diff options
author | Ladislav Zezula <zezula@volny.cz> | 2023-06-06 15:36:07 +0200 |
---|---|---|
committer | Ladislav Zezula <zezula@volny.cz> | 2023-06-06 15:36:07 +0200 |
commit | 2fb1a0939fd6174a1e6564d0a87baa3739a64817 (patch) | |
tree | 4172464750cddff74b9d6a89ca091b1ecedc19e7 | |
parent | 51ba11c5b78752852023fd6156cd8842c1c3e336 (diff) |
Cosmetics
-rw-r--r-- | src/SCompression.cpp | 48 | ||||
-rw-r--r-- | src/SFileOpenArchive.cpp | 19 | ||||
-rw-r--r-- | src/StormLib.h | 20 | ||||
-rw-r--r-- | test/StormTest.cpp | 38 |
4 files changed, 75 insertions, 50 deletions
diff --git a/src/SCompression.cpp b/src/SCompression.cpp index 659c9a8..b689063 100644 --- a/src/SCompression.cpp +++ b/src/SCompression.cpp @@ -895,6 +895,16 @@ int WINAPI SCompCompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuff /* */ /*****************************************************************************/ +// Decompression table specific for Starcraft I BETA +// WAVE files are compressed by different ADPCM compression +static TDecompressTable dcmp_table_sc_beta[] = +{ + {MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library + {MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression + {0x10, Decompress_ADPCM1_sc1b}, // IMA ADPCM mono decompression + {0x20, Decompress_ADPCM2_sc1b}, // IMA ADPCM stereo decompression +}; + // This table contains decompress functions which can be applied to // uncompressed data. The compression mask is stored in the first byte // of compressed data @@ -909,25 +919,22 @@ static TDecompressTable dcmp_table[] = {MPQ_COMPRESSION_SPARSE, Decompress_SPARSE} // Sparse decompression }; -// Decompression table specific for Starcraft I BETA -// WAVE files are compressed by different ADPCM compression -static TDecompressTable dcmp_table_sc1b[] = -{ - {MPQ_COMPRESSION_PKWARE, Decompress_PKLIB}, // Decompression with Pkware Data Compression Library - {MPQ_COMPRESSION_HUFFMANN, Decompress_huff}, // Huffmann decompression - {0x10, Decompress_ADPCM1_sc1b}, // IMA ADPCM mono decompression - {0x20, Decompress_ADPCM2_sc1b}, // IMA ADPCM stereo decompression -}; - -static int SCompDecompressInternal(TDecompressTable * table, size_t table_length, void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) +static int SCompDecompressInternal( + TDecompressTable * table, + size_t table_length, + void * pvOutBuffer, + int * pcbOutBuffer, + void * pvInBuffer, + int cbInBuffer, + unsigned uValidMask = 0xFF) { unsigned char * pbWorkBuffer = NULL; unsigned char * pbOutBuffer = (unsigned char *)pvOutBuffer; unsigned char * pbInBuffer = (unsigned char *)pvInBuffer; unsigned char * pbOutput = (unsigned char *)pvOutBuffer; unsigned char * pbInput; - unsigned uCompressionMask; // Decompressions applied to the data - unsigned uCompressionCopy; // Decompressions applied to the data + unsigned uCompressionMask1; // Decompressions applied to the data + unsigned uCompressionMask2; // Decompressions applied to the data int cbOutBuffer = *pcbOutBuffer; // Current size of the output buffer int cbInLength; // Current size of the input buffer int nCompressCount = 0; // Number of compressions to be applied @@ -948,7 +955,8 @@ static int SCompDecompressInternal(TDecompressTable * table, size_t table_length } // Get applied compression types and decrement data length - uCompressionMask = uCompressionCopy = (unsigned char)(*pbInBuffer++); + uCompressionMask1 = ((unsigned char)(*pbInBuffer++) & (uValidMask)); + uCompressionMask2 = uCompressionMask1; cbInBuffer--; // Get current compressed data and length of it @@ -956,21 +964,21 @@ static int SCompDecompressInternal(TDecompressTable * table, size_t table_length cbInLength = cbInBuffer; // This compression function doesn't support LZMA - assert(uCompressionMask != MPQ_COMPRESSION_LZMA); + assert(uCompressionMask1 != MPQ_COMPRESSION_LZMA); // Parse the compression mask for(size_t i = 0; i < table_length; i++) { // If the mask agrees, insert the compression function to the array - if(uCompressionMask & table[i].uMask) + if(uCompressionMask1 & table[i].uMask) { - uCompressionCopy &= ~table[i].uMask; + uCompressionMask2 &= ~table[i].uMask; nCompressCount++; } } // If