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f94deace764f0b8d99249760d2bc2e85c891c387
TrinityCore/src/server/game/AI
History
Shauren f94deace76 Merge branch 'bfa'
2018-12-09 14:45:03 +01:00
..
CoreAI
Core/Units: Drop hostile world references that are out of our sight (fixes combat bug) (#18591)
2018-12-09 14:18:42 +01:00
PlayerAI
Core/Entities: Replace existing GetAuraEffectsByType + iteration uses with proper helper functions
2018-03-12 16:39:39 +01:00
ScriptedAI
Core/Maps: Replaced spawnmask with difficulty list
2018-09-15 17:55:26 +02:00
SmartScripts
Merge branch 'bfa'
2018-12-09 14:45:03 +01:00
CreatureAI.cpp
Properly clear focused target on evade (#18992)
2018-12-09 14:18:42 +01:00
CreatureAI.h
Core/AI: Added CreatureAI hook that is getting triggered when a spell cast has been successfully finished. (#21774)
2018-04-12 21:26:45 +03:00
CreatureAIFactory.h
Update copyright note for 2018
2018-01-01 00:40:17 +01:00
CreatureAIImpl.h
Update copyright note for 2018
2018-01-01 00:40:17 +01:00
CreatureAIRegistry.cpp
Update copyright note for 2018
2018-01-01 00:40:17 +01:00
CreatureAIRegistry.h
Update copyright note for 2018
2018-01-01 00:40:17 +01:00
CreatureAISelector.cpp
Update copyright note for 2018
2018-01-01 00:40:17 +01:00
CreatureAISelector.h
Update copyright note for 2018
2018-01-01 00:40:17 +01:00
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