|
case 55483: // Fire Breath (Rank 4)
|
|
case 55484: // Fire Breath (Rank 5)
|
|
case 55485: // Fire Breath (Rank 6)
|
|
case 57974: // Wound Poison VI (Rank 6)
|
|
case 57975: // Wound Poison VII (Rank 7)
|
|
case 60062: // Essence of Life
|
|
case 60302: // Meteorite Whetstone
|
|
case 60437: // Grim Toll
|
|
case 60492: // Embrace of the Spider
|
|
case 63024: // Gravity Bomb
|
|
case 64772: // Comet's Trail
|
|
case 65004: // Alacrity of the Elements
|
|
case 65019: // Mjolnir Runestone
|
|
case 65024: // Implosion
|
|
case 71003: // Vegard's Touch
|
|
case 72559: // Birmingham Tools Test 3
|
|
case 72560: // Birmingham Tools Test 3
|
|
case 72561: // Birmingham Tools Test 5
|
|
case 72980: // Shadow Resonance
|
|
spellInfo->ProcFlags = 0;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch (spellInfo->SpellFamilyName)
|
|
{
|
|
case SPELLFAMILY_PALADIN:
|
|
// Seals of the Pure should affect Seal of Righteousness
|
|
if (spellInfo->SpellIconID == 25 && spellInfo->HasAttribute(SPELL_ATTR0_PASSIVE))
|
|
spellInfo->Effects[EFFECT_0].SpellClassMask[1] |= 0x20000000;
|
|
break;
|
|
case SPELLFAMILY_DEATHKNIGHT:
|
|
// Icy Touch - extend FamilyFlags (unused value) for Sigil of the Frozen Conscience to use
|
|
if (spellInfo->SpellIconID == 2721 && spellInfo->SpellFamilyFlags[0] & 0x2)
|
|
spellInfo->SpellFamilyFlags[0] |= 0x40;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(121)))
|
|
properties->Type = SUMMON_TYPE_TOTEM;
|
|
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(647))) // 52893
|
|
properties->Type = SUMMON_TYPE_TOTEM;
|
|
if (SummonPropertiesEntry* properties = const_cast<SummonPropertiesEntry*>(sSummonPropertiesStore.LookupEntry(628))) // Hungry Plaguehound
|
|
properties->Category = SUMMON_CATEGORY_PET;
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo corrections in %u ms", GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellInfoSpellSpecificAndAuraState()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
for (SpellInfo* spellInfo : mSpellInfoMap)
|
|
{
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
// AuraState depends on SpellSpecific
|
|
spellInfo->_LoadSpellSpecific();
|
|
spellInfo->_LoadAuraState();
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo SpellSpecific and AuraState in %u ms", GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellInfoDiminishing()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
for (SpellInfo* spellInfo : mSpellInfoMap)
|
|
{
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
spellInfo->_LoadSpellDiminishInfo();
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo diminishing infos in %u ms", GetMSTimeDiffToNow(oldMSTime));
|
|
}
|
|
|
|
void SpellMgr::LoadSpellInfoImmunities()
|
|
{
|
|
uint32 oldMSTime = getMSTime();
|
|
|
|
for (SpellInfo* spellInfo : mSpellInfoMap)
|
|
{
|
|
if (!spellInfo)
|
|
continue;
|
|
|
|
spellInfo->_LoadImmunityInfo();
|
|
}
|
|
|
|
TC_LOG_INFO("server.loading", ">> Loaded SpellInfo immunity infos in %u ms", GetMSTimeDiffToNow(oldMSTime));
|
|
}
|