at least one of the compressions remaing unknown, return an error - if(nCompressCount == 0 || uCompressionCopy != 0) + if(nCompressCount == 0 || uCompressionMask2 != 0) { SetLastError(ERROR_NOT_SUPPORTED); return 0; @@ -994,7 +1002,7 @@ static int SCompDecompressInternal(TDecompressTable * table, size_t table_length for(size_t i = 0; i < table_length; i++) { // Perform the (next) decompression - if(uCompressionMask & table[i].uMask) + if(uCompressionMask1 & table[i].uMask) { // Get the correct output buffer pbOutput = (nCompressIndex & 1) ? pbWorkBuffer : pbOutBuffer; @@ -1032,7 +1040,7 @@ int WINAPI SCompDecompress(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBu int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) { - return SCompDecompressInternal(dcmp_table_sc1b, _countof(dcmp_table_sc1b), pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer); + return SCompDecompressInternal(dcmp_table_sc_beta, _countof(dcmp_table_sc_beta), pvOutBuffer, pcbOutBuffer, pvInBuffer, cbInBuffer); } int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer) diff --git a/src/SFileOpenArchive.cpp b/src/SFileOpenArchive.cpp index 16e2491..f19a6e7 100644 --- a/src/SFileOpenArchive.cpp +++ b/src/SFileOpenArchive.cpp @@ -463,16 +463,19 @@ bool WINAPI SFileOpenArchive( if(IsStarcraftBetaArchive(ha->pHeader)) ha->dwFlags |= MPQ_FLAG_STARCRAFT_BETA; - // Remember whether whis is a map for Warcraft III - if(MapType == MapTypeWarcraft3) + // Maps from StarCraft and Warcraft III need special treatment + switch(MapType) { - ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_W3X; - ha->dwFlags |= MPQ_FLAG_WAR3_MAP; - } + case MapTypeStarcraft: + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_SCX; + ha->dwFlags |= MPQ_FLAG_STARCRAFT; + break; - // If this is starcraft map, set the flag mask - if(MapType == MapTypeStarcraft) - ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_SCX; + case MapTypeWarcraft3: + ha->dwValidFileFlags = MPQ_FILE_VALID_FLAGS_W3X; + ha->dwFlags |= MPQ_FLAG_WAR3_MAP; + break; + } // Set the size of file sector ha->dwSectorSize = (0x200 << ha->pHeader->wSectorSize); diff --git a/src/StormLib.h b/src/StormLib.h index 07408b2..5142868 100644 --- a/src/StormLib.h +++ b/src/StormLib.h @@ -194,15 +194,16 @@ extern "C" { #define MPQ_FLAG_CHECK_SECTOR_CRC 0x00000020 // Checking sector CRC when reading files #define MPQ_FLAG_SAVING_TABLES 0x00000040 // If set, we are saving MPQ internal files and MPQ tables #define MPQ_FLAG_PATCH 0x00000080 // If set, this MPQ is a patch archive -#define MPQ_FLAG_WAR3_MAP 0x00000100 // If set, this MPQ is a Warcraft III map -#define MPQ_FLAG_STARCRAFT_BETA 0x00000200 // If set, this MPQ is StarDat.mpq from Starcraft I BETA -#define MPQ_FLAG_LISTFILE_NONE 0x00000400 // Set when no (listfile) was found in InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_NEW 0x00000800 // Set when (listfile) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_LISTFILE_FORCE 0x00001000 // Save updated listfile on exit -#define MPQ_FLAG_ATTRIBUTES_NONE 0x00002000 // Set when no (attributes) was found in InvalidateInternalFiles -#define MPQ_FLAG_ATTRIBUTES_NEW 0x00004000 // Set when (attributes) invalidated by InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NONE 0x00008000 // Set when no (signature) was found in InvalidateInternalFiles -#define MPQ_FLAG_SIGNATURE_NEW 0x00010000 // Set when (signature) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_STARCRAFT_BETA 0x00000100 // If set, this MPQ is from Starcraft I BETA +#define MPQ_FLAG_STARCRAFT 0x00000200 // If set, this MPQ is from Starcraft I +#define MPQ_FLAG_WAR3_MAP 0x00000400 // If set, this MPQ is a Warcraft III map +#define MPQ_FLAG_LISTFILE_NONE 0x00000800 // Set when no (listfile) was found in InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_NEW 0x00001000 // Set when (listfile) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_LISTFILE_FORCE 0x00002000 // Save updated listfile on exit +#define MPQ_FLAG_ATTRIBUTES_NONE 0x00004000 // Set when no (attributes) was found in InvalidateInternalFiles +#define MPQ_FLAG_ATTRIBUTES_NEW 0x00008000 // Set when (attributes) invalidated by InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NONE 0x00010000 // Set when no (signature) was found in InvalidateInternalFiles +#define MPQ_FLAG_SIGNATURE_NEW 0x00020000 // Set when (signature) invalidated by InvalidateInternalFiles // Values for TMPQArchive::dwSubType #define MPQ_SUBTYPE_MPQ 0x00000000 // The file is a MPQ file (Blizzard games) @@ -1122,6 +1123,7 @@ int WINAPI SCompCompress (void * pvOutBuffer, int * pcbOutBuffer, void * pv int WINAPI SCompDecompress (void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); int WINAPI SCompDecompress2(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); int WINAPI SCompDecompress_SC1B(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); +//int WINAPI SCompDecompress_SCBW(void * pvOutBuffer, int * pcbOutBuffer, void * pvInBuffer, int cbInBuffer); //----------------------------------------------------------------------------- // Non-Windows support for SetLastError/GetLastError diff --git a/test/StormTest.cpp b/test/StormTest.cpp index 82668cf..dc63bdc 100644 --- a/test/StormTest.cpp +++ b/test/StormTest.cpp @@ -4055,6 +4055,9 @@ static const TEST_INFO Test_OpenMpqs[] = {_T("mpqe-file://MPQ_2011_v2_EncryptedMpq.MPQE"), NULL, "10e4dcdbe95b7ad731c563ec6b71bc16", 82}, // Encrypted archive from Starcraft II installer
{_T("part-file://MPQ_2010_v2_HashTableCompressed.MPQ.part"),NULL, "d41d8cd98f00b204e9800998ecf8427e", 14263}, // Partial MPQ with compressed hash table
{_T("blk4-file://streaming/model.MPQ.0"), NULL, "e06b00efb2fc7e7469dd8b3b859ae15d", 39914}, // Archive that is merged with multiple files
+ {_T("MPQ_2023_v2_MemoryCorruption.SC2Replay"), NULL, "4cf5021aa272298e64712a378a50df44", 10}, // MPQ archive v 2.0, archive size is wrong
+ {_T("MPQ_2023_v1_StarcraftMap.scm"), NULL, "7830c51700697dd3c175f086a3157b29", 4}, // StarCraft map from StarCraft: Brood War 1.16
+ {_T("MPQ_2023_v1_BroodWarMap.scx"), NULL, "dd3afa3c2f5e562ce3ca91c0c605a71f", 3}, // Brood War map from StarCraft: Brood War 1.16
// Protected archives
{_T("MPQ_2002_v1_ProtectedMap_InvalidUserData.w3x"), NULL, "b900364cc134a51ddeca21a13697c3ca", 79},
@@ -4165,9 +4168,9 @@ static const TEST_INFO Test_Signature[] = // Main
//#define TEST_COMMAND_LINE
-#define TEST_LOCAL_LISTFILE
-#define TEST_STREAM_OPERATIONS
-#define TEST_MASTER_MIRROR
+//#define TEST_LOCAL_LISTFILE
+//#define TEST_STREAM_OPERATIONS
+//#define TEST_MASTER_MIRROR
#define TEST_OPEN_MPQ
#define TEST_REOPEN_MPQ
#define TEST_VERIFY_SIGNATURE
@@ -4183,20 +4186,29 @@ int _tmain(int argc, TCHAR * argv[]) // Initialize storage and mix the random number generator
printf("==== Test Suite for StormLib version %s ====\n", STORMLIB_VERSION_STRING);
dwErrCode = InitializeMpqDirectory(argv, argc);
-
- // Check creation of the MPQ with LZMA compression
- LPCTSTR szArchiveName = _T("e:\\MemoryCorruption.SC2Replay");
+/*
+ // Check opening of a MPQ
+ LPCTSTR szArchiveName = _T("e:\\Volcanis.scm");
+ LPBYTE pbBuffer = NULL;
HANDLE hFile = NULL;
HANDLE hMpq = NULL;
-/*
+ DWORD dwFileSize;
+
if(SFileOpenArchive(szArchiveName, 0, 0, &hMpq))
{
- if(SFileOpenFileEx(hMpq, "DlgSearchFile.cpp", 0, &hFile))
+ if(SFileOpenFileEx(hMpq, "staredit\\scenario.chk", 0, &hFile))
{
- DWORD dwBytesRead = 0;
- BYTE Buffer[0x100];
+ if((dwFileSize = SFileGetFileSize(hFile, NULL)) != NULL)
+ {
+ if((pbBuffer = STORM_ALLOC(BYTE, dwFileSize)) != NULL)
+ {
+ DWORD dwBytesRead = 0;
- SFileReadFile(hFile, Buffer, sizeof(Buffer), &dwBytesRead, NULL);
+ SFileReadFile(hFile, pbBuffer, dwFileSize, &dwBytesRead, NULL);
+ assert(dwBytesRead == dwFileSize);
+ STORM_FREE(pbBuffer);
+ }
+ }
SFileCloseFile(hFile);
}
SFileCloseArchive(hMpq);
@@ -4205,9 +4217,9 @@ int _tmain(int argc, TCHAR * argv[]) #ifdef TEST_COMMAND_LINE
// Test-open MPQs from the command line. They must be plain name
// and must be placed in the Test-MPQs folder
- for(int i = 2; i < argc; i++)
+ for(int i = 1; i < argc; i++)
{
- TestOpenArchive(argv[i], Bliz, 0, "Scripts\\War3map.j", NULL);
+ TestOpenArchive(argv[i], NULL, NULL, 0, &LfBliz);
}
#endif // TEST_COMMAND_LINE
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