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fe39f4f59ab7358510c417db64eb065ade345bb4
TrinityCore/src/server/collision
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click 0b2dad9c97 Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)
+ do some hack'n'slash-work on the CMakeLists with my trusted axe ( I just LOVE being a viking - I get to wield an axe for free!)

--HG--
branch : trunk
2010-06-24 17:32:50 +02:00
..
Management
Remove some redundant explicit NULL checks for pointers before ´delete´ or ´delete[]´ calls since this check is done implicitly when deleting.
2010-06-21 23:20:58 +02:00
Maps
Change some map/vmap-related runtime output to sLog format.
2010-06-19 22:08:03 +02:00
Models
* Finally it compiles (thanks click for noticing the "typo").
2010-06-07 19:04:11 -06:00
BoundingIntervalHierarchy.cpp
* Well 94% isn't bad. Last thing to fix is collision compiling.
2010-06-07 16:21:52 -06:00
BoundingIntervalHierarchy.h
* Reverted to the old G3D library, however collision still will not compile
2010-06-07 18:32:20 -06:00
CMakeLists.txt
Remove a possible NaN-value in WorldObject::HasInArc (thanks to arrai)
2010-06-24 17:32:50 +02:00
VMapDefinitions.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
VMapTools.h
* Move VMap3 code to a separate static 'collision' library.
2010-06-07 13:57:34 +02:00
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