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* Aggressive pets now use aggro radius check based on level diff of target * Aggro radius limited to max 45 yards (per wowwiki) * Pets no longer "dance" when fighting a creature * Pets returning will defend themselves (if not passive) if owner didn't click "follow" * Pets at stay will properly pick up their owner's attackers that pass within range * Fix "no empty line at end of file" warning in PetAI * Fix typo in GetAggroRange() * Fix spell "Eyes of the Beast" - player can move pet freely * Code style cleanup * Update commit comment Closes #8398, #7455