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f3e97bfaaed57ca9162fdb53c581c7d52d2d746f
TrinityCore/src/server/game/PrecompiledHeaders
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QAston 2352fc7cdf *Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
*Add hook for handling spell effects in new scripting system.

--HG--
branch : trunk
2010-07-24 22:41:42 +02:00
..
gamePCH.cpp
It is now possible to use CMake on windows for proper build (PCH support included)
2010-06-30 13:10:13 +02:00
gamePCH.h
It is now possible to use CMake on windows for proper build (PCH support included)
2010-06-30 13:10:13 +02:00
ScriptPCH.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
ScriptPCH.h
*Add base scripting interfce for spells - thanks to Brian for help in making it compile with GCC.
2010-07-24 22:41:42 +02:00
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